/* * Player.h * * Created on: Nov 26, 2016 * Author: tibi */ #ifndef MODEL_PLAYER_H_ #define MODEL_PLAYER_H_ namespace farmlands { namespace model { #define PLAYER_INVENTORY_SIZE 3*12 struct Player { float posX, posY; int inventory[PLAYER_INVENTORY_SIZE]; }; } } #endif /* MODEL_PLAYER_H_ */