mirror of
https://github.com/chibicitiberiu/frica-de-gaze
synced 2024-02-24 08:23:32 +00:00
37 lines
1002 B
C#
37 lines
1002 B
C#
using UnityEngine;
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using System.Collections;
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public class misca2 : MonoBehaviour {
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IEnumerator Start () {
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//yield return new WaitForSeconds (0.2f);
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//float width = camera.pixelWidth;
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Vector3 position = new Vector3(Random.Range(-5.0F, 5.0F), 0, Random.Range(-5.0F, 5.0F));
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Vector3 pointA = transform.position;
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Vector3 pointB = pointA + new Vector3 (0.5f,0,0.5f);
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while (true) {
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yield return StartCoroutine(MoveObject(transform, pointA, position, 1.5f));
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yield return StartCoroutine(MoveObject(transform, position, pointA, 1.5f));
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position = new Vector3(Random.Range(-5.0F, 5.0F), 0, Random.Range(-5.0F, 5.0F));
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}
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}
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IEnumerator MoveObject (Transform thisTransform, Vector3 startPos, Vector3 endPos, float time) {
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float i = 0.0f;
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float rate = 1.0f / time;
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while (i < 1.0f) {
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i += Time.deltaTime * rate;
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thisTransform.position = Vector3.Lerp(startPos, endPos, i);
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yield return null;
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}
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}
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// Update is called once per frame
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void Update () {
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}
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}
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