mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Gfx: Add FontCollection implementation
The D2D implementation is a stub for now.
This commit is contained in:
@ -68,6 +68,9 @@
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<ClCompile Include="..\Common\Gfx\Canvas.cpp" />
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<ClCompile Include="..\Common\Gfx\CanvasD2D.cpp" />
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<ClCompile Include="..\Common\Gfx\CanvasGDIP.cpp" />
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<ClCompile Include="..\Common\Gfx\FontCollection.cpp" />
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<ClCompile Include="..\Common\Gfx\FontCollectionD2D.cpp" />
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<ClCompile Include="..\Common\Gfx\FontCollectionGDIP.cpp" />
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<ClCompile Include="..\Common\Gfx\TextFormat.cpp" />
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<ClCompile Include="..\Common\Gfx\TextFormatD2D.cpp" />
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<ClCompile Include="..\Common\Gfx\TextFormatGDIP.cpp" />
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@ -287,6 +290,9 @@
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<ClInclude Include="..\Common\Gfx\Canvas.h" />
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<ClInclude Include="..\Common\Gfx\CanvasD2D.h" />
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<ClInclude Include="..\Common\Gfx\CanvasGDIP.h" />
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<ClInclude Include="..\Common\Gfx\FontCollection.h" />
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<ClInclude Include="..\Common\Gfx\FontCollectionD2D.h" />
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<ClInclude Include="..\Common\Gfx\FontCollectionGDIP.h" />
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<ClInclude Include="..\Common\Gfx\TextFormat.h" />
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<ClInclude Include="..\Common\Gfx\TextFormatD2D.h" />
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<ClInclude Include="..\Common\Gfx\TextFormatGDIP.h" />
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@ -342,9 +342,24 @@
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<ClCompile Include="..\Common\StringUtil.cpp">
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<Filter>Common</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Canvas.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\CanvasD2D.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\CanvasGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\FontCollection.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\FontCollectionD2D.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\FontCollectionGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\TextFormat.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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@ -354,21 +369,15 @@
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<ClCompile Include="..\Common\Gfx\TextFormatGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\WICBitmapLockGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Canvas.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\CanvasD2D.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\WICBitmapDIB.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\WICBitmapLockDIB.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\WICBitmapLockGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ConfigParser.h">
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@ -614,9 +623,24 @@
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<ClInclude Include="..\Common\StringUtil.h">
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<Filter>Common</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Canvas.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\CanvasD2D.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\CanvasGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\FontCollectionGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\FontCollection.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\FontCollectionD2D.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\TextFormat.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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@ -626,21 +650,15 @@
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<ClInclude Include="..\Common\Gfx\TextFormatGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\WICBitmapLockGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Canvas.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\CanvasD2D.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\WICBitmapDIB.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\WICBitmapLockDIB.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\WICBitmapLockGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Library.rc">
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@ -157,7 +157,7 @@ void CMeterString::Initialize()
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m_FontSize,
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m_Style & BOLD,
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m_Style & ITALIC,
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m_MeterWindow->GetPrivateFontCollection());
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m_MeterWindow->GetFontCollection());
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}
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/*
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@ -2096,7 +2096,7 @@ bool CMeterWindow::ReadSkin()
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if (find != INVALID_HANDLE_VALUE)
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{
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m_FontCollection = new PrivateFontCollection();
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m_FontCollection = m_Canvas->CreateFontCollection();
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do
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{
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@ -2104,8 +2104,7 @@ bool CMeterWindow::ReadSkin()
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{
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std::wstring file(resourcePath, 0, resourcePath.length() - 1);
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file += fd.cFileName;
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Status status = m_FontCollection->AddFontFile(file.c_str());
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if (status != Ok)
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if (!m_FontCollection->AddFile(file.c_str()))
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{
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std::wstring error = L"Unable to load font: ";
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error += file.c_str();
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@ -2125,7 +2124,7 @@ bool CMeterWindow::ReadSkin()
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{
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if (!m_FontCollection)
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{
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m_FontCollection = new PrivateFontCollection();
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m_FontCollection = m_Canvas->CreateFontCollection();
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}
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int i = 1;
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@ -2134,13 +2133,11 @@ bool CMeterWindow::ReadSkin()
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// Try program folder first
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std::wstring szFontFile = Rainmeter->GetPath() + L"Fonts\\";
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szFontFile += localFont;
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Status status = m_FontCollection->AddFontFile(szFontFile.c_str());
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if (status != Ok)
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if (!m_FontCollection->AddFile(szFontFile.c_str()))
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{
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szFontFile = localFont;
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MakePathAbsolute(szFontFile);
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status = m_FontCollection->AddFontFile(szFontFile.c_str());
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if (status != Ok)
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if (!m_FontCollection->AddFile(szFontFile.c_str()))
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{
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std::wstring error = L"Unable to load font: ";
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error += localFont;
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@ -152,11 +152,10 @@ class CMeasure;
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class CMeter;
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namespace Gfx {
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class Canvas;
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class FontCollection;
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class TextFormat;
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} // namespace Gfx
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}
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class CMeterWindow : public CGroup
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{
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@ -249,7 +248,7 @@ public:
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void MakePathAbsolute(std::wstring& path);
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Gdiplus::PrivateFontCollection* GetPrivateFontCollection() { return m_FontCollection; }
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Gfx::FontCollection* GetFontCollection() { return m_FontCollection; }
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CMeter* GetMeter(const std::wstring& meterName);
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CMeasure* GetMeasure(const std::wstring& measureName) { return m_Parser.GetMeasure(measureName); }
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@ -460,7 +459,7 @@ private:
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int m_UpdateCounter;
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UINT m_MouseMoveCounter;
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Gdiplus::PrivateFontCollection* m_FontCollection;
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Gfx::FontCollection* m_FontCollection;
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bool m_ToolTipHidden;
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