Tiberiu Chibici
e3b3584734
==================================================== Mainly changed: Tasking + Implemented multitasking
303 lines
7.9 KiB
C
303 lines
7.9 KiB
C
#include <memory-add.h>
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#include <debugio.h>
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#include <stdlib.h>
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#define MEMHEAP_MAGIC 0x50DBE514
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#define MEMHEAP_INDEX_SIZE 0x20000
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#define MEMHEAP_MINIM_SIZE 0x70000
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typedef struct
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{
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uint32 Magic;
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// bit 0: used bit 1: reserved
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uint8 Used;
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uint32 Size;
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} MemHeapHeader;
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typedef struct
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{
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uint32 Magic;
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MemHeapHeader* Header;
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} MemHeapFooter;
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MemHeap* KernelHeap;
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uint32 MemHeapFindSmallestHole (uint32 size, uint8 page_align, MemHeap* heap)
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{
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uint32 i;
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for (i = 0; i < heap->Index.Size; i++)
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{
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MemHeapHeader* head = (MemHeapHeader*) OrderedArrayLookup(i, &heap->Index);
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if (page_align)
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{
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uint32 location = (uint32)(head) + sizeof(MemHeapHeader);
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// page align it
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uint32 offset = 0x1000 - (location & 0xfff);
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offset &= 0xfff;
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if (head->Size - offset >= size) return i;
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}
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else if (head->Size >= size) return i;
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}
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return 0xffffffff;
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}
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int32 MemHeapCompare (uint32 a, uint32 b)
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{
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MemHeapHeader *ha = (MemHeapHeader*)a, *hb = (MemHeapHeader*)b;
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if (ha->Size > hb->Size) return 1;
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else if (ha->Size == hb->Size) return 0;
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return -1;
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}
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inline void MemHeapHeaderSetup (uint32 size, uint8 used, MemHeapHeader* head)
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{
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head->Magic = MEMHEAP_MAGIC;
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head->Used = used;
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head->Size = size;
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}
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inline void MemHeapFooterSetup (MemHeapHeader* head, MemHeapFooter* foot)
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{
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foot->Magic = MEMHEAP_MAGIC;
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foot->Header = head;
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}
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MemHeap* MemHeapCreate(uint32 start, uint32 end, uint32 max, uint8 flags)
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{
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if ((start & 0xfff) || (end & 0xfff)) return NULL;
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MemHeap* heap = (MemHeap*) kmalloc(sizeof(MemHeap));
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heap->Index = OrderedArrayPlace(start, MEMHEAP_INDEX_SIZE, MemHeapCompare);
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start += sizeof(uint32) * MEMHEAP_INDEX_SIZE;
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if (start & 0xfff) start = (start & 0xFFFFF000) + 0x1000;
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heap->StartAddress = start;
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heap->EndAddress = end;
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heap->Flags = flags;
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heap->MaxAddress = max;
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// One large hole
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MemHeapHeader* hole = (MemHeapHeader*)start;
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MemHeapHeaderSetup(end-start, 0, hole);
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OrderedArrayInsert(start, &heap->Index);
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return heap;
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}
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uint32 MemHeapExpand(uint32 newsz, MemHeap* heap, PageDirectory* pd)
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{
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if (newsz <= heap->EndAddress - heap->StartAddress) return heap->EndAddress - heap->StartAddress;
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if (newsz & 0xfff) newsz = (newsz & 0xfffff000) + 0x1000;
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if (newsz + heap->StartAddress >= heap->MaxAddress) return heap->EndAddress - heap->StartAddress;
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uint32 i;
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for (i = heap->EndAddress; i < heap->StartAddress + newsz; i+=0x1000)
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PagingMapPage(MemPhAllocateBlock(), i, heap->Flags, pd);
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heap->EndAddress = heap->StartAddress + newsz;
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return newsz;
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}
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uint32 MemHeapContract(uint32 newsz, MemHeap* heap, PageDirectory* pd)
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{
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if (newsz >= heap->EndAddress - heap->StartAddress) return heap->EndAddress - heap->StartAddress;
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if (newsz & 0xfff) newsz = (newsz & 0xfffff000) + 0x1000; // page align
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newsz = Max(newsz, MEMHEAP_MINIM_SIZE);
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uint32 i;
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for (i = heap->EndAddress - 0x1000; i > heap->StartAddress + newsz; i-=0x1000)
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PagingUnmapPage(i, pd);
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heap->EndAddress = heap->StartAddress + newsz;
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return newsz;
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}
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uint32 MemHeapAlloc (uint32 size, uint8 isPageAligned, MemHeap* heap, PageDirectory* pd)
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{
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// Sanity check
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if (!size || !heap) return 0;
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// Find a good hole
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uint32 newsize = size + sizeof(MemHeapHeader) + sizeof(MemHeapFooter);
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uint32 i = MemHeapFindSmallestHole(newsize, isPageAligned, heap);
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// Didn't find? Expand heap
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if (i == 0xffffffff)
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{
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uint32 oldLen = heap->EndAddress - heap->StartAddress;
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uint32 oldEnd = heap->EndAddress;
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MemHeapExpand(oldLen + newsize, heap, pd);
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uint32 newLen = heap->EndAddress - heap->StartAddress;
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// Find the last header
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uint32 i = 0, index = 0, addr = 0;
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for (; i < heap->Index.Size; i++)
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{
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uint32 tmp = OrderedArrayLookup(i, &heap->Index);
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if (tmp > addr) {
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addr = tmp; index = i;
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}
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}
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MemHeapHeader* head; MemHeapFooter* foot;
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if (heap->Index.Size == 0) // No headers? Add one
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{
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head = (MemHeapHeader*)oldEnd;
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MemHeapHeaderSetup(newLen - oldLen, 0, head);
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OrderedArrayInsert(oldEnd, &heap->Index);
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}
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else { // Modify last header
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head = (MemHeapHeader*) OrderedArrayLookup(index, &heap->Index);
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head->Size = newLen - oldLen;
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}
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foot = (MemHeapFooter*)((uint32)head + head->Size - sizeof(MemHeapFooter));
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MemHeapFooterSetup(head, foot);
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// Try again
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return MemHeapAlloc(size, isPageAligned, heap, pd);
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}
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// Get info about hole
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uint32 origAddr = OrderedArrayLookup(i, &heap->Index);
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MemHeapHeader* origHead =(MemHeapHeader*) origAddr;
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uint32 origSize = origHead->Size;
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// Should split in two?
