rainmeter-studio/Library/MeterWindow.h

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2009-02-10 18:37:48 +00:00
/*
Copyright (C) 2001 Kimmo Pekkola
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
$Header: /home/cvsroot/Rainmeter/Library/MeterWindow.h,v 1.1.1.1 2005/07/10 18:51:06 rainy Exp $
$Log: MeterWindow.h,v $
Revision 1.1.1.1 2005/07/10 18:51:06 rainy
no message
Revision 1.21 2004/07/11 17:19:29 rainy
Changed messageboxes to logs.
Mouse leave checks transparent pixels.
Added !RainmeterToggleConfig.
Revision 1.20 2004/06/05 10:55:54 rainy
Too much changes to be listed in here...
Revision 1.19 2004/03/13 16:19:17 rainy
Added support for multiple configs
Revision 1.18 2003/12/05 15:50:10 Rainy
Multi-instance changes.
Revision 1.17 2003/02/10 18:10:56 rainy
no message
Revision 1.16 2002/12/23 14:25:21 rainy
Separated skin and other settings.
Stats are now written in ini file.
Revision 1.15 2002/07/01 15:27:36 rainy
AlwaysOnTop gets now three values.
Added Toggle().
Added RainmeterCurrentConfig and RainmeterCurrentConfigIni.
The ini file's timestamp is checked before it is overwritten.
AboutBox is now in separate source file.
Added SnapEdges.
Revision 1.14 2002/05/05 10:48:15 rainy
The last message is stored into a membervariable.
Revision 1.13 2002/05/04 08:14:45 rainy
Configs store also the names of the ini-files.
Revision 1.12 2002/04/27 10:27:42 rainy
Added hide/show to meters and enable/disable to measures
Revision 1.11 2002/03/31 09:58:53 rainy
Added some comments
Revision 1.10 2001/12/23 10:14:09 rainy
Added support for different configs.
The position of the window is now remembered.
Revision 1.9 2001/10/28 10:15:21 rainy
Added left and right mouse up actions.
IsNT() can now identify different OS more precisely.
Revision 1.8 2001/10/14 07:26:21 rainy
Added m_StatsDate
Revision 1.7 2001/09/26 16:25:44 rainy
Added support for statistics.
Meters and Measures are now stored here.
Revision 1.6 2001/09/01 12:57:13 rainy
Added support for Bar and Bitmap meters.
Revision 1.5 2001/08/25 18:08:34 rainy
Added mousebutton actions.
The About dialog has now the build date.
Revision 1.4 2001/08/25 17:14:00 rainy
Pointer to CRainmeter is now stored in a member variable.
Added few more methods.
Revision 1.3 2001/08/19 09:10:18 rainy
Added GetWindow() and OnGetRevID().
Revision 1.2 2001/08/12 15:37:39 Rainy
ToggleWindowIfNecessary is now ShowWindowIfAppropriate.
Added method for mouseover messages.
Revision 1.1.1.1 2001/08/11 10:58:19 Rainy
Added to CVS.
*/
#ifndef __METERWINDOW_H__
#define __METERWINDOW_H__
#pragma warning(disable: 4786)
#include <windows.h>
#include <gdiplus.h>
#include <string>
#include <list>
#include <vector>
#include "ConfigParser.h"
#include "Export.h"
#define BEGIN_MESSAGEPROC switch(uMsg) {
#define MESSAGE(handler, msg) case msg: return Window?Window->handler(wParam, lParam):DefWindowProc(hWnd, uMsg, wParam, lParam);
#define REJECT_MESSAGE(msg) case msg: return 0;
#define END_MESSAGEPROC } return DefWindowProc(hWnd, uMsg, wParam, lParam);
#define WM_DELAYED_EXECUTE WM_APP
enum MOUSE
{
MOUSE_LMB_DOWN,
MOUSE_LMB_UP,
MOUSE_RMB_DOWN,
MOUSE_RMB_UP,
MOUSE_OVER,
MOUSE_LEAVE
};
enum ZPOSITION
{
ZPOSITION_ONDESKTOP = -2,
ZPOSITION_ONBOTTOM = -1,
ZPOSITION_NORMAL = 0,
ZPOSITION_ONTOP = 1,
ZPOSITION_ONTOPMOST = 2
};
enum BGMODE
{
BGMODE_IMAGE = 0,
BGMODE_COPY,
