2009-02-10 18:37:48 +00:00
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/*
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Copyright (C) 2001 Kimmo Pekkola
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma warning(disable: 4786)
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#pragma warning(disable: 4996)
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#include "MeterBitmap.h"
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#include "Measure.h"
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#include "Error.h"
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#include "Rainmeter.h"
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using namespace Gdiplus;
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extern CRainmeter* Rainmeter;
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/*
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** CMeterBitmap
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**
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** The constructor
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**
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*/
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CMeterBitmap::CMeterBitmap(CMeterWindow* meterWindow) : CMeter(meterWindow)
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{
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m_Bitmap = NULL;
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m_FrameCount = 1;
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m_ZeroFrame = false;
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m_Align = ALIGN_LEFT;
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m_Extend = false;
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m_Separation = 0;
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m_Digits = 0;
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m_Value = 0;
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2009-07-21 12:26:50 +00:00
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m_TransitionFrameCount = 0;
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m_TransitionStartTicks = 0;
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2009-02-10 18:37:48 +00:00
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}
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/*
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** ~CMeterBitmap
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**
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** The destructor
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**
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*/
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CMeterBitmap::~CMeterBitmap()
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{
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if(m_Bitmap != NULL) delete m_Bitmap;
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}
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/*
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** Initialize
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**
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** Load the image and get the dimensions of the meter from it.
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**
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*/
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void CMeterBitmap::Initialize()
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{
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CMeter::Initialize();
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// Load the bitmaps if defined
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if(!m_ImageName.empty())
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{
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m_Bitmap = new Bitmap(m_ImageName.c_str());
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Status status = m_Bitmap->GetLastStatus();
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if(Ok != status)
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{
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throw CError(std::wstring(L"Bitmap image not found: ") + m_ImageName, __LINE__, __FILE__);
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}
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m_W = m_Bitmap->GetWidth();
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m_H = m_Bitmap->GetHeight();
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if(m_H > m_W)
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{
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m_H = m_H / m_FrameCount;
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}
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else
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{
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m_W = m_W / m_FrameCount;
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}
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}
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}
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/*
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** HitTest
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**
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** Checks if the given point is inside the meter.
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**
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*/
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bool CMeterBitmap::HitTest(int x, int y)
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{
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if (m_Extend)
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{
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int value = (int)m_Value;
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value = max(0, value); // Only positive integers are supported
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int tmpValue = value;
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// Calc the number of numbers
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int numOfNums = 0;
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if (m_Digits > 0)
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{
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numOfNums = m_Digits;
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}
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else
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{
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2009-07-21 12:26:50 +00:00
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int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1));
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2009-02-10 18:37:48 +00:00
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do
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{
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numOfNums ++;
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2009-07-21 12:26:50 +00:00
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if (realFrames == 1)
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2009-02-10 18:37:48 +00:00
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{
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tmpValue /= 2;
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}
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else
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{
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2009-07-21 12:26:50 +00:00
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tmpValue /= realFrames;
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2009-02-10 18:37:48 +00:00
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}
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} while (tmpValue > 0);
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}
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Rect rect(GetX(), GetY(), m_W * numOfNums + (numOfNums - 1) * m_Separation, m_H);
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if (m_Align == ALIGN_CENTER)
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{
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rect.Offset(-rect.Width / 2, 0);
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}
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else if (m_Align == ALIGN_RIGHT)
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{
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rect.Offset(-rect.Width, 0);
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}
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if (rect.Contains(x, y))
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{
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return true;
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}
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return false;
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}
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else
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{
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return CMeter::HitTest(x, y);
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}
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}
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/*
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** ReadConfig
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**
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** Read the meter-specific configs from the ini-file.
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**
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*/
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void CMeterBitmap::ReadConfig(const WCHAR* section)
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{
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// Read common configs
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CMeter::ReadConfig(section);
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CConfigParser& parser = m_MeterWindow->GetParser();
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Added MeterStyle functionality:
Rainy, given the "issues" listed at the bottom of this comment, I leave it to you whether to create a build using this revision or use r208 for the build. I would like to start testing MeterStyle, but there are a few more things it needs work on.
