mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Removed duplicate Lua header files.
Code cleanup.
This commit is contained in:
parent
68225a261f
commit
3af4e14a4a
@ -716,17 +716,21 @@ double CConfigParser::ReadFloat(LPCTSTR section, LPCTSTR key, double defValue)
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std::vector<Gdiplus::REAL> CConfigParser::ReadFloats(LPCTSTR section, LPCTSTR key)
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std::vector<Gdiplus::REAL> CConfigParser::ReadFloats(LPCTSTR section, LPCTSTR key)
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{
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{
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std::vector<Gdiplus::REAL> result;
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std::vector<Gdiplus::REAL> result;
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std::wstring tmp = ReadString(section, key, L"");
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const std::wstring& string = ReadString(section, key, L"");
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if (!tmp.empty() && tmp[tmp.length() - 1] != L';')
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if (!string.empty())
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{
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{
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tmp += L";";
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std::wstring tmp = string;
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}
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if (tmp[tmp.length() - 1] != L';')
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{
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tmp += L";";
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}
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// Tokenize and parse the floats
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// Tokenize and parse the floats
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std::vector<std::wstring> tokens = Tokenize(tmp, L";");
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std::vector<std::wstring> tokens = Tokenize(tmp, L";");
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for (size_t i = 0; i < tokens.size(); ++i)
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for (size_t i = 0; i < tokens.size(); ++i)
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{
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{
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result.push_back((Gdiplus::REAL)ParseDouble(tokens[i], 0));
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result.push_back((Gdiplus::REAL)ParseDouble(tokens[i], 0));
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}
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}
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}
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return result;
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return result;
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}
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}
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@ -51,7 +51,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories=""lua/tolua++";lua/glue;lua/include"
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AdditionalIncludeDirectories="lua/include;lua/lua;"lua/tolua++";lua/glue"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;UNICODE;_USRDLL;LIBRARY_EXPORTS"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;UNICODE;_USRDLL;LIBRARY_EXPORTS"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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@ -144,7 +144,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories=""lua/tolua++";lua/glue;lua/include"
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AdditionalIncludeDirectories="lua/include;lua/lua;"lua/tolua++";lua/glue"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;UNICODE;_USRDLL;LIBRARY_EXPORTS"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;UNICODE;_USRDLL;LIBRARY_EXPORTS"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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@ -238,7 +238,7 @@
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="2"
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Optimization="2"
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InlineFunctionExpansion="1"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories=""lua/tolua++";lua/glue;lua/include"
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AdditionalIncludeDirectories="lua/include;lua/lua;"lua/tolua++";lua/glue"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;UNICODE;_USRDLL;_CRT_SECURE_NO_WARNINGS;LIBRARY_EXPORTS;_SECURE_SCL=0"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;UNICODE;_USRDLL;_CRT_SECURE_NO_WARNINGS;LIBRARY_EXPORTS;_SECURE_SCL=0"
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StringPooling="true"
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StringPooling="true"
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RuntimeLibrary="2"
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RuntimeLibrary="2"
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@ -335,7 +335,7 @@
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AdditionalOptions="/GL "
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AdditionalOptions="/GL "
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Optimization="2"
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Optimization="2"
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InlineFunctionExpansion="1"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories=""lua/tolua++";lua/glue;lua/include;lua/../"
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AdditionalIncludeDirectories="lua/include;lua/lua;"lua/tolua++";lua/glue"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;UNICODE;_USRDLL;_CRT_SECURE_NO_WARNINGS;LIBRARY_EXPORTS;_SECURE_SCL=0"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;UNICODE;_USRDLL;_CRT_SECURE_NO_WARNINGS;LIBRARY_EXPORTS;_SECURE_SCL=0"
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StringPooling="true"
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StringPooling="true"
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RuntimeLibrary="2"
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RuntimeLibrary="2"
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@ -2767,32 +2767,20 @@
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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<File
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RelativePath=".\lua\glue\lua_rainmeter_ext.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="Lua Headers"
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Name="Lua Headers"
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>
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>
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<File
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RelativePath=".\lua\include\lauxlib.h"
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>
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</File>
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<File
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RelativePath=".\lua\include\lua.h"
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>
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</File>
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<File
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<File
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RelativePath=".\lua\include\lua.hpp"
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RelativePath=".\lua\include\lua.hpp"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath=".\lua\glue\lua_rainmeter_ext.h"
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RelativePath=".\lua\lua\luaconf.h"
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>
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</File>
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<File
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RelativePath=".\lua\include\luaconf.h"
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>
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</File>
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<File
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RelativePath=".\lua\include\lualib.h"
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>
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>
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</File>
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</File>
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</Filter>
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</Filter>
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@ -3075,10 +3063,6 @@
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RelativePath=".\lua\lua\luac.c"
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RelativePath=".\lua\lua\luac.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\lua\lua\luaconf.h"
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>
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</File>
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<File
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<File
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RelativePath=".\lua\lua\lualib.h"
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RelativePath=".\lua\lua\lualib.h"
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>
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>
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@ -1,174 +0,0 @@
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/*
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** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $
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** Auxiliary functions for building Lua libraries
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** See Copyright Notice in lua.h
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*/
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#ifndef lauxlib_h
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#define lauxlib_h
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#include <stddef.h>
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#include <stdio.h>
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#include "lua.h"
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#if defined(LUA_COMPAT_GETN)
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LUALIB_API int (luaL_getn) (lua_State *L, int t);
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LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
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#else
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#define luaL_getn(L,i) ((int)lua_objlen(L, i))
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#define luaL_setn(L,i,j) ((void)0) /* no op! */
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#endif
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#if defined(LUA_COMPAT_OPENLIB)
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#define luaI_openlib luaL_openlib
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#endif
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/* extra error code for `luaL_load' */
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#define LUA_ERRFILE (LUA_ERRERR+1)
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typedef struct luaL_Reg {
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const char *name;
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lua_CFunction func;
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} luaL_Reg;
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LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
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const luaL_Reg *l, int nup);
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LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
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const luaL_Reg *l);