BGMODE_SOLID,
BGMODE_SCALED_IMAGE
};
enum HIDEMODE
{
HIDEMODE_NONE = 0,
HIDEMODE_HIDE,
HIDEMODE_FADEIN,
HIDEMODE_FADEOUT
};
enum BEVELTYPE
{
BEVELTYPE_NONE,
BEVELTYPE_UP,
BEVELTYPE_DOWN
};
enum BANGCOMMAND
{
BANG_REFRESH,
BANG_REDRAW,
BANG_TOGGLEMETER,
BANG_SHOWMETER,
BANG_HIDEMETER,
BANG_TOGGLEMEASURE,
BANG_ENABLEMEASURE,
BANG_DISABLEMEASURE,
BANG_SHOW,
BANG_HIDE,
BANG_TOGGLE,
BANG_MOVE,
BANG_ZPOS,
BANG_LSHOOK,
BANG_ABOUT,
BANG_MOVEMETER,
BANG_PLUGIN
};
enum PATH_FOLDER
{
PATH_FOLDER_INI,
PATH_FOLDER_SKINS,
PATH_FOLDER_CURRENT_SKIN,
PATH_FOLDER_PLUGIN
};
class CRainmeter;
class CMeasure;
class CMeter;
class CMeterWindow
{
public:
CMeterWindow(std::wstring& config, std::wstring& iniFile);
~CMeterWindow();
int Initialize(CRainmeter& Rainmeter);
void RunBang(BANGCOMMAND bang, const WCHAR* arg);
void MoveMeter(int x, int y, const WCHAR* name);
void HideMeter(const WCHAR* name);
void ShowMeter(const WCHAR* name);
void ToggleMeter(const WCHAR* name);
void DisableMeasure(const WCHAR* name);
void EnableMeasure(const WCHAR* name);
void ToggleMeasure(const WCHAR* name);
void Refresh(bool init);
void Redraw();
void MoveWindow(int x, int y);
void ChangeZPos(ZPOSITION zPos);
Gdiplus::Bitmap* GetDoubleBuffer() { return m_DoubleBuffer; };
HWND GetWindow() { return m_Window; };
CConfigParser& GetParser() { return m_Parser; };
const std::wstring& GetSkinAuthor() { return m_Author; };
const std::wstring& GetSkinName() { return m_SkinName; };
const std::wstring& GetSkinIniFile() { return m_SkinIniFile; };
std::list<CMeasure*>& GetMeasures() { return m_Measures; };
std::list<CMeter*>& GetMeters() { return m_Meters; };
ZPOSITION GetWindowZPosition() { return m_WindowZPosition; }
bool GetNativeTransparency() { return m_NativeTransparency; }
bool GetClickThrough() { return m_ClickThrough; }
bool GetKeepOnScreen() { return m_KeepOnScreen; }
bool GetWindowDraggable() { return m_WindowDraggable; }
bool GetSavePosition() { return m_SavePosition; }
bool GetSnapEdges() { return m_SnapEdges; }
HIDEMODE GetWindowHide() { return m_WindowHide; }
int GetAlphaValue() { return m_AlphaValue; }
int GetUpdateCounter() { return m_UpdateCounter; }
void AddMeasureBang(const WCHAR* bang, int index, CMeasure* measure);
LRESULT OnCopyData(WPARAM wParam, LPARAM lParam);
protected:
static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnPaint(WPARAM wParam, LPARAM lParam);
LRESULT OnMove(WPARAM wParam, LPARAM lParam);
LRESULT OnCreate(WPARAM wParam, LPARAM lParam);
LRESULT OnDestroy(WPARAM wParam, LPARAM lParam);
LRESULT OnTimer(WPARAM wParam, LPARAM lParam);
LRESULT OnCommand(WPARAM wParam, LPARAM lParam);
LRESULT OnNcHitTest(WPARAM wParam, LPARAM lParam);
LRESULT OnWindowPosChanging(WPARAM wParam, LPARAM lParam);
LRESULT OnMouseMove(WPARAM wParam, LPARAM lParam);
LRESULT OnMouseLeave(WPARAM wParam, LPARAM lParam);
LRESULT OnContextMenu(WPARAM wParam, LPARAM lParam);
LRESULT OnLeftButtonDown(WPARAM wParam, LPARAM lParam);
LRESULT OnRightButtonDown(WPARAM wParam, LPARAM lParam);
LRESULT OnLeftButtonUp(WPARAM wParam, LPARAM lParam);
LRESULT OnRightButtonUp(WPARAM wParam, LPARAM lParam);
LRESULT OnDelayedExecute(WPARAM wParam, LPARAM lParam);
private:
void CreateRegion(bool clear);
void GetSkinFolders(const std::wstring& folder);
Gdiplus::Bitmap* GrabDesktop(int x, int y, int w, int h);
void SnapToWindow(CMeterWindow* window, LPWINDOWPOS wp);
