Gfx: Implement DWrite interfaces required for loading fonts

This commit is contained in:
Birunthan Mohanathas
2013-04-12 17:05:21 +03:00
parent 8c184a3dbb
commit 3827353c08
10 changed files with 330 additions and 3 deletions

View File

@ -74,6 +74,8 @@
<ClCompile Include="..\Common\Gfx\TextFormat.cpp" />
<ClCompile Include="..\Common\Gfx\TextFormatD2D.cpp" />
<ClCompile Include="..\Common\Gfx\TextFormatGDIP.cpp" />
<ClCompile Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.cpp" />
<ClCompile Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.cpp" />
<ClCompile Include="..\Common\Gfx\WICBitmapDIB.cpp" />
<ClCompile Include="..\Common\Gfx\WICBitmapLockDIB.cpp" />
<ClCompile Include="..\Common\Gfx\WICBitmapLockGDIP.cpp" />
@ -296,6 +298,8 @@
<ClInclude Include="..\Common\Gfx\TextFormat.h" />
<ClInclude Include="..\Common\Gfx\TextFormatD2D.h" />
<ClInclude Include="..\Common\Gfx\TextFormatGDIP.h" />
<ClInclude Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.h" />
<ClInclude Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.h" />
<ClInclude Include="..\Common\Gfx\WICBitmapDIB.h" />
<ClInclude Include="..\Common\Gfx\WICBitmapLockDIB.h" />
<ClInclude Include="..\Common\Gfx\WICBitmapLockGDIP.h" />

View File

@ -31,6 +31,9 @@
<Filter Include="Common\Gfx">
<UniqueIdentifier>{26d9c191-5857-45c2-9e73-b0b88964728f}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Gfx\Util">
<UniqueIdentifier>{acfbb3c5-84fd-471f-845c-f7d178d35c55}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="ConfigParser.cpp">
@ -369,6 +372,12 @@
<ClCompile Include="..\Common\Gfx\TextFormatGDIP.cpp">
<Filter>Common\Gfx</Filter>
</ClCompile>
<ClCompile Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.cpp">
<Filter>Common\Gfx\Util</Filter>
</ClCompile>
<ClCompile Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.cpp">
<Filter>Common\Gfx\Util</Filter>
</ClCompile>
<ClCompile Include="..\Common\Gfx\WICBitmapDIB.cpp">
<Filter>Common\Gfx</Filter>
</ClCompile>
@ -650,6 +659,12 @@
<ClInclude Include="..\Common\Gfx\TextFormatGDIP.h">
<Filter>Common\Gfx</Filter>
</ClInclude>
<ClInclude Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.h">
<Filter>Common\Gfx\Util</Filter>
</ClInclude>
<ClInclude Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.h">
<Filter>Common\Gfx\Util</Filter>
</ClInclude>
<ClInclude Include="..\Common\Gfx\WICBitmapDIB.h">
<Filter>Common\Gfx</Filter>
</ClInclude>