What is MeterStyle?
MeterStyle
This will allow users to create CSS-like "Styles" for meters. This means that all the parameters of a meter can be defined in the style, and then many meters can use the style to eliminate copy / pasting the same parameters over and over on multiple meters. (Examples: FontColor=, FontSize= etc.)
How do I use it?
You will create a new [Section] (as many as you want) in the .ini. The section(s) can have any name.
[MyStringStyle]
Then you will tell Rainmeter that this is a "MeterStyle" and not a measure or meter
Style=Meter
Note: The "value" of the key "Style" can be anything. It can be used to add a description of the style if you like. Style=This style is for the AccuWeather part of this skin
It is however required, both to tell Rainmeter it is not a meter or measure and to have the MeterStyle routines parse it.
Then you define parameters you want to use in the style
FontColor=#FontColor#
FontFace=TheSansBold-Caps
FontSize=11
StringEffect=SHADOW
StringStyle=BOLD
StringAlign=LEFT
AntiAlias=1
Then in any or all meters, you just use
[MeterName]
Meter=STRING (or any other meter type)
MeterStyle=MyStringStyle
None of the parameters in the style are then required to be actually in the meter(s). They are "inherited" from the MeterStyle.
Note: This works and has had preliminary testing with dynamic variables like FontColor=[MeasureName] and regular variables like FontColor=#FontColor#. It doesn't matter if the [Variables] section or the [MeasureName] measure is before or after the [StyleName] in the .ini file.
What if I want to override a MeterStyle parameter on a meter?
Sure. Just put in any parameter with a value different from the one defined in the MeterStyle and the one in the meter will take presidence. All non-defined parameters will still use the MeterStyle value.
[MeterName]
Meter=STRING
MeterStyle=MyStringStyle
FontColor=100,100,100,50
What are these "known issues" you are on about?
This is still a bit of a work in progress. Right now you cannot define X or Y in a style. You can define W and H, but NOT for a STRING meter. You cannot define a "Transformation Matrix" in a style. MattKing will be looking into these tomorrow. W and H in a string meter is our top priority. We will also look at X and Y and hope for an easy solution. Transformation Matrix may have to come later.
2009-09-04 14:48:28 +00:00
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m_ImageName = parser.ReadString(section, L"BitmapImage", parser.ReadString(m_StyleName.c_str(), L"BitmapImage", L"").c_str(),true,true);
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2009-07-24 07:56:37 +00:00
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m_ImageName = m_MeterWindow->MakePathAbsolute(m_ImageName);
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2009-02-10 18:37:48 +00:00
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Added MeterStyle functionality:
Rainy, given the "issues" listed at the bottom of this comment, I leave it to you whether to create a build using this revision or use r208 for the build. I would like to start testing MeterStyle, but there are a few more things it needs work on.
What is MeterStyle?
MeterStyle
This will allow users to create CSS-like "Styles" for meters. This means that all the parameters of a meter can be defined in the style, and then many meters can use the style to eliminate copy / pasting the same parameters over and over on multiple meters. (Examples: FontColor=, FontSize= etc.)
How do I use it?
You will create a new [Section] (as many as you want) in the .ini. The section(s) can have any name.
[MyStringStyle]
Then you will tell Rainmeter that this is a "MeterStyle" and not a measure or meter
Style=Meter
Note: The "value" of the key "Style" can be anything. It can be used to add a description of the style if you like. Style=This style is for the AccuWeather part of this skin
It is however required, both to tell Rainmeter it is not a meter or measure and to have the MeterStyle routines parse it.
Then you define parameters you want to use in the style
FontColor=#FontColor#
FontFace=TheSansBold-Caps
FontSize=11
StringEffect=SHADOW
StringStyle=BOLD
StringAlign=LEFT
AntiAlias=1
Then in any or all meters, you just use
[MeterName]
Meter=STRING (or any other meter type)
MeterStyle=MyStringStyle
None of the parameters in the style are then required to be actually in the meter(s). They are "inherited" from the MeterStyle.
