Tiberiu Chibici
852cf1bb17
==================================================== Mainly changed: FS.Initrd + (kind of) refractored VFS, bugfixed + Rewrote 'initrd' file system, fixed many problems + Working 'cat' and 'dir' console commands + Wrote 'initrd' image write application (for windows), however it may be bugged
247 lines
5.7 KiB
C++
247 lines
5.7 KiB
C++
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#include <stdio.h>
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#include <string.h>
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#include <vector>
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#include <algorithm>
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#include "info.h"
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using namespace std;
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struct Node
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{
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char Name[256];
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unsigned Flags;
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unsigned Size;
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unsigned Offset;
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Node* Parent;
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vector<Node*> Children;
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};
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Node Root;
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Node* Current;
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vector <Node*> list;
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unsigned Flags;
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FILE* Out;
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char* removeQuotes (char* s)
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{
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if (*s == '"') s = s + 1;
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char* tmp = strrchr(s, '"');
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if (tmp) *tmp = '\0';
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return s;
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}
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int32 indexOf (char* s)
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{
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for (int i = 0; i < (int)Current->Children.size(); i++)
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if (strcmp(s, Current->Children[i]->Name) == 0) return i;
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return -1;
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}
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void CommandCreate (char** argv, int argc)
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{
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if (argc < 2) throw ExcSyntaxError;
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argv[1] = removeQuotes(argv[1]);
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// Set up root
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Root.Parent = &Root;
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Root.Flags = 0xB68;
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Current = &Root;
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Flags = 0xB68;
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// Open 'root' file
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Out = fopen(argv[1], "wb");
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if (!Out) throw ExcCannotOpenOutput;
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}
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void CommandSetFlags (char** argv, int argc)
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{
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if (argc < 2) throw ExcSyntaxError;
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argv[1] = removeQuotes(argv[1]);
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unsigned long tmp = strtoul(argv[1], NULL, 0x10);
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Flags = (uint32) tmp & 0x497;
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}
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void CommandAddFile (char** argv, int argc)
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{
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if (argc < 2) throw ExcSyntaxError;
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argv[1] = removeQuotes(argv[1]);
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Node* node = new Node();
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memset(node, 0, sizeof(Node));
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strcpy(node->Name, argv[1]);
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node->Flags = Flags | 0x1; // File
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node->Parent = Current;
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list.push_back(node);
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Current->Children.push_back(node);
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}
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void CommandAddDirectory (char** argv, int argc)
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{
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if (argc < 2) throw ExcSyntaxError;
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argv[1] = removeQuotes(argv[1]);
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Node* node = new Node();
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memset(node, 0, sizeof(Node));
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strcpy(node->Name, argv[1]);
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node->Flags = Flags | 0x2; // Directory
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node->Parent = Current;
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list.push_back(node);
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Current->Children.push_back(node);
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}
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void CommandChangeDirectory (char** argv, int argc)
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{
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if (argc < 2) throw ExcSyntaxError;
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argv[1] = removeQuotes(argv[1]);
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if (argv[1][0] == '\0') return;
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// See if we need to go to root
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if (argv[1][0] == '\\') {
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Current = &Root;
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argv[1] = argv[1] + 1;
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}
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// Process every folder in path
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while (argv[1])
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{
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char* next = strchr(argv[1], '\\');
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// mark next entry to parse
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if (next) { *next = 0; next = next+1; }
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// previous dir?
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if (strcmp(argv[1], "..") == 0) Current = Current->Parent;
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else {
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// Find next node
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int index = indexOf(argv[1]);
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if (index == -1 && strcmp(argv[1], ".") != 0) throw ExcInvalidPath; // Invalid path
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// Set as current
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Current = Current->Children[index];
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}
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argv[1] = next;
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}
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}
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unsigned CurrentOffset;
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void ProcessNodes(Node* node)
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{
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for (int i = 0; i < node->Children.size(); i++)
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{
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// Calculate size & offset
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node->Children[i]->Offset = CurrentOffset;
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// File
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if (node->Children[i]->Flags & 0x1)
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node->Children[i]->Size = InfoGetFileSize(node->Children[i]->Name);
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// Directory
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else
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node->Children[i]->Size = sizeof(unsigned) +
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(sizeof(DirectoryEntry) * node->Children[i]->Children.size());
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CurrentOffset += node->Children[i]->Size;
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// If it is a directory, go in
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if (node->Children[i]->Flags & 0x2)
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ProcessNodes(node->Children[i]);
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}
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}
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bool NodeSort (Node* a, Node* b)
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{
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return (a->Offset < b->Offset);
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}
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void WriteFile (char* path)
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{
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FILE* in = fopen(path, "rb");
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if (!in) throw ExcCannotOpenInput;
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void* buffer = malloc(0x1000);
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uint32 r = 0;
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// Copy in 4kb blocks
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while (r = fread(buffer, sizeof(uint8), 0x1000, in))
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fwrite(buffer, sizeof(uint8), r, Out );
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free(buffer);
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}
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void WriteDirectory (Node* node)
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{
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unsigned sz = node->Children.size();
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// Write directory header (items count)
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fwrite (&sz, 1, sizeof (unsigned), Out);
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for (int i = 0; i < sz; i++)
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{
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// Get the info
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DirectoryEntry dir;
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memset (&dir, 0, sizeof(DirectoryEntry));
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char* temp = InfoGetFileName(node->Children[i]->Name);
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strcpy(dir.Name, temp);
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dir.Flags = node->Children[i]->Flags;
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dir.OwnerId = dir.GroupId = 0;
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dir.Size = node->Children[i]->Size;
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dir.TimeCreated = InfoGetFileCreated(node->Children[i]->Name);
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dir.TimeModified = InfoGetFileModified(node->Children[i]->Name);
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dir.TimeAccessed = InfoGetTime();
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dir.Offset = node->Children[i]->Offset;
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// Write it
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fwrite (&dir, 1, sizeof(DirectoryEntry), Out);
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}
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}
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void CommandClose ()
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{
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unsigned MAGIC = 0xCC23AA90;
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char* OemStr = "luxram";
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CurrentOffset = sizeof(MAGIC) + strlen(OemStr);
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// Process root
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Root.Offset = CurrentOffset;
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Root.Size = sizeof (unsigned) + (Root.Children.size() * sizeof(DirectoryEntry));
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CurrentOffset += Root.Size;
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// Process recursively all the nodes
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ProcessNodes(&Root);
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// Now we need to sort the nodes by offset
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sort(list.begin(), list.end(), NodeSort);
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// And now we need to write everything to output file
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fwrite(&MAGIC, sizeof(uint8), 4, Out); // Magic number
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fwrite(OemStr, sizeof(uint8), strlen(OemStr), Out); // Oem string
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WriteDirectory(&Root); // Write the root
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for (int i = 0; i < list.size(); i++)
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{
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// If file, write content
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if (list[i]->Flags & 1) WriteFile(list[i]->Name);
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// If directory, write list
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else WriteDirectory(list[i]);
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}
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// Done; cleanup
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while (list.size()) {
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delete list.back();
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list.pop_back();
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}
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fclose(Out);
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}
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