2014-07-26 06:43:40 +00:00
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/*
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Copyright (C) 2013 Birunthan Mohanathas
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "StdAfx.h"
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#include "TextFormatD2D.h"
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#include "CanvasD2D.h"
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#include "Util/DWriteHelpers.h"
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namespace Gfx {
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TextFormatD2D::TextFormatD2D() :
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m_ExtraHeight(),
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m_LineGap(),
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m_Trimming()
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{
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}
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TextFormatD2D::~TextFormatD2D()
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{
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}
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void TextFormatD2D::Dispose()
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{
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m_TextFormat.Reset();
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m_TextLayout.Reset();
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m_InlineEllipsis.Reset();
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m_ExtraHeight = 0.0f;
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m_LineGap = 0.0f;
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}
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bool TextFormatD2D::CreateLayout(
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const WCHAR* str, UINT strLen, float maxW, float maxH, bool gdiEmulation)
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{
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bool strChanged = false;
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if (strLen != m_LastString.length() ||
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memcmp(str, m_LastString.c_str(), (strLen + 1) * sizeof(WCHAR)) != 0)
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{
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strChanged = true;
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m_LastString.assign(str, strLen);
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}
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// The width and height of a DirectWrite layout must be non-negative.
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maxW = max(0.0f, maxW);
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maxH = max(0.0f, maxH);
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if (m_Trimming)
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{
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// GDI+ compatibility: If we trimming (i.e. clipping), GDI+ draws text lines even if they
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// would be clipped. This is arguably a bad 'feature', but some in some cases the height
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// might be just a pixel or two too small. In order to render those cases correctly (but
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// still clipped as CanvasD2D::DrawTextW() will clip), we'll increase the max height of
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// the layout.
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maxH += 2.0f;
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}
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if (m_TextLayout && !strChanged)
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{
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if (maxW != m_TextLayout->GetMaxWidth())
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{
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m_TextLayout->SetMaxWidth(maxW);
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}
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if (maxH != m_TextLayout->GetMaxHeight())
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{
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m_TextLayout->SetMaxHeight(maxH);
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}
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}
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else
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{
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CanvasD2D::c_DWFactory->CreateTextLayout(
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str, strLen, m_TextFormat.Get(), maxW, maxH, m_TextLayout.ReleaseAndGetAddressOf());
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if (!m_TextLayout) return false;
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if (gdiEmulation)
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{
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Microsoft::WRL::ComPtr<IDWriteTextLayout1> textLayout1;
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m_TextLayout.As(&textLayout1);
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const float xOffset = m_TextFormat->GetFontSize() / 6.0f;
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const float emOffset = xOffset / 24.0f;
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const DWRITE_TEXT_RANGE range = {0, strLen};
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textLayout1->SetCharacterSpacing(emOffset, emOffset, 0.0f, range);
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}
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UINT32 lineCount = 0;
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DWRITE_LINE_METRICS lineMetrics[2];
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HRESULT hr = m_TextLayout->GetLineMetrics(lineMetrics, _countof(lineMetrics), &lineCount);
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if (SUCCEEDED(hr))
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{
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// If only one line is visible, disable wrapping so that as much text as possible is shown
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// after trimming.
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// TODO: Fix this for when more than one line is visible.
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if (lineCount >= 2 &&
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lineMetrics[0].isTrimmed &&
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lineMetrics[1].isTrimmed &&
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lineMetrics[1].height == 0.0f)
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{
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m_TextLayout->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
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}
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}
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}
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return true;
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}
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void TextFormatD2D::SetProperties(
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const WCHAR* fontFamily, int size, bool bold, bool italic,
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const FontCollection* fontCollection)
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{
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auto fontCollectionD2D = (FontCollectionD2D*)fontCollection;
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Dispose();
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WCHAR dwriteFamilyName[LF_FACESIZE];
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DWRITE_FONT_WEIGHT dwriteFontWeight =
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bold ? DWRITE_FONT_WEIGHT_BOLD : DWRITE_FONT_WEIGHT_REGULAR;
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DWRITE_FONT_STYLE dwriteFontStyle =
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italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL;
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DWRITE_FONT_STRETCH dwriteFontStretch = DWRITE_FONT_STRETCH_NORMAL;
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const float dwriteFontSize = size * (4.0f / 3.0f);
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// |fontFamily| uses the GDI/GDI+ font naming convention so try to create DirectWrite font
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// using the GDI family name and then create a text format using the DirectWrite family name
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// obtained from it.