Note: This works and has had preliminary testing with dynamic variables like FontColor=[MeasureName] and regular variables like FontColor=#FontColor#. It doesn't matter if the [Variables] section or the [MeasureName] measure is before or after the [StyleName] in the .ini file.
What if I want to override a MeterStyle parameter on a meter?
Sure. Just put in any parameter with a value different from the one defined in the MeterStyle and the one in the meter will take presidence. All non-defined parameters will still use the MeterStyle value.
[MeterName]
Meter=STRING
MeterStyle=MyStringStyle
FontColor=100,100,100,50
What are these "known issues" you are on about?
This is still a bit of a work in progress. Right now you cannot define X or Y in a style. You can define W and H, but NOT for a STRING meter. You cannot define a "Transformation Matrix" in a style. MattKing will be looking into these tomorrow. W and H in a string meter is our top priority. We will also look at X and Y and hope for an easy solution. Transformation Matrix may have to come later.
2009-09-04 14:48:28 +00:00
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m_FrameCount = parser.ReadInt(section, L"BitmapFrames", parser.ReadInt(m_StyleName.c_str(), L"BitmapFrames", 1));
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m_ZeroFrame = 0!=parser.ReadInt(section, L"BitmapZeroFrame", 0!=parser.ReadInt(m_StyleName.c_str(), L"BitmapZeroFrame", 0));
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2009-02-10 18:37:48 +00:00
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Added MeterStyle functionality:
Rainy, given the "issues" listed at the bottom of this comment, I leave it to you whether to create a build using this revision or use r208 for the build. I would like to start testing MeterStyle, but there are a few more things it needs work on.
What is MeterStyle?
MeterStyle
This will allow users to create CSS-like "Styles" for meters. This means that all the parameters of a meter can be defined in the style, and then many meters can use the style to eliminate copy / pasting the same parameters over and over on multiple meters. (Examples: FontColor=, FontSize= etc.)
How do I use it?
You will create a new [Section] (as many as you want) in the .ini. The section(s) can have any name.
[MyStringStyle]
Then you will tell Rainmeter that this is a "MeterStyle" and not a measure or meter
Style=Meter
Note: The "value" of the key "Style" can be anything. It can be used to add a description of the style if you like. Style=This style is for the AccuWeather part of this skin
It is however required, both to tell Rainmeter it is not a meter or measure and to have the MeterStyle routines parse it.
Then you define parameters you want to use in the style
FontColor=#FontColor#
FontFace=TheSansBold-Caps
FontSize=11
StringEffect=SHADOW
StringStyle=BOLD
StringAlign=LEFT
AntiAlias=1
Then in any or all meters, you just use
[MeterName]
Meter=STRING (or any other meter type)
MeterStyle=MyStringStyle
None of the parameters in the style are then required to be actually in the meter(s). They are "inherited" from the MeterStyle.
Note: This works and has had preliminary testing with dynamic variables like FontColor=[MeasureName] and regular variables like FontColor=#FontColor#. It doesn't matter if the [Variables] section or the [MeasureName] measure is before or after the [StyleName] in the .ini file.
What if I want to override a MeterStyle parameter on a meter?
Sure. Just put in any parameter with a value different from the one defined in the MeterStyle and the one in the meter will take presidence. All non-defined parameters will still use the MeterStyle value.
[MeterName]
Meter=STRING
MeterStyle=MyStringStyle
FontColor=100,100,100,50
What are these "known issues" you are on about?
This is still a bit of a work in progress. Right now you cannot define X or Y in a style. You can define W and H, but NOT for a STRING meter. You cannot define a "Transformation Matrix" in a style. MattKing will be looking into these tomorrow. W and H in a string meter is our top priority. We will also look at X and Y and hope for an easy solution. Transformation Matrix may have to come later.
