Implemented many things. Refactored parsers. Added some behaviors and items. Added weapons.

This commit is contained in:
2016-12-02 20:29:40 +02:00
parent 0b6a988184
commit f255905c73
70 changed files with 1614 additions and 908 deletions

View File

@ -1,29 +1,29 @@
<?xml version="1.0" encoding="utf-8" ?>
<Scene cellWidth="16"
cellHeight="16">
<!-- Main camera -->
<GameObject name="Main Camera">
<Transform />
<Camera scale="4" mainCamera="true" />
</GameObject>
<!-- Background object -->
<GameObject name="Background">
<Background src="levels/Farm.back" />
<BackgroundRenderer />
</GameObject>
<!-- Player object -->
<GameObject name="Player">
<Transform x="120" y="100" />
<SpriteRenderer sprite="sprites/Player.sprite" />
<PlayerController />
</GameObject>
<!-- Debug object -->
<GameObject name="Debug">
<DebugController />
</GameObject>
<!-- Main camera -->
<GameObject name="Main Camera">
<Transform />
<Camera scale="4" mainCamera="true" />
</GameObject>
<!-- Background object -->
<GameObject name="Background">
<Background src="levels/Farm.back" />
<BackgroundRenderer />
</GameObject>
<!-- Player object -->
<GameObject name="Player">
<Transform x="120" y="100" />
<SpriteRenderer sprite="sprites/Player.sprite" />
<PlayerController />
</GameObject>
<!-- Debug object -->
<GameObject name="Debug">
<DebugController />
</GameObject>
</Scene>