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HRESULT hr = Util::GetDWritePropertiesFromGDIProperties(
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CanvasD2D::c_DWFactory.Get(), fontFamily, bold, italic, dwriteFontWeight, dwriteFontStyle,
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dwriteFontStretch, dwriteFamilyName, _countof(dwriteFamilyName));
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if (SUCCEEDED(hr))
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{
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hr = CanvasD2D::c_DWFactory->CreateTextFormat(
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dwriteFamilyName,
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nullptr,
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dwriteFontWeight,
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dwriteFontStyle,
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dwriteFontStretch,
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dwriteFontSize,
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L"",
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&m_TextFormat);
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}
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if (FAILED(hr))
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{
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IDWriteFontCollection* dwriteFontCollection = nullptr;
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// If |fontFamily| is not in the system collection, use the font collection from
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// |fontCollectionD2D| if possible.
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if (!Util::IsFamilyInSystemFontCollection(CanvasD2D::c_DWFactory.Get(), fontFamily) &&
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(fontCollectionD2D && fontCollectionD2D->InitializeCollection()))
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{
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IDWriteFont* dwriteFont = Util::FindDWriteFontInFontCollectionByGDIFamilyName(
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fontCollectionD2D->m_Collection, fontFamily);
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if (dwriteFont)
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{
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hr = Util::GetFamilyNameFromDWriteFont(
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dwriteFont, dwriteFamilyName, _countof(dwriteFamilyName));
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if (SUCCEEDED(hr))
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{
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fontFamily = dwriteFamilyName;
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Util::GetPropertiesFromDWriteFont(
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dwriteFont, bold, italic, &dwriteFontWeight, &dwriteFontStyle,
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&dwriteFontStretch);
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}
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dwriteFont->Release();
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}
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dwriteFontCollection = fontCollectionD2D->m_Collection;
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}
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// Fallback in case above fails.
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hr = CanvasD2D::c_DWFactory->CreateTextFormat(
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fontFamily,
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dwriteFontCollection,
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dwriteFontWeight,
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dwriteFontStyle,
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dwriteFontStretch,
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dwriteFontSize,
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L"",
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&m_TextFormat);
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}
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if (SUCCEEDED(hr))
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{
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SetHorizontalAlignment(GetHorizontalAlignment());
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SetVerticalAlignment(GetVerticalAlignment());
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// Get the family name to in case CreateTextFormat() fallbacked on some other family name.
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hr = m_TextFormat->GetFontFamilyName(dwriteFamilyName, _countof(dwriteFamilyName));
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if (FAILED(hr)) return;
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Microsoft::WRL::ComPtr<IDWriteFontCollection> collection;
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Microsoft::WRL::ComPtr<IDWriteFontFamily> fontFamily;
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UINT32 familyNameIndex;
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BOOL exists;
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if (FAILED(m_TextFormat->GetFontCollection(collection.GetAddressOf())) ||
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FAILED(collection->FindFamilyName(dwriteFamilyName, &familyNameIndex, &exists)) ||
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FAILED(collection->GetFontFamily(familyNameIndex, fontFamily.GetAddressOf())))
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{
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return;
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}
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Microsoft::WRL::ComPtr<IDWriteFont> font;
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hr = fontFamily->GetFirstMatchingFont(
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m_TextFormat->GetFontWeight(),
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m_TextFormat->GetFontStretch(),
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m_TextFormat->GetFontStyle(),
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font.GetAddressOf());
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if (FAILED(hr)) return;
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DWRITE_FONT_METRICS fmetrics;
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font->GetMetrics(&fmetrics);
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// GDI+ compatibility: GDI+ adds extra padding below the string when |m_AccurateText| is
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// |false|. The bottom padding seems to be based on the font metrics so we can calculate it
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// once and keep using it regardless of the actual string. In some cases, GDI+ also adds
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// the line gap to the overall height so we will store it as well.
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const float pixelsPerDesignUnit = dwriteFontSize / (float)fmetrics.designUnitsPerEm;
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m_ExtraHeight =
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(((float)fmetrics.designUnitsPerEm / 8.0f) - fmetrics.lineGap) * pixelsPerDesignUnit;
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m_LineGap = fmetrics.lineGap * pixelsPerDesignUnit;
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}
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else
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{
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Dispose();
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}
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}
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DWRITE_TEXT_METRICS TextFormatD2D::GetMetrics(
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const WCHAR* str, UINT strLen, bool gdiEmulation, float maxWidth)
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{
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// GDI+ compatibility: If the last character is a newline, GDI+ measurements seem to ignore it.