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LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
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LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
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LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
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LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
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LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
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size_t *l);
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LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
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const char *def, size_t *l);
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LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
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LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
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LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
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LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
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lua_Integer def);
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LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
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LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
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LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
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LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
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LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
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LUALIB_API void (luaL_where) (lua_State *L, int lvl);
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LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
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LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
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const char *const lst[]);
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LUALIB_API int (luaL_ref) (lua_State *L, int t);
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LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
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LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
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LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
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const char *name);
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LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
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LUALIB_API lua_State *(luaL_newstate) (void);
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LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
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const char *r);
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LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
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const char *fname, int szhint);
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/*
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** ===============================================================
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** some useful macros
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** ===============================================================
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*/
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#define luaL_argcheck(L, cond,numarg,extramsg) \
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((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
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#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
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#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
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#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
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#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
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#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
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#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
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#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
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#define luaL_dofile(L, fn) \
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(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
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#define luaL_dostring(L, s) \
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(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
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#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
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#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
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/*
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** {======================================================
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** Generic Buffer manipulation
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** =======================================================
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*/
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typedef struct luaL_Buffer {
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char *p; /* current position in buffer */
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int lvl; /* number of strings in the stack (level) */
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lua_State *L;
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char buffer[LUAL_BUFFERSIZE];
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} luaL_Buffer;
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#define luaL_addchar(B,c) \
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((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
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(*(B)->p++ = (char)(c)))
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/* compatibility only */
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#define luaL_putchar(B,c) luaL_addchar(B,c)
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#define luaL_addsize(B,n) ((B)->p += (n))
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LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
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LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
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LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
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LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
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LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
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LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
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/* }====================================================== */
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/* compatibility with ref system */
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/* pre-defined references */
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#define LUA_NOREF (-2)
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#define LUA_REFNIL (-1)
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#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
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(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
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#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
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#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))
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#define luaL_reg luaL_Reg
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#endif
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@ -1,388 +0,0 @@
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/*
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** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $
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** Lua - An Extensible Extension Language
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** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
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** See Copyright Notice at the end of this file
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*/
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#ifndef lua_h
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#define lua_h
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#include <stdarg.h>
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#include <stddef.h>
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#include "luaconf.h"
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#define LUA_VERSION "Lua 5.1"
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#define LUA_RELEASE "Lua 5.1.4"
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#define LUA_VERSION_NUM 501
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#define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio"
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#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
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/* mark for precompiled code (`<esc>Lua') */
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#define LUA_SIGNATURE "\033Lua"
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/* option for multiple returns in `lua_pcall' and `lua_call' */
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#define LUA_MULTRET (-1)
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/*
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** pseudo-indices
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*/
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#define LUA_REGISTRYINDEX (-10000)
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#define LUA_ENVIRONINDEX (-10001)
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#define LUA_GLOBALSINDEX (-10002)
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#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
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/* thread status; 0 is OK */
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#define LUA_YIELD 1
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#define LUA_ERRRUN 2
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#define LUA_ERRSYNTAX 3
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#define LUA_ERRMEM 4
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#define LUA_ERRERR 5
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typedef struct lua_State lua_State;
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||||||
typedef int (*lua_CFunction) (lua_State *L);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** functions that read/write blocks when loading/dumping Lua chunks
|
|
||||||
*/
|
|
||||||
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
|
|
||||||
|
|
||||||
typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** prototype for memory-allocation functions
|
|
||||||
*/
|
|
||||||
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** basic types
|
|
||||||
*/
|
|
||||||
#define LUA_TNONE (-1)
|
|
||||||
|
|
||||||
#define LUA_TNIL 0
|
|
||||||
#define LUA_TBOOLEAN 1
|
|
||||||
#define LUA_TLIGHTUSERDATA 2
|
|
||||||
#define LUA_TNUMBER 3
|
|
||||||
#define LUA_TSTRING 4
|
|
||||||
#define LUA_TTABLE 5
|
|
||||||
#define LUA_TFUNCTION 6
|
|
||||||
#define LUA_TUSERDATA 7
|
|
||||||
#define LUA_TTHREAD 8
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* minimum Lua stack available to a C function */
