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Gfx: Add FontCollection implementation
The D2D implementation is a stub for now.
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@ -88,7 +88,9 @@ void TextFormatD2D::CreateLayout(const WCHAR* str, UINT strLen, float maxW, floa
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}
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}
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void TextFormatD2D::SetProperties(const WCHAR* fontFamily, int size, bool bold, bool italic, Gdiplus::PrivateFontCollection* fontCollection)
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void TextFormatD2D::SetProperties(
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const WCHAR* fontFamily, int size, bool bold, bool italic,
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const FontCollection* fontCollection)
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{
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Dispose();
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