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bool strippedLastNewLine = false;
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if (strLen > 2 && str[strLen - 1] == L'\n')
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{
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strippedLastNewLine = true;
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--strLen;
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if (str[strLen - 1] == L'\r')
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{
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--strLen;
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}
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}
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DWRITE_TEXT_METRICS metrics = {0};
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Microsoft::WRL::ComPtr<IDWriteTextLayout> textLayout;
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HRESULT hr = CanvasD2D::c_DWFactory->CreateTextLayout(
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str,
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strLen,
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m_TextFormat.Get(),
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maxWidth,
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10000,
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textLayout.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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const float xOffset = m_TextFormat->GetFontSize() / 6.0f;
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if (gdiEmulation)
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{
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Microsoft::WRL::ComPtr<IDWriteTextLayout1> textLayout1;
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textLayout.As(&textLayout1);
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const float emOffset = xOffset / 24.0f;
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const DWRITE_TEXT_RANGE range = {0, strLen};
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textLayout1->SetCharacterSpacing(emOffset, emOffset, 0.0f, range);
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}
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textLayout->GetMetrics(&metrics);
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if (metrics.width > 0.0f)
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{
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if (gdiEmulation)
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{
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metrics.width += xOffset * 2;
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metrics.height += m_ExtraHeight;
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// GDI+ compatibility: If the string contains a newline (even if it is the
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// stripped last character), GDI+ adds the line gap to the overall height.
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if (strippedLastNewLine || wmemchr(str, L'\n', strLen) != nullptr)
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{
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metrics.height += m_LineGap;
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}
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}
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else
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{
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// GDI+ compatibility: With accurate metrics, the line gap needs to be subtracted
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// from the overall height if the string does not contain newlines.
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if (!strippedLastNewLine && wmemchr(str, L'\n', strLen) == nullptr)
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{
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metrics.height -= m_LineGap;
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}
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}
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}
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else
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{
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// GDI+ compatibility: Get rid of the height that DirectWrite assigns to zero-width
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// strings.
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metrics.height = 0.0f;
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}
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}
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return metrics;
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}
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void TextFormatD2D::SetTrimming(bool trim)
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{
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m_Trimming = trim;
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IDWriteInlineObject* inlineObject = nullptr;
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DWRITE_TRIMMING trimming = {};
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DWRITE_WORD_WRAPPING wordWrapping = DWRITE_WORD_WRAPPING_NO_WRAP;
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if (trim)
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{
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if (!m_InlineEllipsis)
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{
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CanvasD2D::c_DWFactory->CreateEllipsisTrimmingSign(
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m_TextFormat.Get(), m_InlineEllipsis.GetAddressOf());
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}
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inlineObject = m_InlineEllipsis.Get();
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trimming.granularity = DWRITE_TRIMMING_GRANULARITY_CHARACTER;
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wordWrapping = DWRITE_WORD_WRAPPING_WRAP;
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}
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m_TextFormat->SetTrimming(&trimming, inlineObject);
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m_TextFormat->SetWordWrapping(wordWrapping);
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}
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void TextFormatD2D::SetHorizontalAlignment(HorizontalAlignment alignment)
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{
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__super::SetHorizontalAlignment(alignment);
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if (m_TextFormat)
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{
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m_TextFormat->SetTextAlignment(
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(alignment == HorizontalAlignment::Left) ? DWRITE_TEXT_ALIGNMENT_LEADING :
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(alignment == HorizontalAlignment::Center) ? DWRITE_TEXT_ALIGNMENT_CENTER :
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DWRITE_TEXT_ALIGNMENT_TRAILING);
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}
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}
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void TextFormatD2D::SetVerticalAlignment(VerticalAlignment alignment)
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{
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__super::SetVerticalAlignment(alignment);
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if (m_TextFormat)
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{
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m_TextFormat->SetParagraphAlignment(
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(alignment == VerticalAlignment::Top) ? DWRITE_PARAGRAPH_ALIGNMENT_NEAR :
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(alignment == VerticalAlignment::Center) ? DWRITE_PARAGRAPH_ALIGNMENT_CENTER :
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DWRITE_PARAGRAPH_ALIGNMENT_FAR);
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}
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}
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} // namespace Gfx
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