mirror of
https://github.com/chibicitiberiu/frica-de-gaze
synced 2024-02-24 08:23:32 +00:00
Fixed everything, added sound, etc.
This commit is contained in:
parent
5d9c044aff
commit
2a8d2ffe51
@ -39,17 +39,17 @@
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|||||||
<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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||||||
<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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||||||
<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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||||||
</Reference>
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</Reference>
|
||||||
</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
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<ItemGroup>
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||||||
<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" />
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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||||||
<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||||
|
@ -39,17 +39,17 @@
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|||||||
<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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||||||
<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
|
||||||
<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" />
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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||||||
<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||||
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@ -39,24 +39,23 @@
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|||||||
<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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||||||
<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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||||||
<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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||||||
</Reference>
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</Reference>
|
||||||
<Reference Include="UnityEditor">
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<Reference Include="UnityEditor">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\AddSpider.cs" />
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<Compile Include="Assets\Scripts\AddSpider.cs" />
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<Compile Include="Assets\MiscaPaianjen.cs" />
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<Compile Include="Assets\Scripts\BallCollisionWithSpider.cs" />
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<Compile Include="Assets\RandomSpider.cs" />
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<Compile Include="Assets\Scripts\BallShoot.cs" />
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<Compile Include="Assets\misca2.cs" />
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<Compile Include="Assets\Scripts\SpiderMove.cs" />
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<Compile Include="Assets\misca3.cs" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<Reference Include="Assembly-UnityScript-firstpass">
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<Reference Include="Assembly-UnityScript-firstpass">
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||||||
<HintPath>C:/Users/ligia_000/Documents/PCWorkspace/frica-de-gaze/FricaDeGaze/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll</HintPath>
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<HintPath>E:/Facultate/VR/Lab4_FricaDeGaze/FricaDeGaze/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -39,21 +39,20 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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</Reference>
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</Reference>
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||||||
<Reference Include="UnityEditor">
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<Reference Include="UnityEditor">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\AddSpider.cs" />
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<Compile Include="Assets\Scripts\AddSpider.cs" />
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<Compile Include="Assets\MiscaPaianjen.cs" />
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<Compile Include="Assets\Scripts\BallCollisionWithSpider.cs" />
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<Compile Include="Assets\RandomSpider.cs" />
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<Compile Include="Assets\Scripts\BallShoot.cs" />
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<Compile Include="Assets\misca2.cs" />
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<Compile Include="Assets\Scripts\SpiderMove.cs" />
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<Compile Include="Assets\misca3.cs" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -39,10 +39,10 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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||||||
</Reference>
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</Reference>
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<Reference Include="UnityEditor">
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<Reference Include="UnityEditor">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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||||||
</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -50,7 +50,7 @@
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -39,10 +39,10 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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||||||
<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
<Reference Include="UnityEditor">
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<Reference Include="UnityEditor">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -50,7 +50,7 @@
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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||||||
<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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||||||
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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<HintPath>E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
</ItemGroup>
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</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -1,29 +0,0 @@
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using UnityEngine;
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using System.Collections;
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public class AddSpider : MonoBehaviour {
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// Use this for initialization
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public GameObject enemy;
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public misca2 sc;
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IEnumerator Start() {
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for (int i = 0; i < 10; i++) {
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yield return new WaitForSeconds(Random.Range(0, 5.0f));
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Instantiate(enemy);
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enemy.transform.position = new Vector3(Random.Range(-2.5f, 2.5f),0,Random.Range(-0.5f, 0.5f));
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sc=enemy.AddComponent("misca2") as misca2;
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//sc.Invoke("Start()",0);
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}
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}
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// Update is called once per frame
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void Update () {
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}
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}
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Binary file not shown.
BIN
FricaDeGaze/Assets/Materials/BounceMaterial.physicMaterial
Normal file
BIN
FricaDeGaze/Assets/Materials/BounceMaterial.physicMaterial
Normal file
Binary file not shown.