|
|
||||||
#define LUA_MINSTACK 20
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** generic extra include file
|
|
||||||
*/
|
|
||||||
#if defined(LUA_USER_H)
|
|
||||||
#include LUA_USER_H
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/* type of numbers in Lua */
|
|
||||||
typedef LUA_NUMBER lua_Number;
|
|
||||||
|
|
||||||
|
|
||||||
/* type for integer functions */
|
|
||||||
typedef LUA_INTEGER lua_Integer;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** state manipulation
|
|
||||||
*/
|
|
||||||
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
|
|
||||||
LUA_API void (lua_close) (lua_State *L);
|
|
||||||
LUA_API lua_State *(lua_newthread) (lua_State *L);
|
|
||||||
|
|
||||||
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** basic stack manipulation
|
|
||||||
*/
|
|
||||||
LUA_API int (lua_gettop) (lua_State *L);
|
|
||||||
LUA_API void (lua_settop) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_remove) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_insert) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_replace) (lua_State *L, int idx);
|
|
||||||
LUA_API int (lua_checkstack) (lua_State *L, int sz);
|
|
||||||
|
|
||||||
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** access functions (stack -> C)
|
|
||||||
*/
|
|
||||||
|
|
||||||
LUA_API int (lua_isnumber) (lua_State *L, int idx);
|
|
||||||
LUA_API int (lua_isstring) (lua_State *L, int idx);
|
|
||||||
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
|
|
||||||
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
|
|
||||||
LUA_API int (lua_type) (lua_State *L, int idx);
|
|
||||||
LUA_API const char *(lua_typename) (lua_State *L, int tp);
|
|
||||||
|
|
||||||
LUA_API int (lua_equal) (lua_State *L, int idx1, int idx2);
|
|
||||||
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
|
|
||||||
LUA_API int (lua_lessthan) (lua_State *L, int idx1, int idx2);
|
|
||||||
|
|
||||||
LUA_API lua_Number (lua_tonumber) (lua_State *L, int idx);
|
|
||||||
LUA_API lua_Integer (lua_tointeger) (lua_State *L, int idx);
|
|
||||||
LUA_API int (lua_toboolean) (lua_State *L, int idx);
|
|
||||||
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
|
|
||||||
LUA_API size_t (lua_objlen) (lua_State *L, int idx);
|
|
||||||
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
|
|
||||||
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
|
|
||||||
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
|
|
||||||
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** push functions (C -> stack)
|
|
||||||
*/
|
|
||||||
LUA_API void (lua_pushnil) (lua_State *L);
|
|
||||||
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
|
|
||||||
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
|
|
||||||
LUA_API void (lua_pushlstring) (lua_State *L, const char *s, size_t l);
|
|
||||||
LUA_API void (lua_pushstring) (lua_State *L, const char *s);
|
|
||||||
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
|
|
||||||
va_list argp);
|
|
||||||
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
|
|
||||||
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
|
|
||||||
LUA_API void (lua_pushboolean) (lua_State *L, int b);
|
|
||||||
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
|
|
||||||
LUA_API int (lua_pushthread) (lua_State *L);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** get functions (Lua -> stack)
|
|
||||||
*/
|
|
||||||
LUA_API void (lua_gettable) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
|
|
||||||
LUA_API void (lua_rawget) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
|
|
||||||
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
|
|
||||||
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
|
|
||||||
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
|
|
||||||
LUA_API void (lua_getfenv) (lua_State *L, int idx);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** set functions (stack -> Lua)
|
|
||||||
*/
|
|
||||||
LUA_API void (lua_settable) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
|
|
||||||
LUA_API void (lua_rawset) (lua_State *L, int idx);
|
|
||||||
LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
|
|
||||||
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
|
|
||||||
LUA_API int (lua_setfenv) (lua_State *L, int idx);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** `load' and `call' functions (load and run Lua code)
|
|
||||||
*/
|
|
||||||
LUA_API void (lua_call) (lua_State *L, int nargs, int nresults);
|
|
||||||
LUA_API int (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
|
|
||||||
LUA_API int (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud);
|
|
||||||
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
|
|
||||||
const char *chunkname);
|
|
||||||
|
|
||||||
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** coroutine functions
|
|
||||||
*/
|
|
||||||
LUA_API int (lua_yield) (lua_State *L, int nresults);
|
|
||||||
LUA_API int (lua_resume) (lua_State *L, int narg);
|
|
||||||
LUA_API int (lua_status) (lua_State *L);
|
|
||||||
|
|
||||||
/*
|
|
||||||
** garbage-collection function and options
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define LUA_GCSTOP 0
|
|
||||||
#define LUA_GCRESTART 1
|
|
||||||
#define LUA_GCCOLLECT 2
|
|
||||||
#define LUA_GCCOUNT 3
|
|
||||||
#define LUA_GCCOUNTB 4
|
|
||||||
#define LUA_GCSTEP 5
|
|
||||||
#define LUA_GCSETPAUSE 6
|
|
||||||
#define LUA_GCSETSTEPMUL 7
|
|
||||||
|
|
||||||
LUA_API int (lua_gc) (lua_State *L, int what, int data);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** miscellaneous functions
|
|
||||||
*/
|
|
||||||
|
|
||||||
LUA_API int (lua_error) (lua_State *L);
|
|
||||||
|
|
||||||
LUA_API int (lua_next) (lua_State *L, int idx);
|
|
||||||
|
|
||||||
LUA_API void (lua_concat) (lua_State *L, int n);
|
|
||||||
|
|
||||||
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
|
|
||||||
LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** ===============================================================
|
|
||||||
** some useful macros
|
|
||||||
** ===============================================================
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define lua_pop(L,n) lua_settop(L, -(n)-1)
|
|
||||||
|
|
||||||
#define lua_newtable(L) lua_createtable(L, 0, 0)
|
|
||||||
|
|
||||||
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
|
|
||||||
|
|
||||||
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
|
|
||||||
|
|
||||||
#define lua_strlen(L,i) lua_objlen(L, (i))
|
|
||||||
|
|
||||||
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
|
|
||||||
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
|
|
||||||
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
|
|
||||||
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
|
|
||||||
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
|
|
||||||
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
|
|
||||||
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
|
|
||||||
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
|
|
||||||
|
|
||||||
#define lua_pushliteral(L, s) \
|
|
||||||
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
|
|
||||||
|
|
||||||
#define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
|
|
||||||
#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
|
|
||||||
|
|
||||||
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** compatibility macros and functions
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define lua_open() luaL_newstate()
|
|
||||||
|
|
||||||
#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
|
|
||||||
|
|
||||||
#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
|
|
||||||
|
|
||||||
#define lua_Chunkreader lua_Reader
|
|
||||||
#define lua_Chunkwriter lua_Writer
|
|
||||||
|
|
||||||
|
|
||||||
/* hack */
|
|
||||||
LUA_API void lua_setlevel (lua_State *from, lua_State *to);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** {======================================================================
|
|
||||||
** Debug API
|
|
||||||
** =======================================================================
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** Event codes
|
|
||||||
*/
|
|
||||||
#define LUA_HOOKCALL 0
|
|
||||||
#define LUA_HOOKRET 1
|
|
||||||
#define LUA_HOOKLINE 2
|
|
||||||
#define LUA_HOOKCOUNT 3
|
|
||||||
#define LUA_HOOKTAILRET 4
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** Event masks
|
|
||||||
*/
|
|
||||||
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
|
|
||||||
#define LUA_MASKRET (1 << LUA_HOOKRET)
|
|
||||||
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
|
|
||||||
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
|
|
||||||
|
|
||||||
typedef struct lua_Debug lua_Debug; /* activation record */
|
|
||||||
|
|
||||||
|
|
||||||
/* Functions to be called by the debuger in specific events */
|
|
||||||
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
|
|
||||||
|
|
||||||
|
|
||||||
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
|
|
||||||
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
|
|
||||||
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
|
|
||||||
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
|
|
||||||
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
|
|
||||||
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
|
|
||||||
|
|
||||||
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
|
|
||||||
LUA_API lua_Hook lua_gethook (lua_State *L);
|
|
||||||
LUA_API int lua_gethookmask (lua_State *L);
|
|
||||||
LUA_API int lua_gethookcount (lua_State *L);
|
|
||||||
|
|
||||||
|
|
||||||
struct lua_Debug {
|
|
||||||
int event;
|
|
||||||
const char *name; /* (n) */
|
|
||||||
const char *namewhat; /* (n) `global', `local', `field', `method' */
|
|
||||||
const char *what; /* (S) `Lua', `C', `main', `tail' */
|
|
||||||
const char *source; /* (S) */
|
|
||||||
int currentline; /* (l) */
|
|
||||||
int nups; /* (u) number of upvalues */
|
|
||||||
int linedefined; /* (S) */
|
|
||||||
int lastlinedefined; /* (S) */
|
|
||||||
char short_src[LUA_IDSIZE]; /* (S) */
|
|
||||||
/* private part */
|
|
||||||
int i_ci; /* active function */
|
|
||||||
};
|
|
||||||
|
|
||||||
/* }====================================================================== */
|
|
||||||
|
|
||||||
|
|
||||||
/******************************************************************************
|
|
||||||
* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining
|
|
||||||
* a copy of this software and associated documentation files (the
|
|
||||||
* "Software"), to deal in the Software without restriction, including
|
|
||||||
* without limitation the rights to use, copy, modify, merge, publish,
|
|
||||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
||||||
* permit persons to whom the Software is furnished to do so, subject to
|
|
||||||
* the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be
|
|
||||||
* included in all copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
||||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
||||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
||||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
||||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
||||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
||||||
******************************************************************************/
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
@ -1,763 +0,0 @@
|
|||||||
/*
|
|
||||||
** $Id: luaconf.h,v 1.82.1.7 2008/02/11 16:25:08 roberto Exp $
|
|
||||||
** Configuration file for Lua
|
|
||||||
** See Copyright Notice in lua.h
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef lconfig_h
|
|
||||||
#define lconfig_h
|
|
||||||
|
|
||||||
#include <limits.h>
|
|
||||||
#include <stddef.h>
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** ==================================================================
|
|
||||||
** Search for "@@" to find all configurable definitions.
|
|
||||||
** ===================================================================
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_ANSI controls the use of non-ansi features.
