rainmeter-studio/RainmeterStudio/Interop/NativeLibrary.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace RainmeterStudio.Interop
{
public class NativeLibrary : IDisposable
{
#region Imports
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr LoadLibrary(string libname);
[DllImport("kernel32.dll", CharSet = CharSet.Ansi)]
private static extern bool FreeLibrary(IntPtr hModule);
[DllImport("kernel32.dll", CharSet = CharSet.Ansi)]
private static extern IntPtr GetProcAddress(IntPtr hModule, string lpProcName);
#endregion
public string DllName { get; private set; }
private IntPtr _handle;
public NativeLibrary(string dllName)
{
// Set properties
DllName = dllName;
// Load library
_handle = LoadLibrary(DllName);
if (_handle == IntPtr.Zero)
{
int errorCode = Marshal.GetLastWin32Error();
throw new BadImageFormatException(string.Format("Failed to load library (ErrorCode: {0})", errorCode));
}
}
public void Dispose()
{
if (_handle != IntPtr.Zero)
FreeLibrary(_handle);
}
public Delegate GetFunctionByName(string name, Type delegateType)
{
IntPtr addr = GetProcAddress(_handle, name);
return Marshal.GetDelegateForFunctionPointer(addr, delegateType);
}
}
}