mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Gfx: Remove __D2DParams
This commit is contained in:
parent
6df7d5d509
commit
2fb733ef75
@ -84,9 +84,6 @@ public:
|
|||||||
virtual void SetAntiAliasing(bool enable) = 0;
|
virtual void SetAntiAliasing(bool enable) = 0;
|
||||||
virtual void SetTextAntiAliasing(bool enable) = 0;
|
virtual void SetTextAntiAliasing(bool enable) = 0;
|
||||||
|
|
||||||
// FIXME: Temporary hack to test things out. This will be removed when no longer needed.
|
|
||||||
virtual void SetTextRenderingOptions(float gamma, float enhancedContrast) {};
|
|
||||||
|
|
||||||
virtual void Clear(const Gdiplus::Color& color = Gdiplus::Color(0, 0, 0, 0)) = 0;
|
virtual void Clear(const Gdiplus::Color& color = Gdiplus::Color(0, 0, 0, 0)) = 0;
|
||||||
|
|
||||||
virtual void DrawTextW(const WCHAR* str, UINT strLen, const TextFormat& format, Gdiplus::RectF& rect, const Gdiplus::SolidBrush& brush) = 0;
|
virtual void DrawTextW(const WCHAR* str, UINT strLen, const TextFormat& format, Gdiplus::RectF& rect, const Gdiplus::SolidBrush& brush) = 0;
|
||||||
|
@ -167,10 +167,6 @@ bool CanvasD2D::BeginTargetDraw()
|
|||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
SetTextAntiAliasing(m_TextAntiAliasing);
|
SetTextAntiAliasing(m_TextAntiAliasing);
|
||||||
if (m_TextRenderingParams)
|
|
||||||
{
|
|
||||||
m_Target->SetTextRenderingParams(m_TextRenderingParams.Get());
|
|
||||||
}
|
|
||||||
|
|
||||||
m_Target->BeginDraw();
|
m_Target->BeginDraw();
|
||||||
|
|
||||||
@ -299,28 +295,6 @@ void CanvasD2D::SetTextAntiAliasing(bool enable)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CanvasD2D::SetTextRenderingOptions(float gamma, float enhancedContrast)
|
|
||||||
{
|
|
||||||
Microsoft::WRL::ComPtr<IDWriteRenderingParams> defaultRenderingParams;
|
|
||||||
HRESULT hr = c_DWFactory->CreateRenderingParams(defaultRenderingParams.GetAddressOf());
|
|
||||||
if (SUCCEEDED(hr))
|
|
||||||
{
|
|
||||||
hr = ((IDWriteFactory1*)c_DWFactory.Get())->CreateCustomRenderingParams(
|
|
||||||
gamma,
|
|
||||||
enhancedContrast,
|
|
||||||
enhancedContrast,
|
|
||||||
defaultRenderingParams->GetClearTypeLevel(),
|
|
||||||
defaultRenderingParams->GetPixelGeometry(),
|
|
||||||
defaultRenderingParams->GetRenderingMode(),
|
|
||||||
m_TextRenderingParams.ReleaseAndGetAddressOf());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (SUCCEEDED(hr) && m_Target)
|
|
||||||
{
|
|
||||||
m_Target->SetTextRenderingParams(m_TextRenderingParams.Get());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CanvasD2D::Clear(const Gdiplus::Color& color)
|
void CanvasD2D::Clear(const Gdiplus::Color& color)
|
||||||
{
|
{
|
||||||
if (!m_Target) // Use GDI+ if D2D render target has not been created.
|
if (!m_Target) // Use GDI+ if D2D render target has not been created.
|
||||||
|
@ -63,7 +63,6 @@ public:
|
|||||||
|
|
||||||
virtual void SetAntiAliasing(bool enable) override;
|
virtual void SetAntiAliasing(bool enable) override;
|
||||||
virtual void SetTextAntiAliasing(bool enable) override;
|
virtual void SetTextAntiAliasing(bool enable) override;
|
||||||
virtual void SetTextRenderingOptions(float gamma, float enhancedContrast) override;
|
|
||||||
|
|
||||||
virtual void Clear(const Gdiplus::Color& color) override;
|
virtual void Clear(const Gdiplus::Color& color) override;
|
||||||
|
|
||||||
@ -91,7 +90,6 @@ private:
|
|||||||
void UpdateTargetTransform();
|
void UpdateTargetTransform();
|
||||||
|
|
||||||
Microsoft::WRL::ComPtr<ID2D1RenderTarget> m_Target;
|
Microsoft::WRL::ComPtr<ID2D1RenderTarget> m_Target;
|
||||||
Microsoft::WRL::ComPtr<IDWriteRenderingParams1> m_TextRenderingParams;
|
|
||||||
|
|
||||||
// Underlying pixel data shared by both m_Target and m_GdipBitmap.
|
// Underlying pixel data shared by both m_Target and m_GdipBitmap.
|
||||||
Util::WICBitmapDIB m_Bitmap;
|
Util::WICBitmapDIB m_Bitmap;
|
||||||
|
@ -2081,12 +2081,6 @@ bool MeterWindow::ReadSkin()
|
|||||||
m_UseD2D && GetRainmeter().GetUseD2D() ? Gfx::Renderer::PreferD2D : Gfx::Renderer::GDIP);
|
m_UseD2D && GetRainmeter().GetUseD2D() ? Gfx::Renderer::PreferD2D : Gfx::Renderer::GDIP);
|
||||||
m_Canvas->SetAccurateText(m_Parser.ReadBool(L"Rainmeter", L"AccurateText", false));
|
m_Canvas->SetAccurateText(m_Parser.ReadBool(L"Rainmeter", L"AccurateText", false));
|
||||||
|
|
||||||
const auto d2dParams = m_Parser.ReadFloats(L"Rainmeter", L"__D2DParams");
|
|
||||||
if (d2dParams.size() == 2)
|
|
||||||
{
|
|
||||||
m_Canvas->SetTextRenderingOptions(d2dParams[0], d2dParams[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Gotta have some kind of buffer during initialization
|
// Gotta have some kind of buffer during initialization
|
||||||
CreateDoubleBuffer(1, 1);
|
CreateDoubleBuffer(1, 1);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user