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https://github.com/chibicitiberiu/frica-de-gaze
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0d06c80685
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<Reference Include="System.Core" />
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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@ -39,17 +39,17 @@
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<Reference Include="System.Core" />
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<Reference Include="UnityEditor">
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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@ -39,10 +39,10 @@
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<Reference Include="UnityEditor">
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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@ -50,7 +50,7 @@
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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@ -39,10 +39,10 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<Reference Include="UnityEditor">
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<ItemGroup>
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@ -50,7 +50,7 @@
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<Reference Include="UnityEngine.UI">
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@ -51,6 +51,7 @@ ModelImporter:
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100090: Spine1
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100092: Spine2
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100094: Spine3
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100096: Spider
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400000: //RootNode
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400002: trnt_body
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400004: trnt_eyes
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@ -99,6 +100,7 @@ ModelImporter:
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400090: Spine1
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400092: Spine2
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400094: Spine3
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400096: Spider
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2300000: trnt_body
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2300002: trnt_eyes
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3300000: trnt_body
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