|
|
||||||
** CHANGE it (define it) if you want Lua to avoid the use of any
|
|
||||||
** non-ansi feature or library.
|
|
||||||
*/
|
|
||||||
#if defined(__STRICT_ANSI__)
|
|
||||||
#define LUA_ANSI
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#if !defined(LUA_ANSI) && defined(_WIN32)
|
|
||||||
#define LUA_WIN
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(LUA_USE_LINUX)
|
|
||||||
#define LUA_USE_POSIX
|
|
||||||
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
|
|
||||||
#define LUA_USE_READLINE /* needs some extra libraries */
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(LUA_USE_MACOSX)
|
|
||||||
#define LUA_USE_POSIX
|
|
||||||
#define LUA_DL_DYLD /* does not need extra library */
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_USE_POSIX includes all functionallity listed as X/Open System
|
|
||||||
@* Interfaces Extension (XSI).
|
|
||||||
** CHANGE it (define it) if your system is XSI compatible.
|
|
||||||
*/
|
|
||||||
#if defined(LUA_USE_POSIX)
|
|
||||||
#define LUA_USE_MKSTEMP
|
|
||||||
#define LUA_USE_ISATTY
|
|
||||||
#define LUA_USE_POPEN
|
|
||||||
#define LUA_USE_ULONGJMP
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_PATH and LUA_CPATH are the names of the environment variables that
|
|
||||||
@* Lua check to set its paths.
|
|
||||||
@@ LUA_INIT is the name of the environment variable that Lua
|
|
||||||
@* checks for initialization code.
|
|
||||||
** CHANGE them if you want different names.
|
|
||||||
*/
|
|
||||||
#define LUA_PATH "LUA_PATH"
|
|
||||||
#define LUA_CPATH "LUA_CPATH"
|
|
||||||
#define LUA_INIT "LUA_INIT"
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
|
|
||||||
@* Lua libraries.
|
|
||||||
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
|
|
||||||
@* C libraries.
|
|
||||||
** CHANGE them if your machine has a non-conventional directory
|
|
||||||
** hierarchy or if you want to install your libraries in
|
|
||||||
** non-conventional directories.
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32)
|
|
||||||
/*
|
|
||||||
** In Windows, any exclamation mark ('!') in the path is replaced by the
|
|
||||||
** path of the directory of the executable file of the current process.
|
|
||||||
*/
|
|
||||||
#define LUA_LDIR "!\\lua\\"
|
|
||||||
#define LUA_CDIR "!\\"
|
|
||||||
#define LUA_PATH_DEFAULT \
|
|
||||||
".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
|
|
||||||
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua"
|
|
||||||
#define LUA_CPATH_DEFAULT \
|
|
||||||
".\\?.dll;" ".\\?51.dll;" LUA_CDIR"?.dll;" LUA_CDIR"?51.dll;" LUA_CDIR"clibs\\?.dll;" LUA_CDIR"clibs\\?51.dll;" LUA_CDIR"loadall.dll;" LUA_CDIR"clibs\\loadall.dll"
|
|
||||||
|
|
||||||
#else
|
|
||||||
#define LUA_ROOT "/usr/local/"
|
|
||||||
#define LUA_LDIR LUA_ROOT "share/lua/5.1/"
|
|
||||||
#define LUA_CDIR LUA_ROOT "lib/lua/5.1/"
|
|
||||||
#define LUA_PATH_DEFAULT \
|
|
||||||
"./?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
|
|
||||||
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua"
|
|
||||||
#define LUA_CPATH_DEFAULT \
|
|
||||||
"./?.so;" "./lib?51.so;" LUA_CDIR"?.so;" LUA_CDIR"lib?51.so;" LUA_CDIR"loadall.so"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_DIRSEP is the directory separator (for submodules).
|
|
||||||
** CHANGE it if your machine does not use "/" as the directory separator
|
|
||||||
** and is not Windows. (On Windows Lua automatically uses "\".)
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32)
|
|
||||||
#define LUA_DIRSEP "\\"
|
|
||||||
#else
|
|
||||||
#define LUA_DIRSEP "/"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_PATHSEP is the character that separates templates in a path.
|
|
||||||
@@ LUA_PATH_MARK is the string that marks the substitution points in a
|
|
||||||
@* template.
|
|
||||||
@@ LUA_EXECDIR in a Windows path is replaced by the executable's
|
|
||||||
@* directory.
|
|
||||||
@@ LUA_IGMARK is a mark to ignore all before it when bulding the
|
|
||||||
@* luaopen_ function name.
|
|
||||||
** CHANGE them if for some reason your system cannot use those
|
|
||||||
** characters. (E.g., if one of those characters is a common character
|
|
||||||
** in file/directory names.) Probably you do not need to change them.
|
|
||||||
*/
|
|
||||||
#define LUA_PATHSEP ";"
|
|
||||||
#define LUA_PATH_MARK "?"
|
|
||||||
#define LUA_EXECDIR "!"
|
|
||||||
#define LUA_IGMARK "-"
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
|
|
||||||
** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
|
|
||||||
** machines, ptrdiff_t gives a good choice between int or long.)
|
|
||||||
*/
|
|
||||||
#define LUA_INTEGER ptrdiff_t
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_API is a mark for all core API functions.
|
|
||||||
@@ LUALIB_API is a mark for all standard library functions.
