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a7af100122
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Implemented collisions.
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2016-12-17 15:40:40 +02:00 |
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42f0d4125b
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Refactored sprite & transform. Replaced distance with collider when picking objects up.
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2016-12-15 22:52:36 +02:00 |
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ddae4934ef
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Implemented picking up objects and dropping them. Also, made transform part of GameObject instead of a separate component.
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2016-12-14 23:32:39 +02:00 |
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0dc77aacb4
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Implemented some tools. Also, implemented inventory.
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2016-12-03 19:43:28 +02:00 |
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8173937797
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Rendering player and tiles now works.
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2016-11-27 13:53:18 +02:00 |
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