@ -0,0 +1,4 @@
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fileFormatVersion: 2
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||||||
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guid: f5e16dbd542e6b640aa077bdb3c5ae44
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NativeFormatImporter:
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userData:
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@ -1,44 +0,0 @@
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using UnityEngine;
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using System.Collections;
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public class MisacaPaianjen : MonoBehaviour {
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// Use this for initialization
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void Start () {
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itembounce();
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}
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Vector3 speed = new Vector3(0,0.002f,0);
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bool bouncing = true;
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// Update is called once per frame
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void Update () {
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if (bouncing == true) {
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this.transform.position += speed;
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} else if (bouncing == false) {
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this.transform.position -= speed;
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}
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//bouncing = !bouncing;
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}
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IEnumerator itembounce() {
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for(int i=0;i>1;i++)
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{
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// yield return new WaitForSeconds(0.002f);
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//bouncing = !bouncing;
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bouncing = !bouncing;
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yield return new WaitForSeconds(0.002f);
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}
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}
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}
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using UnityEngine;
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using System.Collections;
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public class RandomSpider : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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}
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5
FricaDeGaze/Assets/Scripts.meta
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5
FricaDeGaze/Assets/Scripts.meta
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@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: 3596652f82a84a6488d81ef553a58c96
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folderAsset: yes
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||||||
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DefaultImporter:
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||||||
|
userData:
|
34
FricaDeGaze/Assets/Scripts/AddSpider.cs
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34
FricaDeGaze/Assets/Scripts/AddSpider.cs
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using UnityEngine;
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using System.Collections;
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public class AddSpider : MonoBehaviour {
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// Use this for initialization
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public GameObject enemy;
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public SpiderMove sc;
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float randomInterval = 5.0f;
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IEnumerator Start()
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{
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while(true)
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{
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yield return new WaitForSeconds(Random.Range(randomInterval, 2 * randomInterval));
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if (randomInterval > .2f)
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randomInterval -= randomInterval / 10;
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Instantiate(enemy);
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float scale = Random.Range(.5f / randomInterval, .5f / randomInterval);
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enemy.transform.position = new Vector3(-4, 0, -4);
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enemy.transform.localScale = new Vector3(scale, scale, scale);
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}
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}
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// Update is called once per frame
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void Update () {
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}
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}
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29
FricaDeGaze/Assets/Scripts/BallCollisionWithSpider.cs
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using UnityEngine;
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using System.Collections;
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public class BallCollisionWithSpider : MonoBehaviour {
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public AudioSource SoundToPlay;
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void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.name.Contains ("Spider"))
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{
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Destroy (gameObject);
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Destroy (other.gameObject);
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SoundToPlay.enabled = true;
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SoundToPlay.Play ();
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}
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}
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 82e5532adcca69249891443803001d52