|
|
||||||
** CHANGE them if you need to define those functions in some special way.
|
|
||||||
** For instance, if you want to create one Windows DLL with the core and
|
|
||||||
** the libraries, you may want to use the following definition (define
|
|
||||||
** LUA_BUILD_AS_DLL to get it).
|
|
||||||
*/
|
|
||||||
#if defined(LUA_BUILD_AS_DLL)
|
|
||||||
|
|
||||||
#if defined(LUA_CORE) || defined(LUA_LIB)
|
|
||||||
#define LUA_API __declspec(dllexport)
|
|
||||||
#else
|
|
||||||
#define LUA_API __declspec(dllimport)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
#define LUA_API extern
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* more often than not the libs go together with the core */
|
|
||||||
#define LUALIB_API LUA_API
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_FUNC is a mark for all extern functions that are not to be
|
|
||||||
@* exported to outside modules.
|
|
||||||
@@ LUAI_DATA is a mark for all extern (const) variables that are not to
|
|
||||||
@* be exported to outside modules.
|
|
||||||
** CHANGE them if you need to mark them in some special way. Elf/gcc
|
|
||||||
** (versions 3.2 and later) mark them as "hidden" to optimize access
|
|
||||||
** when Lua is compiled as a shared library.
|
|
||||||
*/
|
|
||||||
#if defined(luaall_c)
|
|
||||||
#define LUAI_FUNC static
|
|
||||||
#define LUAI_DATA /* empty */
|
|
||||||
|
|
||||||
#elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
|
|
||||||
defined(__ELF__)
|
|
||||||
#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
|
|
||||||
#define LUAI_DATA LUAI_FUNC
|
|
||||||
|
|
||||||
#else
|
|
||||||
#define LUAI_FUNC extern
|
|
||||||
#define LUAI_DATA extern
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_QL describes how error messages quote program elements.
|
|
||||||
** CHANGE it if you want a different appearance.
|
|
||||||
*/
|
|
||||||
#define LUA_QL(x) "'" x "'"
|
|
||||||
#define LUA_QS LUA_QL("%s")
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_IDSIZE gives the maximum size for the description of the source
|
|
||||||
@* of a function in debug information.
|
|
||||||
** CHANGE it if you want a different size.
|
|
||||||
*/
|
|
||||||
#define LUA_IDSIZE 60
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** {==================================================================
|
|
||||||
** Stand-alone configuration
|
|
||||||
** ===================================================================
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if defined(lua_c) || defined(luaall_c)
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ lua_stdin_is_tty detects whether the standard input is a 'tty' (that
|
|
||||||
@* is, whether we're running lua interactively).
|
|
||||||
** CHANGE it if you have a better definition for non-POSIX/non-Windows
|
|
||||||
** systems.
|
|
||||||
*/
|
|
||||||
#if defined(LUA_USE_ISATTY)
|
|
||||||
#include <unistd.h>
|
|
||||||
#define lua_stdin_is_tty() isatty(0)
|
|
||||||
#elif defined(LUA_WIN)
|
|
||||||
#include <io.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
|
|
||||||
#else
|
|
||||||
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_PROMPT is the default prompt used by stand-alone Lua.
|
|
||||||
@@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua.
|
|
||||||
** CHANGE them if you want different prompts. (You can also change the
|
|
||||||
** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
|
|
||||||
*/
|
|
||||||
#define LUA_PROMPT "> "
|
|
||||||
#define LUA_PROMPT2 ">> "
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_PROGNAME is the default name for the stand-alone Lua program.
|
|
||||||
** CHANGE it if your stand-alone interpreter has a different name and
|
|
||||||
** your system is not able to detect that name automatically.
|
|
||||||
*/
|
|
||||||
#define LUA_PROGNAME "lua"
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_MAXINPUT is the maximum length for an input line in the
|
|
||||||
@* stand-alone interpreter.
|
|
||||||
** CHANGE it if you need longer lines.
|
|
||||||
*/
|
|
||||||
#define LUA_MAXINPUT 512
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ lua_readline defines how to show a prompt and then read a line from
|
|
||||||
@* the standard input.
|
|
||||||
@@ lua_saveline defines how to "save" a read line in a "history".
|
|
||||||
@@ lua_freeline defines how to free a line read by lua_readline.
|
|
||||||
** CHANGE them if you want to improve this functionality (e.g., by using
|
|
||||||
** GNU readline and history facilities).
|
|
||||||
*/
|
|
||||||
#if defined(LUA_USE_READLINE)
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <readline/readline.h>
|
|
||||||
#include <readline/history.h>
|
|
||||||
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
|
|
||||||
#define lua_saveline(L,idx) \
|
|
||||||
if (lua_strlen(L,idx) > 0) /* non-empty line? */ \
|
|
||||||
add_history(lua_tostring(L, idx)); /* add it to history */
|
|
||||||
#define lua_freeline(L,b) ((void)L, free(b))
|
|
||||||
#else
|
|
||||||
#define lua_readline(L,b,p) \
|
|
||||||
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
|
|
||||||
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
|
|
||||||
#define lua_saveline(L,idx) { (void)L; (void)idx; }
|
|
||||||
#define lua_freeline(L,b) { (void)L; (void)b; }
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* }================================================================== */
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_GCPAUSE defines the default pause between garbage-collector cycles
|
|
||||||
@* as a percentage.
|
|
||||||
** CHANGE it if you want the GC to run faster or slower (higher values
|
|
||||||
** mean larger pauses which mean slower collection.) You can also change
|
|
||||||
** this value dynamically.
|
|
||||||
*/
|
|
||||||
#define LUAI_GCPAUSE 200 /* 200% (wait memory to double before next GC) */
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_GCMUL defines the default speed of garbage collection relative to
|
|
||||||
@* memory allocation as a percentage.
|
|
||||||
** CHANGE it if you want to change the granularity of the garbage
|
|
||||||
** collection. (Higher values mean coarser collections. 0 represents
|
|
||||||
** infinity, where each step performs a full collection.) You can also
|
|
||||||
** change this value dynamically.
|
|
||||||
*/
|
|
||||||
#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_COMPAT_GETN controls compatibility with old getn behavior.
|
|
||||||
** CHANGE it (define it) if you want exact compatibility with the
|
|
||||||
** behavior of setn/getn in Lua 5.0.
|
|
||||||
*/
|
|
||||||
#undef LUA_COMPAT_GETN
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_COMPAT_LOADLIB controls compatibility about global loadlib.
|
|
||||||
** CHANGE it to undefined as soon as you do not need a global 'loadlib'
|
|
||||||
** function (the function is still available as 'package.loadlib').
|
|
||||||
*/
|
|
||||||
#undef LUA_COMPAT_LOADLIB
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_COMPAT_VARARG controls compatibility with old vararg feature.
