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42f0d4125b
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Refactored sprite & transform. Replaced distance with collider when picking objects up.
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2016-12-15 22:52:36 +02:00 |
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ddae4934ef
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Implemented picking up objects and dropping them. Also, made transform part of GameObject instead of a separate component.
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2016-12-14 23:32:39 +02:00 |
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