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guid: 11f62baee581a48498f4d97b47844f9e
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MonoImporter:
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MonoImporter:
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serializedVersion: 2
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serializedVersion: 2
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defaultReferences: []
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defaultReferences: []
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38
FricaDeGaze/Assets/Scripts/BallShoot.cs
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38
FricaDeGaze/Assets/Scripts/BallShoot.cs
Normal file
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using UnityEngine;
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||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class BallShoot : MonoBehaviour {
|
||||||
|
|
||||||
|
public GameObject Ball;
|
||||||
|
public float ThrowSpeed = 10f;
|
||||||
|
public AudioSource ThrowSound;
|
||||||
|
|
||||||
|
private float LastThrowTime = 0;
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
Physics.gravity = new Vector3(0, -20, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
|
||||||
|
var direction = Camera.main.transform.forward;
|
||||||
|
|
||||||
|
if (Input.GetButton ("Fire1") && LastThrowTime + .05 < Time.timeSinceLevelLoad)
|
||||||
|
{
|
||||||
|
// Throw ball
|
||||||
|
var ball = Instantiate(Ball) as GameObject;
|
||||||
|
ball.transform.position = Camera.main.transform.position + direction;
|
||||||
|
ball.rigidbody.AddForce(direction * ThrowSpeed, ForceMode.Impulse);
|
||||||
|
|
||||||
|
LastThrowTime = Time.timeSinceLevelLoad;
|
||||||
|
|
||||||
|
// Play sound
|
||||||
|
if (ThrowSound != null)
|
||||||
|
ThrowSound.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: f6e251b779901f04db3728b14fd0da67
|
guid: 4e5915773de69b14fb8e8a5f0fdd1d3d
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
defaultReferences: []
|
defaultReferences: []
|
43
FricaDeGaze/Assets/Scripts/SpiderMove.cs
Normal file
43
FricaDeGaze/Assets/Scripts/SpiderMove.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class SpiderMove : MonoBehaviour {
|
||||||
|
|
||||||
|
public float Speed;
|
||||||
|
|
||||||
|
Vector3 source;
|
||||||
|
Vector3 destination;
|
||||||
|
|
||||||
|
Vector3 generaterandom()
|
||||||
|
{
|
||||||
|
// Generate positions outside box
|
||||||
|
float x, z;
|
||||||
|
x = Random.Range(-4f, 4f);
|
||||||
|
z = -Random.Range(-4f, 4f);
|
||||||
|
|
||||||
|
return new Vector3 (x, .2f, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator Start () {
|
||||||
|
|
||||||
|
|
||||||
|
source = generaterandom ();
|
||||||
|
destination = generaterandom ();
|
||||||
|
|
||||||
|
gameObject.transform.forward = destination - source;
|
||||||
|
gameObject.transform.position = source;
|
||||||
|
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update ()
|
||||||
|
{
|
||||||
|
gameObject.transform.position += gameObject.transform.forward * Speed;
|
||||||
|
|
||||||
|
if (Mathf.Abs(gameObject.transform.position.x) > 5f
|
||||||
|
|| Mathf.Abs(gameObject.transform.position.y) > 5f
|
||||||
|
|| Mathf.Abs(gameObject.transform.position.z) > 5f)
|
||||||
|
Destroy (gameObject);
|
||||||
|
}
|
||||||
|
}
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
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|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
defaultReferences: []
|
defaultReferences: []
|
5
FricaDeGaze/Assets/Sounds.meta
Normal file
5
FricaDeGaze/Assets/Sounds.meta
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d12adab5d9699aa48a8fd9a05c04daf8
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
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|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 998364551f10b174c93126406e10665f
|
||||||
|
AudioImporter:
|
||||||
|
serializedVersion: 4
|
||||||
|
format: 0
|
||||||
|
quality: -1
|
||||||
|
stream: 1
|
||||||
|
3D: 1
|
||||||
|
forceToMono: 0
|
||||||
|
useHardware: 0
|
||||||
|
loopable: 0
|
||||||
|
userData:
|
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@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 30c27eb7e090f9942a0bea7796059bf6
|
||||||
|
AudioImporter:
|
||||||
|
serializedVersion: 4
|
||||||
|
format: 0
|
||||||
|
quality: .5
|
||||||
|
stream: 1
|
||||||
|
3D: 0
|
||||||
|
forceToMono: 0
|
||||||
|
useHardware: 0
|
||||||
|
loopable: 0
|
||||||
|
userData:
|
BIN
FricaDeGaze/Assets/Sounds/Woosh-Mark_DiAngelo-4778593.wav
Normal file
BIN
FricaDeGaze/Assets/Sounds/Woosh-Mark_DiAngelo-4778593.wav
Normal file
Binary file not shown.
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6e362b2e20aed9e459a1adcbb1c529ca
|
||||||
|
AudioImporter:
|
||||||
|
serializedVersion: 4
|
||||||
|
format: -1
|
||||||
|
quality: -1
|
||||||
|
stream: 1
|
||||||
|
3D: 1
|
||||||
|
forceToMono: 0
|
||||||
|
useHardware: 0
|
||||||
|
loopable: 0
|
||||||
|
userData:
|
BIN
FricaDeGaze/Assets/Sphere.prefab
Normal file
BIN
FricaDeGaze/Assets/Sphere.prefab
Normal file
Binary file not shown.
4
FricaDeGaze/Assets/Sphere.prefab.meta
Normal file
4
FricaDeGaze/Assets/Sphere.prefab.meta
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0c2216c65b2d8cb409b1331bebd3bed8
|
||||||
|
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|
||||||
|
userData:
|
BIN
FricaDeGaze/Assets/SpiderPrefab 1.controller
Normal file
BIN
FricaDeGaze/Assets/SpiderPrefab 1.controller
Normal file
Binary file not shown.
4
FricaDeGaze/Assets/SpiderPrefab 1.controller.meta
Normal file
4
FricaDeGaze/Assets/SpiderPrefab 1.controller.meta
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bbc9fde9047893846b7a5d96a9f2fb35
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
BIN
FricaDeGaze/Assets/SpiderPrefab.controller
Normal file
BIN
FricaDeGaze/Assets/SpiderPrefab.controller
Normal file
Binary file not shown.
4
FricaDeGaze/Assets/SpiderPrefab.controller.meta
Normal file
4
FricaDeGaze/Assets/SpiderPrefab.controller.meta
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c64c7d6dbb8aa1049b06acc13410688f
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
BIN
FricaDeGaze/Assets/SpiderPrefab.prefab
Normal file
BIN
FricaDeGaze/Assets/SpiderPrefab.prefab
Normal file
Binary file not shown.
4
FricaDeGaze/Assets/SpiderPrefab.prefab.meta
Normal file
4
FricaDeGaze/Assets/SpiderPrefab.prefab.meta
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c8d7b6d00b9e9fb41820f68dd8bb7eef
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
Binary file not shown.
Binary file not shown.