|
|
||||||
** CHANGE it to undefined as soon as your programs use only '...' to
|
|
||||||
** access vararg parameters (instead of the old 'arg' table).
|
|
||||||
*/
|
|
||||||
#undef LUA_COMPAT_VARARG
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_COMPAT_MOD controls compatibility with old math.mod function.
|
|
||||||
** CHANGE it to undefined as soon as your programs use 'math.fmod' or
|
|
||||||
** the new '%' operator instead of 'math.mod'.
|
|
||||||
*/
|
|
||||||
#undef LUA_COMPAT_MOD
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_COMPAT_LSTR controls compatibility with old long string nesting
|
|
||||||
@* facility.
|
|
||||||
** CHANGE it to 2 if you want the old behaviour, or undefine it to turn
|
|
||||||
** off the advisory error when nesting [[...]].
|
|
||||||
*/
|
|
||||||
#define LUA_COMPAT_LSTR 1
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name.
|
|
||||||
** CHANGE it to undefined as soon as you rename 'string.gfind' to
|
|
||||||
** 'string.gmatch'.
|
|
||||||
*/
|
|
||||||
#undef LUA_COMPAT_GFIND
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_COMPAT_OPENLIB controls compatibility with old 'luaL_openlib'
|
|
||||||
@* behavior.
|
|
||||||
** CHANGE it to undefined as soon as you replace to 'luaL_register'
|
|
||||||
** your uses of 'luaL_openlib'
|
|
||||||
*/
|
|
||||||
#undef LUA_COMPAT_OPENLIB
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ luai_apicheck is the assert macro used by the Lua-C API.
|
|
||||||
** CHANGE luai_apicheck if you want Lua to perform some checks in the
|
|
||||||
** parameters it gets from API calls. This may slow down the interpreter
|
|
||||||
** a bit, but may be quite useful when debugging C code that interfaces
|
|
||||||
** with Lua. A useful redefinition is to use assert.h.
|
|
||||||
*/
|
|
||||||
#if defined(LUA_USE_APICHECK)
|
|
||||||
#include <assert.h>
|
|
||||||
#define luai_apicheck(L,o) { (void)L; assert(o); }
|
|
||||||
#else
|
|
||||||
#define luai_apicheck(L,o) { (void)L; }
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_BITSINT defines the number of bits in an int.
|
|
||||||
** CHANGE here if Lua cannot automatically detect the number of bits of
|
|
||||||
** your machine. Probably you do not need to change this.
|
|
||||||
*/
|
|
||||||
/* avoid overflows in comparison */
|
|
||||||
#if INT_MAX-20 < 32760
|
|
||||||
#define LUAI_BITSINT 16
|
|
||||||
#elif INT_MAX > 2147483640L
|
|
||||||
/* int has at least 32 bits */
|
|
||||||
#define LUAI_BITSINT 32
|
|
||||||
#else
|
|
||||||
#error "you must define LUA_BITSINT with number of bits in an integer"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_UINT32 is an unsigned integer with at least 32 bits.
|
|
||||||
@@ LUAI_INT32 is an signed integer with at least 32 bits.
|
|
||||||
@@ LUAI_UMEM is an unsigned integer big enough to count the total
|
|
||||||
@* memory used by Lua.
|
|
||||||
@@ LUAI_MEM is a signed integer big enough to count the total memory
|
|
||||||
@* used by Lua.
|
|
||||||
** CHANGE here if for some weird reason the default definitions are not
|
|
||||||
** good enough for your machine. (The definitions in the 'else'
|
|
||||||
** part always works, but may waste space on machines with 64-bit
|
|
||||||
** longs.) Probably you do not need to change this.
|
|
||||||
*/
|
|
||||||
#if LUAI_BITSINT >= 32
|
|
||||||
#define LUAI_UINT32 unsigned int
|
|
||||||
#define LUAI_INT32 int
|
|
||||||
#define LUAI_MAXINT32 INT_MAX
|
|
||||||
#define LUAI_UMEM size_t
|
|
||||||
#define LUAI_MEM ptrdiff_t
|
|
||||||
#else
|
|
||||||
/* 16-bit ints */
|
|
||||||
#define LUAI_UINT32 unsigned long
|
|
||||||
#define LUAI_INT32 long
|
|
||||||
#define LUAI_MAXINT32 LONG_MAX
|
|
||||||
#define LUAI_UMEM unsigned long
|
|
||||||
#define LUAI_MEM long
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_MAXCALLS limits the number of nested calls.
|
|
||||||
** CHANGE it if you need really deep recursive calls. This limit is
|
|
||||||
** arbitrary; its only purpose is to stop infinite recursion before
|
|
||||||
** exhausting memory.
|
|
||||||
*/
|
|
||||||
#define LUAI_MAXCALLS 20000
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_MAXCSTACK limits the number of Lua stack slots that a C function
|
|
||||||
@* can use.
|
|
||||||
** CHANGE it if you need lots of (Lua) stack space for your C
|
|
||||||
** functions. This limit is arbitrary; its only purpose is to stop C
|
|
||||||
** functions to consume unlimited stack space. (must be smaller than
|
|
||||||
** -LUA_REGISTRYINDEX)
|
|
||||||
*/
|
|
||||||
#define LUAI_MAXCSTACK 8000
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** {==================================================================
|
|
||||||
** CHANGE (to smaller values) the following definitions if your system
|
|
||||||
** has a small C stack. (Or you may want to change them to larger
|
|
||||||
** values if your system has a large C stack and these limits are
|
|
||||||
** too rigid for you.) Some of these constants control the size of
|
|
||||||
** stack-allocated arrays used by the compiler or the interpreter, while
|
|
||||||
** others limit the maximum number of recursive calls that the compiler
|
|
||||||
** or the interpreter can perform. Values too large may cause a C stack
|
|
||||||
** overflow for some forms of deep constructs.
|
|
||||||
** ===================================================================
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and
|
|
||||||
@* syntactical nested non-terminals in a program.
|
|
||||||
*/
|
|
||||||
#define LUAI_MAXCCALLS 200
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_MAXVARS is the maximum number of local variables per function
|
|
||||||
@* (must be smaller than 250).
|
|
||||||
*/
|
|
||||||
#define LUAI_MAXVARS 200
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_MAXUPVALUES is the maximum number of upvalues per function
|
|
||||||
@* (must be smaller than 250).
|
|
||||||
*/
|
|
||||||
#define LUAI_MAXUPVALUES 60
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
|
|
||||||
*/
|
|
||||||
#define LUAL_BUFFERSIZE BUFSIZ
|
|
||||||
|
|
||||||
/* }================================================================== */
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
** {==================================================================
|
|
||||||
@@ LUA_NUMBER is the type of numbers in Lua.