void MapCoordsToScreen(int& x, int& y, int w, int h);
void Update(bool nodraw);
void UpdateTransparency(int alpha, bool reset);
void ReadConfig();
void WriteConfig();
void ReadSkin();
void InitializeMeters();
void ShowWindowIfAppropriate();
bool DoAction(int x, int y, MOUSE mouse, bool test);
bool ResizeWindow(bool reset);
void FadeWindow(int from, int to);
CConfigParser m_Parser;
Gdiplus::Bitmap* m_DoubleBuffer;
Gdiplus::Bitmap* m_Background; // The background bitmap
SIZE m_BackgroundSize;
HWND m_Window; // Handle to the Rainmeter window
HINSTANCE m_User32Library;
BOOL m_ChildWindow;
std::wstring m_RightMouseDownAction; // Action to run when right mouse is pressed
std::wstring m_LeftMouseDownAction; // Action to run when left mouse is pressed
std::wstring m_RightMouseUpAction; // Action to run when right mouse is released
std::wstring m_LeftMouseUpAction; // Action to run when left mouse is released
std::wstring m_MouseOverAction; // Action to run when mouse goes over the window
std::wstring m_MouseLeaveAction; // Action to run when mouse leaves the window
std::wstring m_OnRefreshAction; // Action to run when window is initialized
bool m_MouseOver;
std::wstring m_Author; // Skin's author
std::wstring m_BackgroundName; // Name of the background image
Gdiplus::Rect m_BackgroundMargins;
Gdiplus::Rect m_DragMargins;
int m_WindowX; // Window's X-position
int m_WindowY; // Window's Y-position
int m_WindowW; // Window's width
int m_WindowH; // Window's Height
bool m_WindowDraggable; // True, if window can be moved
int m_WindowUpdate; // Measure update frequency
HIDEMODE m_WindowHide; // If true, the window is hidden when mouse is over it
bool m_WindowStartHidden; // If true, the window is hidden at startup
bool m_SavePosition; // If true, the window's position is saved
bool m_SnapEdges; // If true, the window snaps to the edges of the screen when moved
bool m_NativeTransparency; // If true, use the W2k/XP native transparency
int m_AlphaValue; // The 'from' transparency value 0 - 255
int m_FadeDuration; // Time it takes to fade the window
bool m_MeasuresToVariables; // If true, Measured values are transformed to Litestep's eVars
bool m_AllowNegativeCoordinates; // If true, Negative coordinates are OK
ZPOSITION m_WindowZPosition; // Window's Z-position
bool m_DynamicWindowSize; //
bool m_ClickThrough; //
bool m_KeepOnScreen; //
BGMODE m_BackgroundMode; // The background mode
Gdiplus::Color m_SolidColor; // Color of the solid background
Gdiplus::Color m_SolidColor2; // Color of the solid background
Gdiplus::REAL m_SolidAngle; //
BEVELTYPE m_SolidBevel; // The type of the bevel
DWORD m_FadeStartTime;
int m_FadeStartValue;
int m_FadeEndValue;
int m_TransparencyValue;
bool m_Refreshing; // This is true, when the meter is refreshing
bool m_Hidden; // True, if Rainmeter is hidden
bool m_ResetRegion; // If true, the window region is recalculated during the next update
std::list<CMeasure*> m_Measures; // All the measures
std::list<CMeter*> m_Meters; // All the meters
std::wstring m_SkinName; // Name of the current skin folder
std::wstring m_SkinIniFile; // Name of the current skin iniFile
std::wstring m_ConfigEditor;
UINT m_Message; // The current window message
int m_UpdateCounter;
CRainmeter* m_Rainmeter; // Pointer to the main object
static int m_InstanceCount;
};
#endif