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29 lines
415 B
C
29 lines
415 B
C
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#ifndef LUA_MANAGER_H
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#define LUA_MANAGER_H
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#include "lua.hpp"
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#include "tolua++.h"
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class LuaManager
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{
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public:
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static void Init();
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static void CleanUp();
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static lua_State* GetState() { return m_pState; }
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static void ReportErrors(lua_State * L);
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static void LuaLog(const char* format, ... );
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protected:
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static bool m_bInitialized;
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static lua_State* m_pState;
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};
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#endif
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