rainmeter-studio/Library/lua/LuaManager.h

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#ifndef LUA_MANAGER_H
#define LUA_MANAGER_H
#include "lua.hpp"
#include "tolua++.h"
class LuaManager
{
public:
static void Init();
static void CleanUp();
static lua_State* GetState() { return m_pState; }
static void ReportErrors(lua_State * L);
static void LuaLog(const char* format, ... );
protected:
static bool m_bInitialized;
static lua_State* m_pState;
};
#endif