Fixed some Lua related issues.

Removed some internal functions from exposed functions for Lua.
Code cleanup and optimizing for VC2010.
This commit is contained in:
spx
2011-02-15 13:22:19 +00:00
parent b01465a20a
commit 1ba57f2adf
37 changed files with 754 additions and 1127 deletions

View File

@ -44,14 +44,14 @@ public:
bool HasDynamicVariables() { return m_DynamicVariables; }
virtual int GetH() { return m_Hidden ? 0 : m_H; }
virtual int GetW() { return m_Hidden ? 0 : m_W; }
virtual int GetH() { return m_Hidden ? 0 : m_H; }
virtual int GetX(bool abs = false);
virtual int GetY(bool abs = false);
void SetW(int w) { m_W = w; }
void SetH(int h) { m_H = h; }
RECT GetMeterRect();
void SetW(int w) { m_W = w; }
void SetH(int h) { m_H = h; }
void SetX(int x) { m_X = x; m_RelativeX = POSITION_ABSOLUTE; }
void SetY(int y) { m_Y = y; m_RelativeY = POSITION_ABSOLUTE; }