@ -1,77 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
using System.Collections;
|
|
||||||
|
|
||||||
public class misca2 : MonoBehaviour {
|
|
||||||
|
|
||||||
public Transform target;
|
|
||||||
public float RotationSpeed;
|
|
||||||
|
|
||||||
IEnumerator Start () {
|
|
||||||
|
|
||||||
//yield return new WaitForSeconds (0.2f);
|
|
||||||
//float width = camera.pixelWidth;
|
|
||||||
/*float speed = 1;
|
|
||||||
//move towards the center of the world (or where ever you like)
|
|
||||||
Vector3 targetPosition = target.position;
|
|
||||||
|
|
||||||
Vector3 currentPosition = this.transform.position;
|
|
||||||
//first, check to see if we're close enough to the target
|
|
||||||
if(Vector3.Distance(currentPosition, targetPosition) > .1f) {
|
|
||||||
Vector3 directionOfTravel = targetPosition - currentPosition;
|
|
||||||
//now normalize the direction, since we only want the direction information
|
|
||||||
directionOfTravel.Normalize();
|
|
||||||
//scale the movement on each axis by the directionOfTravel vector components
|
|
||||||
|
|
||||||
this.transform.Translate(
|
|
||||||
0,
|
|
||||||
(directionOfTravel.y * speed * Time.deltaTime),
|
|
||||||
0,
|
|
||||||
Space.World);
|
|
||||||
}*/
|
|
||||||
//transform.RotateAround (target.position, new Vector3 (0, target.position.y, 0), 0);
|
|
||||||
//transform.position = new Vector3(target.position.x,0.1f+target.position.y,target.position.z);
|
|
||||||
float dis = Vector3.Distance (transform.position, target.position);
|
|
||||||
float xpos = Random.Range (-target.position.x, target.position.x);
|
|
||||||
//while (xpos > target.position.x)
|
|
||||||
xpos = Random.Range (-target.position.x, target.position.x);
|
|
||||||
float zpos = Random.Range (-target.position.z, target.position.z);
|
|
||||||
//while (zpos > target.position.z)
|
|
||||||
zpos = Random.Range (-target.position.z, target.position.z);
|
|
||||||
|
|
||||||
Vector3 position = new Vector3(xpos, 0, zpos);
|
|
||||||
//transform.TransformVector (new Vector3(target.position.x,target.position.y,target.position));
|
|
||||||
|
|
||||||
Vector3 pointA = transform.position;
|
|
||||||
//Vector3 pointB = pointA + new Vector3 (0.5f,0,0.5f);
|
|
||||||
while (true) {
|
|
||||||
yield return StartCoroutine(MoveObject(transform, pointA, position, 0.1f));
|
|
||||||
yield return StartCoroutine(MoveObject(transform, position, pointA, 0.1f));
|
|
||||||
//while (xpos > target.position.x)
|
|
||||||
xpos = Random.Range (-target.position.x, target.position.x);
|
|
||||||
//while (zpos > target.position.z)
|
|
||||||
zpos = Random.Range (-target.position.z, target.position.z);
|
|
||||||
position.x = xpos;
|
|
||||||
position.z = zpos;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
IEnumerator MoveObject (Transform thisTransform, Vector3 startPos, Vector3 endPos, float time) {
|
|
||||||
|
|
||||||
|
|
||||||
float i = 0.0f;
|
|
||||||
float rate = 0.1f / time;
|
|
||||||
while (i < 1.0f) {
|
|
||||||
i += Time.deltaTime * rate;
|
|
||||||
thisTransform.position = Vector3.Lerp(startPos, endPos, i);
|
|
||||||
|
|
||||||
yield return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update () {
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,32 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
using System.Collections;
|
|
||||||
|
|
||||||
public class misca3 : MonoBehaviour {
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
IEnumerator Start () {
|
|
||||||
yield return new WaitForSeconds (0.5f);
|
|
||||||
Vector3 pointA = transform.position;
|
|
||||||
Vector3 pointB = pointA + new Vector3 (0,0.05f,0);
|
|
||||||
while (true) {
|
|
||||||
yield return StartCoroutine(MoveObject(transform, pointA, pointB, 0.5f));
|
|
||||||
yield return StartCoroutine(MoveObject(transform, pointB, pointA, 0.5f));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
IEnumerator MoveObject (Transform thisTransform, Vector3 startPos, Vector3 endPos, float time) {
|
|
||||||
float i = 0.0f;
|
|
||||||
float rate = 1.0f / time;
|
|
||||||
while (i < 1.0f) {
|
|
||||||
i += Time.deltaTime * rate;
|
|
||||||
thisTransform.position = Vector3.Lerp(startPos, endPos, i);
|
|
||||||
yield return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update () {
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c0d2b45e067b8af4aafe3029b5b82676
|
|
||||||
MonoImporter:
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
Binary file not shown.
