Implemented picking up objects and dropping them. Also, made transform part of GameObject instead of a separate component.
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		@@ -32,6 +32,10 @@
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                money="50" />
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    </GameObject>
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    <GameObject name="Pickables">
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        <Transform />
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    </GameObject>
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    <!-- Debug object -->
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    <GameObject name="Debug">
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        <DebugController />
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