mirror of
				https://github.com/chibicitiberiu/frica-de-gaze
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		@@ -39,10 +39,10 @@
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	<Reference Include="System.Core" />
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	<Reference Include="System.Xml.Linq" />
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	<Reference Include="UnityEngine">
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	  <HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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	  <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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	</Reference>
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	<Reference Include="UnityEditor">
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	  <HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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	  <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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	</Reference>
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  </ItemGroup>
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  <ItemGroup>
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@@ -50,7 +50,7 @@
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     <Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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     <None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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 <Reference Include="UnityEngine.UI">
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 <HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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 <HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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 </Reference>
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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