2009-09-04 14:48:28 +00:00
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m_Separation = parser.ReadInt(section, L"BitmapSeparation", parser.ReadInt(m_StyleName.c_str(), L"BitmapSeparation", 0));
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m_Extend = 0!=parser.ReadInt(section, L"BitmapExtend", 0!=parser.ReadInt(m_StyleName.c_str(), L"BitmapExtend", 0));
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m_Digits = parser.ReadInt(section, L"BitmapDigits", parser.ReadInt(m_StyleName.c_str(), L"BitmapDigits", 0));
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2009-02-10 18:37:48 +00:00
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Added MeterStyle functionality:
Rainy, given the "issues" listed at the bottom of this comment, I leave it to you whether to create a build using this revision or use r208 for the build. I would like to start testing MeterStyle, but there are a few more things it needs work on.
What is MeterStyle?
MeterStyle
This will allow users to create CSS-like "Styles" for meters. This means that all the parameters of a meter can be defined in the style, and then many meters can use the style to eliminate copy / pasting the same parameters over and over on multiple meters. (Examples: FontColor=, FontSize= etc.)
How do I use it?
You will create a new [Section] (as many as you want) in the .ini. The section(s) can have any name.
[MyStringStyle]
Then you will tell Rainmeter that this is a "MeterStyle" and not a measure or meter
Style=Meter
Note: The "value" of the key "Style" can be anything. It can be used to add a description of the style if you like. Style=This style is for the AccuWeather part of this skin
It is however required, both to tell Rainmeter it is not a meter or measure and to have the MeterStyle routines parse it.
Then you define parameters you want to use in the style
FontColor=#FontColor#
FontFace=TheSansBold-Caps
FontSize=11
StringEffect=SHADOW
StringStyle=BOLD
StringAlign=LEFT
AntiAlias=1
Then in any or all meters, you just use
[MeterName]
Meter=STRING (or any other meter type)
MeterStyle=MyStringStyle
None of the parameters in the style are then required to be actually in the meter(s). They are "inherited" from the MeterStyle.
Note: This works and has had preliminary testing with dynamic variables like FontColor=[MeasureName] and regular variables like FontColor=#FontColor#. It doesn't matter if the [Variables] section or the [MeasureName] measure is before or after the [StyleName] in the .ini file.
What if I want to override a MeterStyle parameter on a meter?
Sure. Just put in any parameter with a value different from the one defined in the MeterStyle and the one in the meter will take presidence. All non-defined parameters will still use the MeterStyle value.
[MeterName]
Meter=STRING
MeterStyle=MyStringStyle
FontColor=100,100,100,50
What are these "known issues" you are on about?
This is still a bit of a work in progress. Right now you cannot define X or Y in a style. You can define W and H, but NOT for a STRING meter. You cannot define a "Transformation Matrix" in a style. MattKing will be looking into these tomorrow. W and H in a string meter is our top priority. We will also look at X and Y and hope for an easy solution. Transformation Matrix may have to come later.
2009-09-04 14:48:28 +00:00
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m_TransitionFrameCount = parser.ReadInt(section, L"BitmapTransitionFrames", parser.ReadInt(m_StyleName.c_str(), L"BitmapTransitionFrames", 0));
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2009-07-21 12:26:50 +00:00
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2009-02-10 18:37:48 +00:00
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std::wstring align;
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Added MeterStyle functionality:
Rainy, given the "issues" listed at the bottom of this comment, I leave it to you whether to create a build using this revision or use r208 for the build. I would like to start testing MeterStyle, but there are a few more things it needs work on.
What is MeterStyle?
MeterStyle
This will allow users to create CSS-like "Styles" for meters. This means that all the parameters of a meter can be defined in the style, and then many meters can use the style to eliminate copy / pasting the same parameters over and over on multiple meters. (Examples: FontColor=, FontSize= etc.)
How do I use it?
You will create a new [Section] (as many as you want) in the .ini. The section(s) can have any name.
