rainmeter-studio/Library/resource.h

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2009-02-10 18:37:48 +00:00
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Library.rc
//
#define IDR_CONTEXT_MENU 101
#define IDD_ABOUT_DIALOG 102
#define IDR_SKIN_MENU 102
#define IDI_TRAY 108
#define IDC_STATISTICS 1000
#define IDC_BUILD_STRING 1001
#define IDC_VERSION_STRING 1002
#define IDC_STATISTICS_STRING 1003
#define IDC_STATIC_ABOUT 1004
#define IDC_URL_STRING 1005
#define IDC_CONFIG_TAB 1006
#define IDC_AUTHOR_STRING 1007
#define IDC_DISABLE_VERSION_CHECK 1008
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#define ID_CONTEXT_REFRESH 4001
#define ID_CONTEXT_QUIT 4002
#define ID_CONTEXT_ABOUT 4004
#define ID_CONTEXT_CONFIGS_DEFAULT 4006
#define ID_CONTEXT_EDITCONFIG 4008
#define ID_CONTEXT_CLOSESKIN 4009
#define ID_CONTEXT_SKINMENU_TOPMOST 4010
#define ID_CONTEXT_SKINMENU_NORMAL 4011
#define ID_CONTEXT_SKINMENU_BOTTOM 4012
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_0 4014
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_10 4015
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_20 4016
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_30 4017
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_40 4018
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_50 4019
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_60 4020
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_70 4021
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_80 4022
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_90 4023
#define ID_CONTEXT_SKINMENU_REFRESH 4024
#define ID_CONTEXT_SKINMENU_HIDEONMOUSE 4025
#define ID_CONTEXT_SKINMENU_DRAGGABLE 4026
#define ID_CONTEXT_SKINMENU_REMEMBERPOSITION 4027
#define ID_CONTEXT_SKINMENU_SNAPTOEDGES 4028
#define ID_CONTEXT_SKINMENU_CLICKTHROUGH 4029
#define ID_CONTEXT_SKINMENU_EDITSKIN 4030
#define ID_CONTEXT_SKINMENU_VERYTOPMOST 4031
#define ID_CONTEXT_SKINMENU_ONDESKTOP 4032
#define ID_CONTEXT_SHOW_HELP 4034
#define ID_CONTEXT_SHOWLOGFILE 4035
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEIN 4037
#define ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEOUT 4038
#define ID_CONTEXT_SKINMENU_KEEPONSCREEN 4039
#define ID_CONTEXT_SKINMENU_FROMRIGHT 4040
#define ID_CONTEXT_SKINMENU_FROMBOTTOM 4041
#define ID_CONTEXT_SKINMENU_XPERCENTAGE 4042
#define ID_CONTEXT_SKINMENU_YPERCENTAGE 4043
#define ID_CONTEXT_OPENSKINSFOLDER 4044
#define ID_CONTEXT_SKINMENU_OPENSKINSFOLDER 4045
#define ID_CONTEXT_MANAGETHEMES 4046
#define ID_CONTEXT_MANAGESKINS 4047
* Changed the way to get the information of the multiple display monitors. This change brings the order of monitors close to the order of "Display Properties" due to using EnumDisplayDevices and EnumDisplaySettings instead of EnumDisplayMonitors. (If EnumDisplayDevices failed, EnumDisplayMonitors is used as before.) ----- * Added the "Display Monitor" submenu in [Skins Menu]-[Position]. These menus convert the present position to the relative position from the specified monitor. (But the meter window doesn't move to the specified monitor area immediately. Only converts.) - "Use default: Primary monitor" removes the @-directive from WindowX/Y. - @0(@1, @2, ...) adds the specified monitor number to WindowX/Y. @0 means "The Virtual Screen". (http://msdn.microsoft.com/en-us/library/dd145136%28VS.85%29.aspx) - If "Auto-select based on window position" is checked, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this menu is unchecked. This setting can be manually made in either the [Rainmeter] (all configs) or individual config sections of