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Fixed some Lua related issues.
Removed some internal functions from exposed functions for Lua. Code cleanup and optimizing for VC2010.
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@ -179,11 +179,6 @@ public:
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const std::wstring& GetSkinName() { return m_SkinName; }
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const std::wstring& GetSkinIniFile() { return m_SkinIniFile; }
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// Added by Peter Souza IV / psouza4 / 2010.12.13
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//
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// Public read-only access to the skin's pathname (necessary for the plugin bridge)
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const std::wstring& GetSkinPath() { return m_SkinPath; }
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std::list<CMeasure*>& GetMeasures() { return m_Measures; }
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std::list<CMeter*>& GetMeters() { return m_Meters; }
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@ -223,9 +218,9 @@ public:
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Gdiplus::PrivateFontCollection* GetPrivateFontCollection() { return m_FontCollection; }
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CMeter* GetMeter(std::wstring meterName);
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CMeasure* GetMeasure(std::wstring measureName);
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CMeter* GetMeter(const std::wstring& meterName);
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CMeasure* GetMeasure(const std::wstring& measureName);
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const char* ReplaceVariables(const char* p_str);
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protected:
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