Binary file not shown.
@ -1,11 +1,8 @@
|
|||||||
<Properties>
|
<Properties>
|
||||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
|
||||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\misca2.cs">
|
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\SpiderMove.cs">
|
||||||
<Files>
|
<Files>
|
||||||
<File FileName="Assets\misca2.cs" Line="48" Column="4" />
|
<File FileName="Assets\Scripts\SpiderMove.cs" Line="7" Column="2" />
|
||||||
<File FileName="Assets\AddSpider.cs" Line="12" Column="4" />
|
|
||||||
<File FileName="Assets\RandomSpider.cs" Line="1" Column="1" />
|
|
||||||
<File FileName="Assets\MiscaPaianjen.cs" Line="1" Column="1" />
|
|
||||||
</Files>
|
</Files>
|
||||||
</MonoDevelop.Ide.Workbench>
|
</MonoDevelop.Ide.Workbench>
|
||||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||||
|
Binary file not shown.
BIN
FricaDeGaze/FricaDeGaze_Data/Managed/Assembly-CSharp.dll
Normal file
BIN
FricaDeGaze/FricaDeGaze_Data/Managed/Assembly-CSharp.dll
Normal file
Binary file not shown.
Binary file not shown.
@ -1 +1 @@
|
|||||||
listen 1870003376 0 0
|
listen 2644273091 0 0
|
Binary file not shown.
@ -1,21 +1,744 @@
|
|||||||
Initialize engine version: 4.6.1f1 (d1db7a1b5196)
|
Initialize engine version: 4.6.1f1 (d1db7a1b5196)
|
||||||
GfxDevice: creating device client; threaded=1
|
GfxDevice: creating device client; threaded=1
|
||||||
Direct3D:
|
Direct3D:
|
||||||
Version: Direct3D 11.0 [level 11.0]
|
Version: Direct3D 11.0 [level 10.1]
|
||||||
Renderer: NVIDIA GeForce 820M (ID=0x1140)
|
Renderer: ATI Mobility Radeon HD 4500/5100 Series (ID=0x9553)
|
||||||
Vendor: NVIDIA
|
Vendor: ATI
|
||||||
VRAM: 1994 MB
|
VRAM: 505 MB
|
||||||
Begin MonoManager ReloadAssembly
|
Begin MonoManager ReloadAssembly
|
||||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll (this message is harmless)
|
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll (this message is harmless)
|
||||||
Loading C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll into Unity Child Domain
|
Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.dll into Unity Child Domain
|
||||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
|
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
|
||||||
Loading C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
|
Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
|
||||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll (this message is harmless)
|
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-CSharp.dll (this message is harmless)
|
||||||
Loading C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
|
Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
|
||||||
- Completed reload, in 0.047 seconds
|
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
|
||||||
|
Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
|
||||||
|
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll (this message is harmless)
|
||||||
|
Loading E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
|
||||||
|
- Completed reload, in 0.456 seconds
|
||||||
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
|
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
|
||||||
<RI> Initializing input.
|
<RI> Initializing input.
|
||||||
XInput1_3.dll not found.
|
|
||||||
<RI> Input initialized.
|
<RI> Input initialized.
|
||||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\System.Core.dll (this message is harmless)
|
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\System.Core.dll (this message is harmless)
|
||||||
Platform assembly: C:\Users\ligia_000\Documents\PCWorkspace\frica-de-gaze\FricaDeGaze\FricaDeGaze_Data\Managed\Boo.Lang.dll (this message is harmless)
|
Platform assembly: E:\Facultate\VR\Lab4_FricaDeGaze\FricaDeGaze\FricaDeGaze_Data\Managed\Boo.Lang.dll (this message is harmless)
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
Can not play a disabled audio source
|
||||||
|
|
||||||
|
(Filename: Line: 377)
|
||||||
|
|
||||||
|
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FricaDeGaze/Library/metadata/0c/0c2216c65b2d8cb409b1331bebd3bed8
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FricaDeGaze/Library/metadata/0c/0c2216c65b2d8cb409b1331bebd3bed8
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FricaDeGaze/Library/metadata/30/30c27eb7e090f9942a0bea7796059bf6
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FricaDeGaze/Library/metadata/30/30c27eb7e090f9942a0bea7796059bf6
Normal file
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FricaDeGaze/Library/metadata/35/3596652f82a84a6488d81ef553a58c96
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FricaDeGaze/Library/metadata/35/3596652f82a84a6488d81ef553a58c96
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user