Rainmeter.ini. AutoSelectScreen If set to 1, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this setting is reset to 0. ----- * Added the variables for multiple display monitors and the virtual screen. All X/Y positions are represented in the virtual screen coordinates. The following variables are for the virtual screen. #VSCREENAREAX# is the X-position of the left-side of the virtual screen. #VSCREENAREAY# is the Y-position of the top-side of the virtual screen. #VSCREENAREAWIDTH# is the width of the virtual screen. #VSCREENAREAHEIGHT# is the height of the virtual screen. The following variables are for the PRESENT monitor. Note that these variables automatically change by the WindowX and WindowY "@n" settings. If "@n" is not set, these variables return the value of the primary monitor. #WORKAREAX# is the X-position of the left-side of the work area. #WORKAREAY# is the Y-position of the top-side of the work area. #WORKAREAWIDTH# is the width of the work area. #WORKAREAHEIGHT# is the height of the work area. #SCREENAREAX# is the X-position of the left-side of the monitor screen. #SCREENAREAY# is the Y-position of the top-side of the monitor screen. #SCREENAREAWIDTH# is the width of the display resolution. #SCREENAREAHEIGHT# is the height of the display resolution. The following variables are for the PRIMARY monitor. #PWORKAREAX# is the X-position of the left-side of the work area. #PWORKAREAY# is the Y-position of the top-side of the work area. #PWORKAREAWIDTH# is the width of the work area. #PWORKAREAHEIGHT# is the height of the work area. #PSCREENAREAX# is the X-position of the left-side of the monitor screen. (maybe, always 0) #PSCREENAREAY# is the Y-position of the top-side of the monitor screen. (maybe, always 0) #PSCREENAREAWIDTH# is the width of the display resolution. #PSCREENAREAHEIGHT# is the height of the display resolution. The following variables are for the SPECIFIED monitor. (@n = @1, @2, ...) #WORKAREAX@n# is the X-position of the left-side of the work area. #WORKAREAY@n# is the Y-position of the top-side of the work area. #WORKAREAWIDTH@n# is the width of the work area. #WORKAREAHEIGHT@n# is the height of the work area. #SCREENAREAX@n# is the X-position of the left-side of the monitor screen. #SCREENAREAY@n# is the Y-position of the top-side of the monitor screen. #SCREENAREAWIDTH@n# is the width of the display resolution. #SCREENAREAHEIGHT@n# is the height of the display resolution. ----- * Other related changes: - Fixed the problem that the primary monitor isn't recognized correctly. - Fixed the problem that the information of the multiple display monitors is refreshed excessively. - For DynamicVariables, when display setting or workarea size has been changed, all variables are now updated to apply changed WORKAREA/SCREENAREA variables. - Fixed the problem that the "On Desktop" window isn't dragged correctly when the top-left corner of the virtual screen has negative coordinates. - Changed the way to stick the "On Desktop" window. ("SysListView32/FolderView" is used instead of "Progman/Program Manager".) ----- * Other changes: - When the meter window is draggable and isn't dragged, LeftMouseUpAction is now executed. - Added MouseDoubleClickAction (LeftMouseDoubleClickAction, RightMouseDoubleClickAction, MiddleMouseDoubleClickAction). If MouseDoubleClickAction is empty when mouse button is double-clicked, MouseDownAction is executed instead. - Fixed the problem that the Meter's hit-test code checks outside the area. - Changed the way to set the #CURRENTCONFIG#. (CMeterWindow::GetSkinName() is now used instead of parsing the path.)
