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42f0d4125b
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Refactored sprite & transform. Replaced distance with collider when picking objects up.
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2016-12-15 22:52:36 +02:00 |
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f6a02dc850
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Changed build system to CMake
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2016-12-10 14:12:23 +02:00 |
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f255905c73
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Implemented many things. Refactored parsers. Added some behaviors and items. Added weapons.
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2016-12-02 20:29:40 +02:00 |
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bcd0a359fc
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Implemented sprite & added player animation.
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2016-11-30 00:34:36 +02:00 |
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8173937797
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Rendering player and tiles now works.
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2016-11-27 13:53:18 +02:00 |
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914ae0de0d
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Implemented resource manager which can load textures and levels.
Implemented script to generate Resources.g.h file linking assets to code.
Added assets from old project.
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2016-11-12 14:17:00 +02:00 |
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294fd6e2ac
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Initial commit
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2016-11-11 20:18:01 +02:00 |
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