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if (origSize - newsize <= sizeof(MemHeapHeader) + sizeof(MemHeapFooter))
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{
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size += origSize - newsize;
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newsize = origSize;
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}
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// Should be page aligned
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if (isPageAligned && (origAddr&0xfffff000))
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{
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uint32 newAddr = origAddr + 0x1000 - (origAddr&0xfff) - sizeof(MemHeapHeader);
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MemHeapHeaderSetup(0x1000 - (origAddr&0xfff) - sizeof(MemHeapHeader), 0, origHead);
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MemHeapFooter* holeFooter = (MemHeapFooter*)(newAddr - sizeof(MemHeapFooter));
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MemHeapFooterSetup(origHead, holeFooter);
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origAddr = newAddr;
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origSize -= origHead->Size;
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}
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else OrderedArrayDeleteIndex(i, &heap->Index);
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// Create the new block
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MemHeapHeader* bHead = (MemHeapHeader*)origAddr;
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MemHeapFooter* bFoot = (MemHeapFooter*)(origAddr + sizeof(MemHeapHeader) + size);
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MemHeapHeaderSetup(newsize, 1, bHead);
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MemHeapFooterSetup(bHead, bFoot);
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// Create a new hole at the end of current block if necessary
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if (origSize - newsize > 0)
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{
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// header
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MemHeapHeader* hHead = (MemHeapHeader*)(origAddr + sizeof(MemHeapHeader) +
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sizeof(MemHeapFooter) + size);
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MemHeapHeaderSetup(origSize - newsize, 0, hHead);
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// footer
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MemHeapFooter* hFoot = (MemHeapFooter*)((uint32)hHead + hHead->Size - sizeof(MemHeapFooter));
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if ((uint32)hFoot < heap->EndAddress) MemHeapFooterSetup(hHead, hFoot);
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// add it to index
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OrderedArrayInsert((uint32)hHead, &heap->Index);
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}
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return (uint32)bHead + sizeof(MemHeapHeader);
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}
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void MemHeapFree (uint32 address, MemHeap* heap, PageDirectory* pd)
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{
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// Sanity check
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if (!address || !heap) return;
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MemHeapHeader* head = (MemHeapHeader*) (address - sizeof(MemHeapHeader));
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MemHeapFooter* foot = (MemHeapFooter*) ((uint32)head + head->Size - sizeof(MemHeapFooter));
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if (head->Magic != MEMHEAP_MAGIC) return;
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if (foot->Magic != MEMHEAP_MAGIC) return;
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// Clear used flag
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head->Used = 0;
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uint8 AddToIndex = 1;
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// Unify left (if possible)
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MemHeapFooter* testFoot = (MemHeapFooter*) ((uint32)head - sizeof(MemHeapFooter));
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if (testFoot->Magic == MEMHEAP_MAGIC && testFoot->Header->Used == 0)
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{
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uint32 temp = head->Size;
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head = testFoot->Header;
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foot->Header = head;
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head->Size += temp;
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AddToIndex = 0;
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}
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// Unify right (if possible)
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MemHeapHeader* testHead = (MemHeapHeader*) ((uint32)foot + sizeof(MemHeapFooter));
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if ((uint32)testHead < heap->EndAddress && testHead->Magic == MEMHEAP_MAGIC && testHead->Used == 0)
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{
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head->Size += testHead->Size;
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testFoot = (MemHeapFooter*) ((uint32)testHead + testHead->Size - sizeof(MemHeapFooter));
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foot = testFoot;
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uint32 i;
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for (i = 0; i < heap->Index.Size &&
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(uint32)testHead != OrderedArrayLookup(i, &heap->Index); i++) ;
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if (i < heap->Index.Size) OrderedArrayDeleteIndex(i, &heap->Index);
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}
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// Contract heap (if possible)
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if ((uint32)foot + sizeof(MemHeapFooter) == heap->EndAddress)
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{
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uint32 old = heap->EndAddress - heap->StartAddress;
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uint32 new = MemHeapContract((uint32)head + head->Size - sizeof(MemHeapFooter), heap,pd);
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// Last block still existent
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if (head->Size > (old - new))
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{
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head->Size -= old - new;
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foot = (MemHeapFooter*) ((uint32)head + head->Size - sizeof(MemHeapFooter));
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MemHeapFooterSetup(head, foot);
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}
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// Nope, not existent
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else
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{
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uint32 i;
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for (i=0; i<heap->Index.Size && (uint32)testHead != OrderedArrayLookup(i,&heap->Index); i++) ;
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if (i < heap->Index.Size) OrderedArrayDeleteIndex(i,&heap->Index);
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}
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}
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// Lastly, insert hole in array
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if (AddToIndex) OrderedArrayInsert((uint32)head, &heap->Index);
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}
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