[MyStringStyle]
Then you will tell Rainmeter that this is a "MeterStyle" and not a measure or meter
Style=Meter
Note: The "value" of the key "Style" can be anything. It can be used to add a description of the style if you like. Style=This style is for the AccuWeather part of this skin
It is however required, both to tell Rainmeter it is not a meter or measure and to have the MeterStyle routines parse it.
Then you define parameters you want to use in the style
FontColor=#FontColor#
FontFace=TheSansBold-Caps
FontSize=11
StringEffect=SHADOW
StringStyle=BOLD
StringAlign=LEFT
AntiAlias=1
Then in any or all meters, you just use
[MeterName]
Meter=STRING (or any other meter type)
MeterStyle=MyStringStyle
None of the parameters in the style are then required to be actually in the meter(s). They are "inherited" from the MeterStyle.
Note: This works and has had preliminary testing with dynamic variables like FontColor=[MeasureName] and regular variables like FontColor=#FontColor#. It doesn't matter if the [Variables] section or the [MeasureName] measure is before or after the [StyleName] in the .ini file.
What if I want to override a MeterStyle parameter on a meter?
Sure. Just put in any parameter with a value different from the one defined in the MeterStyle and the one in the meter will take presidence. All non-defined parameters will still use the MeterStyle value.
[MeterName]
Meter=STRING
MeterStyle=MyStringStyle
FontColor=100,100,100,50
What are these "known issues" you are on about?
This is still a bit of a work in progress. Right now you cannot define X or Y in a style. You can define W and H, but NOT for a STRING meter. You cannot define a "Transformation Matrix" in a style. MattKing will be looking into these tomorrow. W and H in a string meter is our top priority. We will also look at X and Y and hope for an easy solution. Transformation Matrix may have to come later.
2009-09-04 14:48:28 +00:00
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align = parser.ReadString(section, L"BitmapAlign", parser.ReadString(m_StyleName.c_str(), L"BitmapAlign", L"LEFT").c_str(),true,true);
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2009-02-10 18:37:48 +00:00
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if(_wcsicmp(align.c_str(), L"LEFT") == 0)
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{
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m_Align = ALIGN_LEFT;
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}
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else if(_wcsicmp(align.c_str(), L"RIGHT") == 0)
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{
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m_Align = ALIGN_RIGHT;
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}
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else if(_wcsicmp(align.c_str(), L"CENTER") == 0)
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{
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m_Align = ALIGN_CENTER;
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}
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else
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{
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throw CError(std::wstring(L"No such BitmapAlign: ") + align, __LINE__, __FILE__);
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}
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}
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/*
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** Update
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**
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** Updates the value(s) from the measures.
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|
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|
**
|
|
|
|
*/
|
|
|
|
bool CMeterBitmap::Update()
|
|
|
|
{
|
|
|
|
if (CMeter::Update() && m_Measure)
|
|
|
|
{
|
2009-07-21 12:26:50 +00:00
|
|
|
double value = 0.0;
|
2009-02-10 18:37:48 +00:00
|
|
|
if (m_Extend)
|
|
|
|
{
|
2009-07-21 12:26:50 +00:00
|
|
|
value = m_Measure->GetValue();
|
2009-02-10 18:37:48 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2009-07-21 12:26:50 +00:00
|
|
|
value = m_Measure->GetRelativeValue();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_TransitionFrameCount > 0)
|
|
|
|
{
|
|
|
|
int realFrames = m_FrameCount / (m_TransitionFrameCount + 1);
|
|
|
|
if ((int)(value * realFrames) != (int)(m_Value * realFrames))
|
|
|
|
{
|
|
|
|
m_TransitionStartValue = m_Value;
|
|
|
|
m_TransitionStartTicks = GetTickCount();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_TransitionStartTicks = 0;
