mirror of
https://github.com/chibicitiberiu/frica-de-gaze
synced 2024-02-24 08:23:32 +00:00
Merge branch 'master' of https://github.com/chibicitiberiu/frica-de-gaze
This commit is contained in:
commit
3e025cfe40
@ -39,17 +39,17 @@
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<Reference Include="System.Core" />
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@ -39,17 +39,17 @@
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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@ -39,10 +39,10 @@
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<Reference Include="System.Xml.Linq" />
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<Reference Include="UnityEditor">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<ItemGroup>
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@ -50,7 +50,7 @@
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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@ -39,10 +39,10 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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@ -50,7 +50,7 @@
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<Reference Include="UnityEngine.UI">
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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Binary file not shown.
@ -51,6 +51,7 @@ ModelImporter:
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100090: Spine1
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100092: Spine2
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100094: Spine3
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100096: Spider
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400000: //RootNode
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400002: trnt_body
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400004: trnt_eyes
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@ -99,6 +100,7 @@ ModelImporter:
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400090: Spine1
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400092: Spine2
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400094: Spine3
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400096: Spider
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2300000: trnt_body
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2300002: trnt_eyes
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3300000: trnt_body
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@ -3,6 +3,8 @@ Microsoft Visual Studio Solution File, Format Version 11.00
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Project("{CBAEB5C9-9422-1C3C-8D96-61F0B7398125}") = "FricaDeGaze", "Assembly-CSharp-firstpass-vs.csproj", "{42BC90A2-817C-3CE9-3483-ECCB5166C46D}"
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EndProject
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Project("{CBAEB5C9-9422-1C3C-8D96-61F0B7398125}") = "FricaDeGaze", "Assembly-CSharp-vs.csproj", "{5979DAC1-7534-B99A-F626-3716543927F7}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -13,6 +15,10 @@ Global
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{42BC90A2-817C-3CE9-3483-ECCB5166C46D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{42BC90A2-817C-3CE9-3483-ECCB5166C46D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{42BC90A2-817C-3CE9-3483-ECCB5166C46D}.Release|Any CPU.Build.0 = Release|Any CPU
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{5979DAC1-7534-B99A-F626-3716543927F7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{5979DAC1-7534-B99A-F626-3716543927F7}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{5979DAC1-7534-B99A-F626-3716543927F7}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{5979DAC1-7534-B99A-F626-3716543927F7}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -3,6 +3,8 @@ Microsoft Visual Studio Solution File, Format Version 11.00
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Project("{CBAEB5C9-9422-1C3C-8D96-61F0B7398125}") = "FricaDeGaze", "Assembly-CSharp-firstpass.csproj", "{42BC90A2-817C-3CE9-3483-ECCB5166C46D}"
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EndProject
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Project("{CBAEB5C9-9422-1C3C-8D96-61F0B7398125}") = "FricaDeGaze", "Assembly-CSharp.csproj", "{5979DAC1-7534-B99A-F626-3716543927F7}"
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EndProject
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Project("{CBAEB5C9-9422-1C3C-8D96-61F0B7398125}") = "FricaDeGaze", "Assembly-UnityScript-firstpass.unityproj", "{69E5724F-5132-70E4-F6C2-99F1516B8593}"
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Global
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@ -15,6 +17,10 @@ Global
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@ -1,8 +1,8 @@
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<Properties>
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@ -1,20 +1,21 @@
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Initialize engine version: 4.6.1f1 (d1db7a1b5196)
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GfxDevice: creating device client; threaded=1
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Direct3D:
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Version: Direct3D 11.0 [level 10.1]
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Renderer: ATI Mobility Radeon HD 4500/5100 Series (ID=0x9553)
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Vendor: ATI
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VRAM: 505 MB
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Version: Direct3D 11.0 [level 11.0]
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Renderer: NVIDIA GeForce 820M (ID=0x1140)
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Vendor: NVIDIA
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VRAM: 1994 MB
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||||
Begin MonoManager ReloadAssembly
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Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll (this message is harmless)
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Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll into Unity Child Domain
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Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
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||||
Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
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||||
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll (this message is harmless)
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Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
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- Completed reload, in 0.291 seconds
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||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll (this message is harmless)
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||||
Loading C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll into Unity Child Domain
|
||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
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||||
Loading C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
|
||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll (this message is harmless)
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||||
Loading C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
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||||
- Completed reload, in 0.047 seconds
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desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
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<RI> Initializing input.
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XInput1_3.dll not found.
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<RI> Input initialized.
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||||
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\System.Core.dll (this message is harmless)
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||||
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Boo.Lang.dll (this message is harmless)
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||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\System.Core.dll (this message is harmless)
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||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\Boo.Lang.dll (this message is harmless)
|
||||
|
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