Implemented many things. Refactored parsers. Added some behaviors and items. Added weapons.
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@ -24,6 +24,9 @@ namespace graphics {
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SpriteRenderer();
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virtual ~SpriteRenderer();
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virtual base::Component* clone() override;
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virtual void dump(unsigned level) override;
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virtual void onInitialize() override;
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virtual void onRender() override;
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virtual void onPostRender() override;
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