|
|
|
|
}
|
2009-02-10 18:37:48 +00:00
|
|
|
}
|
2009-07-21 12:26:50 +00:00
|
|
|
|
|
|
|
m_Value = value;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
** HasActiveTransition
|
|
|
|
**
|
|
|
|
** Returns true if the meter has active transition animation.
|
|
|
|
**
|
|
|
|
*/
|
|
|
|
bool CMeterBitmap::HasActiveTransition()
|
|
|
|
{
|
|
|
|
if (m_TransitionStartTicks > 0)
|
|
|
|
{
|
2009-02-10 18:37:48 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
** Draw
|
|
|
|
**
|
|
|
|
** Draws the meter on the double buffer
|
|
|
|
**
|
|
|
|
*/
|
2009-07-27 11:48:57 +00:00
|
|
|
bool CMeterBitmap::Draw(Graphics& graphics)
|
2009-02-10 18:37:48 +00:00
|
|
|
{
|
2009-07-27 11:48:57 +00:00
|
|
|
if(!CMeter::Draw(graphics)) return false;
|
2009-02-10 18:37:48 +00:00
|
|
|
|
|
|
|
int newY, newX;
|
|
|
|
|
|
|
|
if(m_FrameCount == 0 || m_Bitmap == NULL) return false; // Unable to continue
|
|
|
|
|
|
|
|
int x = GetX();
|
|
|
|
int y = GetY();
|
|
|
|
|
2009-07-21 12:26:50 +00:00
|
|
|
DWORD diffTicks = GetTickCount() - m_TransitionStartTicks;
|
2009-02-10 18:37:48 +00:00
|
|
|
if (m_Extend)
|
|
|
|
{
|
|
|
|
int value = (int)m_Value;
|
|
|
|
value = max(0, value); // Only positive integers are supported
|
|
|
|
|
2009-07-21 12:26:50 +00:00
|
|
|
int transitionValue = (int)m_TransitionStartValue;
|
|
|
|
transitionValue = max(0, transitionValue); // Only positive integers are supported
|
|
|
|
|
2009-02-10 18:37:48 +00:00
|
|
|
int tmpValue = value;
|
|
|
|
// Calc the number of numbers
|
|
|
|
int numOfNums = 0;
|
|
|
|
|
|
|
|
if (m_Digits > 0)
|
|
|
|
{
|
|
|
|
numOfNums = m_Digits;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
do
|
|
|
|
{
|
|
|
|
numOfNums ++;
|
|
|
|
if (m_FrameCount == 1)
|
|
|
|
{
|
|
|
|
tmpValue /= 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
tmpValue /= m_FrameCount;
|
|
|
|
}
|
|
|
|
} while (tmpValue > 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Blit the images
|
|
|
|
int offset;
|
|
|
|
if (m_Align == ALIGN_RIGHT)
|
|
|
|
{
|
|
|
|
offset = 0;
|
|
|
|
}
|
|
|
|
else if (m_Align == ALIGN_CENTER)
|
|
|
|
{
|
|
|
|
offset = numOfNums * (m_W + m_Separation) / 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
offset = numOfNums * (m_W + m_Separation);
|
|
|
|
}
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
offset = offset - (m_W + m_Separation);
|
|
|
|
|
|
|
|
Rect r(x + offset, y, m_W, m_H);
|
|
|
|
|
2009-07-21 12:26:50 +00:00
|
|
|
int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1));
|
|
|
|
int frame = (value % realFrames) * (m_TransitionFrameCount + 1);
|
|
|
|
|
|
|
|
// If transition is ongoing the pick the correct frame
|
|
|
|
if (m_TransitionStartTicks > 0)
|
|
|
|
{
|
|
|
|
int range = ((value % realFrames) - ((int)transitionValue % realFrames)) * (m_TransitionFrameCount + 1);
|
|
|
|
if (range < 0)
|
|
|
|
{
|
|
|
|
range += m_FrameCount;
|
|
|
|
}
|
|
|
|
int frameAdjustment = 0;
|
|
|
|
frameAdjustment = range * diffTicks / ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate());
|
|
|
|
if (frameAdjustment > range)
|
|
|
|
{
|
|
|
|
m_TransitionStartTicks = 0; // The transition is over. Draw with the real value.
