rainmeter-studio/Rainmeter.props

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<?xml version="1.0" encoding="utf-8"?>
<!-- Visual C++ project options meant to applied after the default Microsoft property sheets. -->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Use the Win8 SDK headers even though we are using the v110_xp toolset. -->
<IncludePath>$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
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<PropertyGroup>
<OutDir Condition="'$(Platform)'=='Win32'">$(SolutionDir)x32-$(Configuration)\</OutDir>
<OutDir Condition="'$(Platform)'=='x64'">$(SolutionDir)x64-$(Configuration)\</OutDir>
<IntDir>$(OutDir)\Obj\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup>
<!-- Avoid .lib files in TestBench. -->
<OutDir Condition="'$(ConfigurationType)'=='StaticLibrary'">$(IntDir)</OutDir>
</PropertyGroup>
<!-- Macros for unit testing. -->
<PropertyGroup Label="UserMacros">
<!-- This is set to true by Build.bat when building full builds. -->
<ExcludeTests>false</ExcludeTests>
<!-- Non-static projects must delayload CppUnitTestFramework.dll to avoid the "module not found"
errors (since CppUnitTestFramework.dll is available only when running tests). -->
<DelayLoadTestDLL>Microsoft.VisualStudio.TestTools.CppUnitTestFramework.dll</DelayLoadTestDLL>
<DelayLoadTestDLL Condition="'$(Platform)'=='x64'">Microsoft.VisualStudio.TestTools.CppUnitTestFramework.x64.dll</DelayLoadTestDLL>
<DelayLoadTestDLL Condition="'$(ConfigurationType)'=='StaticLibrary'"></DelayLoadTestDLL>
<DelayLoadTestDLL Condition="'$(ExcludeTests)'=='true'"></DelayLoadTestDLL>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(ExcludeTests)'=='false'">
<ClCompile>
<AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
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<!-- Set the version macros to 0x0601 (Win7) to avoid using Win8 specific features in the Win8 SDK. -->
<PreprocessorDefinitions>WIN32;_WINDOWS;WINVER=0x0601;_WIN32_WINNT=0x0601;_WIN32_IE=0x0601;PSAPI_VERSION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</Link>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<MergeSections>.rdata=.text</MergeSections>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<ResourceCompile>
<PreprocessorDefinitions>_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
</Project>