Implemented many things. Refactored parsers. Added some behaviors and items. Added weapons.

This commit is contained in:
2016-12-02 20:29:40 +02:00
parent 0b6a988184
commit f255905c73
70 changed files with 1614 additions and 908 deletions

27
src/model/Scene.h Normal file
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/*
* Scene.h
*
* Created on: Dec 1, 2016
* Author: tibi
*/
#ifndef MODEL_SCENE_H_
#define MODEL_SCENE_H_
#include <base/GameObject.h>
#include <vector>
namespace farmlands {
namespace model {
struct Scene
{
uint32_t cellWidth = 1, cellHeight = 1;
base::GameObject root;
};
} /* namespace model */
} /* namespace farmlands */
#endif /* MODEL_SCENE_H_ */