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#define ID_CONTEXT_SKINMENU_MONITOR_PRIMARY 4048
#define ID_CONTEXT_SKINMENU_MONITOR_AUTOSELECT 4049
#define ID_CONTEXT_NEW_VERSION 4050
#define ID_CONTEXT_STARTLOG 4051
#define ID_CONTEXT_STOPLOG 4052
#define ID_CONTEXT_DEBUGLOG 4053
#define ID_CONTEXT_DELETELOGFILE 4054
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#define ID_CONFIG_EDIT 30000
#define ID_CONFIG_FIRST 30001
* Changed the way to get the information of the multiple display monitors. This change brings the order of monitors close to the order of "Display Properties" due to using EnumDisplayDevices and EnumDisplaySettings instead of EnumDisplayMonitors. (If EnumDisplayDevices failed, EnumDisplayMonitors is used as before.) ----- * Added the "Display Monitor" submenu in [Skins Menu]-[Position]. These menus convert the present position to the relative position from the specified monitor. (But the meter window doesn't move to the specified monitor area immediately. Only converts.) - "Use default: Primary monitor" removes the @-directive from WindowX/Y. - @0(@1, @2, ...) adds the specified monitor number to WindowX/Y. @0 means "The Virtual Screen". (http://msdn.microsoft.com/en-us/library/dd145136%28VS.85%29.aspx) - If "Auto-select based on window position" is checked, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this menu is unchecked. This setting can be manually made in either the [Rainmeter] (all configs) or individual config sections of Rainmeter.ini. AutoSelectScreen If set to 1, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this setting is reset to 0. ----- * Added the variables for multiple display monitors and the virtual screen. All X/Y positions are represented in the virtual screen coordinates. The following variables are for the virtual screen. #VSCREENAREAX# is the X-position of the left-side of the virtual screen. #VSCREENAREAY# is the Y-position of the top-side of the virtual screen. #VSCREENAREAWIDTH# is the width of the virtual screen. #VSCREENAREAHEIGHT# is the height of the virtual screen. The following variables are for the PRESENT monitor. Note that these variables automatically change by the WindowX and WindowY "@n" settings. If "@n" is not set, these variables return the value of the primary monitor. #WORKAREAX# is the X-position of the left-side of the work area. #WORKAREAY# is the Y-position of the top-side of the work area. #WORKAREAWIDTH# is the width of the work area. #WORKAREAHEIGHT# is the height of the work area. #SCREENAREAX# is the X-position of the left-side of the monitor screen. #SCREENAREAY# is the Y-position of the top-side of the monitor screen. #SCREENAREAWIDTH# is the width of the display resolution. #SCREENAREAHEIGHT# is the height of the display resolution. The following variables are for the PRIMARY monitor. #PWORKAREAX# is the X-position of the left-side of the work area. #PWORKAREAY# is the Y-position of the top-side of the work area. #PWORKAREAWIDTH# is the width of the work area. #PWORKAREAHEIGHT# is the height of the work area. #PSCREENAREAX# is the X-position of the left-side of the monitor screen. (maybe, always 0) #PSCREENAREAY# is the Y-position of the top-side of the monitor screen. (maybe, always 0) #PSCREENAREAWIDTH# is the width of the display resolution. #PSCREENAREAHEIGHT# is the height of the display resolution. The following variables are for the SPECIFIED monitor. (@n = @1, @2, ...) #WORKAREAX@n# is the X-position of the left-side of the work area. #WORKAREAY@n# is the Y-position of the top-side of the work area. #WORKAREAWIDTH@n# is the width of the work area. #WORKAREAHEIGHT@n# is the height of the work area. #SCREENAREAX@n# is the X-position of the left-side of the monitor screen. #SCREENAREAY@n# is the Y-position of the top-side of the monitor screen. #SCREENAREAWIDTH@n# is the width of the display resolution. #SCREENAREAHEIGHT@n# is the height of the display resolution. ----- * Other related changes: - Fixed the problem that the primary monitor isn't recognized correctly. - Fixed the problem that the information of the multiple display monitors is refreshed excessively. - For DynamicVariables, when display setting or workarea size has been changed, all variables are now updated to apply changed WORKAREA/SCREENAREA variables. - Fixed the problem that the "On Desktop" window isn't dragged correctly when the top-left corner of the virtual screen has negative coordinates. - Changed the way to stick the "On Desktop" window. ("SysListView32/FolderView" is used instead of "Progman/Program Manager".) ----- * Other changes: - When the meter window is draggable and isn't dragged, LeftMouseUpAction is now executed. - Added MouseDoubleClickAction (LeftMouseDoubleClickAction, RightMouseDoubleClickAction, MiddleMouseDoubleClickAction). If MouseDoubleClickAction is empty when mouse button is double-clicked, MouseDownAction is executed instead. - Fixed the problem that the Meter's hit-test code checks outside the area. - Changed the way to set the #CURRENTCONFIG#. (CMeterWindow::GetSkinName() is now used instead of parsing the path.)
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#define ID_CONFIG_LAST 33000
#define ID_THEME_FIRST 33001
#define ID_THEME_LAST 36000
#define ID_MONITOR_FIRST 36001
#define ID_MONITOR_LAST 37000
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// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 109
#define _APS_NEXT_COMMAND_VALUE 4040
#define _APS_NEXT_CONTROL_VALUE 1010
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif