farmlands/assets/levels/Farm.level
Tiberiu Chibici 914ae0de0d Implemented resource manager which can load textures and levels.
Implemented script to generate Resources.g.h file linking assets to code.
Added assets from old project.
2016-11-12 14:17:00 +02:00

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{
"cellWidth": 16,
"cellHeight": 16,
"layerCount" : 10,
"width" : 380,
"height" : 213,
"layers":
[
{
"name" : "Background",
"cellsFile" : "levels/Farm_Background.csv",
"textureFile" : "tilesets/Ground.png"
}
]
}