|
|
||||||
** CHANGE the following definitions only if you want to build Lua
|
|
||||||
** with a number type different from double. You may also need to
|
|
||||||
** change lua_number2int & lua_number2integer.
|
|
||||||
** ===================================================================
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define LUA_NUMBER_DOUBLE
|
|
||||||
#define LUA_NUMBER double
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
|
|
||||||
@* over a number.
|
|
||||||
*/
|
|
||||||
#define LUAI_UACNUMBER double
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_NUMBER_SCAN is the format for reading numbers.
|
|
||||||
@@ LUA_NUMBER_FMT is the format for writing numbers.
|
|
||||||
@@ lua_number2str converts a number to a string.
|
|
||||||
@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
|
|
||||||
@@ lua_str2number converts a string to a number.
|
|
||||||
*/
|
|
||||||
#define LUA_NUMBER_SCAN "%lf"
|
|
||||||
#define LUA_NUMBER_FMT "%.14g"
|
|
||||||
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
|
|
||||||
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
|
|
||||||
#define lua_str2number(s,p) strtod((s), (p))
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ The luai_num* macros define the primitive operations over numbers.
|
|
||||||
*/
|
|
||||||
#if defined(LUA_CORE)
|
|
||||||
#include <math.h>
|
|
||||||
#define luai_numadd(a,b) ((a)+(b))
|
|
||||||
#define luai_numsub(a,b) ((a)-(b))
|
|
||||||
#define luai_nummul(a,b) ((a)*(b))
|
|
||||||
#define luai_numdiv(a,b) ((a)/(b))
|
|
||||||
#define luai_nummod(a,b) ((a) - floor((a)/(b))*(b))
|
|
||||||
#define luai_numpow(a,b) (pow(a,b))
|
|
||||||
#define luai_numunm(a) (-(a))
|
|
||||||
#define luai_numeq(a,b) ((a)==(b))
|
|
||||||
#define luai_numlt(a,b) ((a)<(b))
|
|
||||||
#define luai_numle(a,b) ((a)<=(b))
|
|
||||||
#define luai_numisnan(a) (!luai_numeq((a), (a)))
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ lua_number2int is a macro to convert lua_Number to int.
|
|
||||||
@@ lua_number2integer is a macro to convert lua_Number to lua_Integer.
|
|
||||||
** CHANGE them if you know a faster way to convert a lua_Number to
|
|
||||||
** int (with any rounding method and without throwing errors) in your
|
|
||||||
** system. In Pentium machines, a naive typecast from double to int
|
|
||||||
** in C is extremely slow, so any alternative is worth trying.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* On a Pentium, resort to a trick */
|
|
||||||
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) && !defined(__SSE2__) && \
|
|
||||||
(defined(__i386) || defined (_M_IX86) || defined(__i386__))
|
|
||||||
|
|
||||||
/* On a Microsoft compiler, use assembler */
|
|
||||||
#if defined(_MSC_VER)
|
|
||||||
|
|
||||||
#define lua_number2int(i,d) __asm fld d __asm fistp i
|
|
||||||
#define lua_number2integer(i,n) lua_number2int(i, n)
|
|
||||||
|
|
||||||
/* the next trick should work on any Pentium, but sometimes clashes
|
|
||||||
with a DirectX idiosyncrasy */
|
|
||||||
#else
|
|
||||||
|
|
||||||
union luai_Cast { double l_d; long l_l; };
|
|
||||||
#define lua_number2int(i,d) \
|
|
||||||
{ volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; }
|
|
||||||
#define lua_number2integer(i,n) lua_number2int(i, n)
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/* this option always works, but may be slow */
|
|
||||||
#else
|
|
||||||
#define lua_number2int(i,d) ((i)=(int)(d))
|
|
||||||
#define lua_number2integer(i,d) ((i)=(lua_Integer)(d))
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* }================================================================== */
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_USER_ALIGNMENT_T is a type that requires maximum alignment.
|
|
||||||
** CHANGE it if your system requires alignments larger than double. (For
|
|
||||||
** instance, if your system supports long doubles and they must be
|
|
||||||
** aligned in 16-byte boundaries, then you should add long double in the
|
|
||||||
** union.) Probably you do not need to change this.
|
|
||||||
*/
|
|
||||||
#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
|
|
||||||
** CHANGE them if you prefer to use longjmp/setjmp even with C++
|
|
||||||
** or if want/don't to use _longjmp/_setjmp instead of regular
|
|
||||||
** longjmp/setjmp. By default, Lua handles errors with exceptions when
|
|
||||||
** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
|
|
||||||
** and with longjmp/setjmp otherwise.
|
|
||||||
*/
|
|
||||||
#if defined(__cplusplus)
|
|
||||||
/* C++ exceptions */
|
|
||||||
#define LUAI_THROW(L,c) throw(c)
|
|
||||||
#define LUAI_TRY(L,c,a) try { a } catch(...) \
|
|
||||||
{ if ((c)->status == 0) (c)->status = -1; }
|
|
||||||
#define luai_jmpbuf int /* dummy variable */
|
|
||||||
|
|
||||||
#elif defined(LUA_USE_ULONGJMP)
|
|
||||||
/* in Unix, try _longjmp/_setjmp (more efficient) */
|
|
||||||
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
|
|
||||||
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
|
|
||||||
#define luai_jmpbuf jmp_buf
|
|
||||||
|
|
||||||
#else
|
|
||||||
/* default handling with long jumps */
|
|
||||||
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
|
|
||||||
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
|
|
||||||
#define luai_jmpbuf jmp_buf
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_MAXCAPTURES is the maximum number of captures that a pattern
|
|
||||||
@* can do during pattern-matching.
|
|
||||||
** CHANGE it if you need more captures. This limit is arbitrary.
|
|
||||||
*/
|
|
||||||
#define LUA_MAXCAPTURES 256
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ lua_tmpnam is the function that the OS library uses to create a
|
|
||||||
@* temporary name.
|
|
||||||
@@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam.
|
|
||||||
** CHANGE them if you have an alternative to tmpnam (which is considered
|
|
||||||
** insecure) or if you want the original tmpnam anyway. By default, Lua
|
|
||||||
** uses tmpnam except when POSIX is available, where it uses mkstemp.
|
|
||||||
*/
|
|
||||||
#if defined(loslib_c) || defined(luaall_c)
|
|
||||||
|
|
||||||
#if defined(LUA_USE_MKSTEMP)
|
|
||||||
#include <unistd.h>
|
|
||||||
#define LUA_TMPNAMBUFSIZE 32
|
|
||||||
#define lua_tmpnam(b,e) { \
|
|
||||||
strcpy(b, "/tmp/lua_XXXXXX"); \
|
|
||||||
e = mkstemp(b); \
|
|
||||||
if (e != -1) close(e); \
|
|
||||||
e = (e == -1); }
|
|
||||||
|
|
||||||
#else
|
|
||||||
#define LUA_TMPNAMBUFSIZE L_tmpnam
|
|
||||||
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ lua_popen spawns a new process connected to the current one through
|
|
||||||
@* the file streams.
|
|
||||||
** CHANGE it if you have a way to implement it in your system.
|
|
||||||
*/
|
|
||||||
#if defined(LUA_USE_POPEN)
|
|
||||||
|
|
||||||
#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
|
|
||||||
#define lua_pclose(L,file) ((void)L, (pclose(file) != -1))
|
|
||||||
|
|
||||||
#elif defined(LUA_WIN)
|
|
||||||
|
|
||||||
#define lua_popen(L,c,m) ((void)L, _popen(c,m))
|
|
||||||
#define lua_pclose(L,file) ((void)L, (_pclose(file) != -1))
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
#define lua_popen(L,c,m) ((void)((void)c, m), \
|
|
||||||
luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
|
|
||||||
#define lua_pclose(L,file) ((void)((void)L, file), 0)
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_DL_* define which dynamic-library system Lua should use.
|
|
||||||
** CHANGE here if Lua has problems choosing the appropriate
|
|
||||||
** dynamic-library system for your platform (either Windows' DLL, Mac's
|
|
||||||
** dyld, or Unix's dlopen). If your system is some kind of Unix, there
|
|
||||||
** is a good chance that it has dlopen, so LUA_DL_DLOPEN will work for
|
|
||||||
** it. To use dlopen you also need to adapt the src/Makefile (probably
|
|
||||||
** adding -ldl to the linker options), so Lua does not select it
|
|
||||||
** automatically. (When you change the makefile to add -ldl, you must
|
|
||||||
** also add -DLUA_USE_DLOPEN.)
|
|
||||||
** If you do not want any kind of dynamic library, undefine all these
|
|
||||||
** options.
|
|
||||||
** By default, _WIN32 gets LUA_DL_DLL and MAC OS X gets LUA_DL_DYLD.
|
|
||||||
*/
|
|
||||||
#if defined(LUA_USE_DLOPEN)
|
|
||||||
#define LUA_DL_DLOPEN
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(LUA_WIN)
|
|
||||||
#define LUA_DL_DLL
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State
|
|
||||||
@* (the data goes just *before* the lua_State pointer).
|
|
||||||
** CHANGE (define) this if you really need that. This value must be
|
|
||||||
** a multiple of the maximum alignment required for your machine.
|
|
||||||
*/
|
|
||||||
#define LUAI_EXTRASPACE 0
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ luai_userstate* allow user-specific actions on threads.
|
|
||||||
** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
|
|
||||||
** extra when a thread is created/deleted/resumed/yielded.
|
|
||||||
*/
|
|
||||||
#define luai_userstateopen(L) ((void)L)
|
|
||||||
#define luai_userstateclose(L) ((void)L)
|
|
||||||
#define luai_userstatethread(L,L1) ((void)L)
|
|
||||||
#define luai_userstatefree(L) ((void)L)
|
|
||||||
#define luai_userstateresume(L,n) ((void)L)
|
|
||||||
#define luai_userstateyield(L,n) ((void)L)
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
@@ LUA_INTFRMLEN is the length modifier for integer conversions
|
|
||||||
@* in 'string.format'.
|
|
||||||
@@ LUA_INTFRM_T is the integer type correspoding to the previous length
|
|
||||||
@* modifier.
|
|
||||||
** CHANGE them if your system supports long long or does not support long.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if defined(LUA_USELONGLONG)
|
|
||||||
|
|
||||||
#define LUA_INTFRMLEN "ll"
|
|
||||||
#define LUA_INTFRM_T long long
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
#define LUA_INTFRMLEN "l"
|
|
||||||
#define LUA_INTFRM_T long
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* =================================================================== */
|
|
||||||
|
|
||||||
/*
|
|
||||||
** Local configuration. You can use this space to add your redefinitions
|
|
||||||
** without modifying the main part of the file.
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
@ -1,53 +0,0 @@
|
|||||||
/*
|
|
||||||
** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $
|
|
||||||
** Lua standard libraries
|
|
||||||
** See Copyright Notice in lua.h
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef lualib_h
|
|
||||||
#define lualib_h
|
|
||||||
|
|
||||||
#include "lua.h"
|
|
||||||
|
|
||||||
|
|
||||||
/* Key to file-handle type */
|
|
||||||
#define LUA_FILEHANDLE "FILE*"
|
|
||||||
|
|
||||||
|
|
||||||
#define LUA_COLIBNAME "coroutine"
|
|
||||||
LUALIB_API int (luaopen_base) (lua_State *L);
|
|
||||||
|
|
||||||
#define LUA_TABLIBNAME "table"
|
|
||||||
LUALIB_API int (luaopen_table) (lua_State *L);
|
|
||||||
|
|
||||||
#define LUA_IOLIBNAME "io"
|
|
||||||
LUALIB_API int (luaopen_io) (lua_State *L);
|
|
||||||
|
|
||||||
#define LUA_OSLIBNAME "os"
|
|
||||||
LUALIB_API int (luaopen_os) (lua_State *L);
|
|
||||||
|
|
||||||
#define LUA_STRLIBNAME "string"
|
|
||||||
LUALIB_API int (luaopen_string) (lua_State *L);
|
|
||||||
|
|
||||||
#define LUA_MATHLIBNAME "math"
|
|
||||||
LUALIB_API int (luaopen_math) (lua_State *L);
|
|
||||||
|
|
||||||
#define LUA_DBLIBNAME "debug"
|
|
||||||
LUALIB_API int (luaopen_debug) (lua_State *L);
|
|
||||||
|
|
||||||
#define LUA_LOADLIBNAME "package"
|
|
||||||
LUALIB_API int (luaopen_package) (lua_State *L);
|
|
||||||
|
|
||||||
|
|
||||||
/* open all previous libraries */
|
|
||||||
LUALIB_API void (luaL_openlibs) (lua_State *L);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef lua_assert
|
|
||||||
#define lua_assert(x) ((void)0)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
Loading…
x
Reference in New Issue
Block a user