2021-09-14 15:48:57 +00:00
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#ifndef __DEBUGIO__H
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#define __DEBUGIO__H
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#include <types.h>
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#include <stdarg.h>
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enum Colors
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{
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ColorBlack = 0x0,
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ColorBlue = 0x1,
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ColorGreen = 0x2,
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ColorCyan = 0x3,
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ColorRed = 0x4,
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ColorMagenta = 0x5,
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ColorBrown = 0x6,
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ColorLightGray = 0x7,
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ColorDarkGray = 0x8,
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ColorLightBlue = 0x9,
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ColorLightGreen = 0xA,
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ColorLightCyan = 0xB,
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ColorLightRed = 0xC,
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ColorLightMagenta = 0xD,
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ColorYellow = 0xE,
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ColorWhite = 0xF
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};
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extern uint8 Color (uint8 back, uint8 fore);
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// Cursor position
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extern Point ConsoleGetCursor();
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extern void ConsoleSetCursor(Point p);
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extern void ConsoleCursorGoto(Point p);
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extern void ConsoleCursorIncreasePos (int32 delta);
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extern void ConsoleCursorNewline();
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extern void ConsoleCursorUpdateHardware();
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// Get/set properties
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extern void ConsoleSetDefaultColor(uint8 color);
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extern uint8 ConsoleGetDefaultColor ();
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extern UPoint ConsoleGetSize();
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extern void ConsoleSetChar(Point pos, char c);
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extern void ConsoleSetColor(Point pos, uint8 color);
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extern char ConsoleGetChar(Point pos);
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extern uint8 ConsoleGetColor (Point pos);
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// Basic console operations
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extern void ConsoleClear();
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extern void ConsoleScroll (uint32 lines);
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// Console write operations
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extern void ConsoleWriteChar (char c);
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extern void ConsoleWriteString (string s);
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extern int32 ConsoleWrite (string format, ...);
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// Console read operations
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extern void ConsoleReadString (string s, int32 buffer_size, char end_char);
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// Console main loop
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extern void ConsoleMain();
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2021-09-14 15:51:43 +00:00
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// External test routines
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extern void SystemPanic();
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extern int32 LogWrite (uint8 error, string device, string format, ...);
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2021-09-14 15:48:57 +00:00
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2021-09-14 15:51:43 +00:00
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// Debug print
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#define Log(dev, ...) { LogWrite(0, dev, __VA_ARGS__); }
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#define Error(dev, ...) { LogWrite(1, dev, __VA_ARGS__); }
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#define Panic(dev, ...) { LogWrite(1, dev, __VA_ARGS__); SystemPanic(); }
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2021-09-14 15:48:57 +00:00
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#endif
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