Fixed some Lua related issues.

Removed some internal functions from exposed functions for Lua.
Code cleanup and optimizing for VC2010.
This commit is contained in:
spx
2011-02-15 13:22:19 +00:00
parent b01465a20a
commit 1ba57f2adf
37 changed files with 754 additions and 1127 deletions

View File

@@ -61,7 +61,7 @@ void LuaManager::ReportErrors(lua_State * L)
void LuaManager::LuaLog(int nLevel, const char* format, ... )
{
char buffer[4096];
char* buffer = new char[4096];
va_list args;
va_start( args, format );
@@ -69,10 +69,10 @@ void LuaManager::LuaLog(int nLevel, const char* format, ... )
_CrtSetReportMode(_CRT_ASSERT, 0);
errno = 0;
_vsnprintf_s( buffer, _TRUNCATE, format, args );
_vsnprintf_s( buffer, 4096, _TRUNCATE, format, args );
if (errno != 0)
{
_snprintf_s(buffer, _TRUNCATE, "Script: LuaLog internal error: %s", format);
_snprintf_s(buffer, 4096, _TRUNCATE, "Script: LuaLog internal error: %s", format);
}
_set_invalid_parameter_handler(oldHandler);
@@ -87,4 +87,6 @@ void LuaManager::LuaLog(int nLevel, const char* format, ... )
LSLog(nLevel, L"Rainmeter", str.c_str());
va_end(args);
delete [] buffer;
}