Gfx: Remove __D2DParams

This commit is contained in:
Birunthan Mohanathas
2013-10-06 17:07:00 +03:00
parent 6df7d5d509
commit 2fb733ef75
4 changed files with 0 additions and 37 deletions

View File

@ -2081,12 +2081,6 @@ bool MeterWindow::ReadSkin()
m_UseD2D && GetRainmeter().GetUseD2D() ? Gfx::Renderer::PreferD2D : Gfx::Renderer::GDIP);
m_Canvas->SetAccurateText(m_Parser.ReadBool(L"Rainmeter", L"AccurateText", false));
const auto d2dParams = m_Parser.ReadFloats(L"Rainmeter", L"__D2DParams");
if (d2dParams.size() == 2)
{
m_Canvas->SetTextRenderingOptions(d2dParams[0], d2dParams[1]);
}
// Gotta have some kind of buffer during initialization
CreateDoubleBuffer(1, 1);