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
frame = ((int)transitionValue % realFrames) * (m_TransitionFrameCount + 1);
|
|
|
|
frame += frameAdjustment;
|
|
|
|
frame %= m_FrameCount;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// DebugLog(L"[%i] Value: %f Frame: %i (Transition = %s)", GetTickCount(), m_Value, frame, m_TransitionStartTicks > 0 ? L"true" : L"false");
|
|
|
|
|
2009-02-10 18:37:48 +00:00
|
|
|
if(m_Bitmap->GetHeight() > m_Bitmap->GetWidth())
|
|
|
|
{
|
|
|
|
newX = 0;
|
2009-07-21 12:26:50 +00:00
|
|
|
newY = m_H * frame;
|
2009-02-10 18:37:48 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2009-07-21 12:26:50 +00:00
|
|
|
newX = m_W * frame;
|
2009-02-10 18:37:48 +00:00
|
|
|
newY = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
graphics.DrawImage(m_Bitmap, r, newX, newY, m_W, m_H, UnitPixel);
|
|
|
|
if (m_FrameCount == 1)
|
|
|
|
{
|
|
|
|
value /= 2;
|
2009-07-21 12:26:50 +00:00
|
|
|
transitionValue /= 2;
|
2009-02-10 18:37:48 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2009-07-21 12:26:50 +00:00
|
|
|
value /= realFrames;
|
|
|
|
transitionValue /= realFrames;
|
2009-02-10 18:37:48 +00:00
|
|
|
}
|
|
|
|
numOfNums--;
|
|
|
|
} while (numOfNums > 0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int frame = 0;
|
2009-07-21 12:26:50 +00:00
|
|
|
int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1));
|
2009-02-10 18:37:48 +00:00
|
|
|
|
|
|
|
if (m_ZeroFrame)
|
|
|
|
{
|
|
|
|
// Use the first frame only if the value is zero
|
|
|
|
if (m_Value > 0)
|
|
|
|
{
|
2009-07-21 12:26:50 +00:00
|
|
|
frame = (int)(m_Value * (realFrames - 1)) * (m_TransitionFrameCount + 1);
|
2009-02-10 18:37:48 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Select the correct frame linearly
|
2009-07-21 12:26:50 +00:00
|
|
|
frame = (int)(m_Value * realFrames) * (m_TransitionFrameCount + 1);
|
2009-02-10 18:37:48 +00:00
|
|
|
}
|
|
|
|
|
2009-07-21 12:26:50 +00:00
|
|
|
// If transition is ongoing the pick the correct frame
|
|
|
|
if (m_TransitionStartTicks > 0)
|
|
|
|
{
|
|
|
|
if ((int)diffTicks > ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate()))
|
|
|
|
{
|
|
|
|
m_TransitionStartTicks = 0; // The transition is over. Draw with the real value.
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
double range = (m_Value - m_TransitionStartValue);
|
|
|
|
double adjustment = range * diffTicks / ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate());
|
|
|
|
double frameAdjustment = adjustment * m_FrameCount;
|
|
|
|
|
|
|
|
frame = (int)(m_TransitionStartValue * realFrames) * (m_TransitionFrameCount + 1);
|
|
|
|
frame += (int)frameAdjustment;
|
|
|
|
frame %= m_FrameCount;
|
|
|
|
frame = max(0, frame);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// DebugLog(L"[%i] Value: %f Frame: %i (Transition = %s)", GetTickCount(), m_Value, frame, m_TransitionStartTicks > 0 ? L"true" : L"false");
|
|
|
|
|
2009-02-10 18:37:48 +00:00
|
|
|
if(m_Bitmap->GetHeight() > m_Bitmap->GetWidth())
|
|
|
|
{
|
|
|
|
newX = 0;
|
|
|
|
newY = frame * m_H;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
newX = frame * m_W;
|
|
|
|
newY = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Blit the image
|
|
|
|
Rect r(x, y, m_W, m_H);
|
|
|
|
graphics.DrawImage(m_Bitmap, r, newX, newY, m_W, m_H, UnitPixel);
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|