Implemented collisions.

This commit is contained in:
2016-12-17 15:40:40 +02:00
parent 42f0d4125b
commit a7af100122
14 changed files with 651 additions and 11 deletions

View File

@ -26,6 +26,9 @@
<Transform x="120" y="100" />
<Sprite src="sprites/Player.sprite" />
<SpriteRenderer />
<Collider x="0.2" y="0.75"
w="0.6" h="0.25"
solid="true" />
<Inventory capacity="30" />
<Player hp="100" maxHp="100"
energy="100" maxEnergy="100"
@ -45,6 +48,24 @@
<Transform x="125" y="110" />
<Sprite src="sprites/Player.sprite" />
<SpriteRenderer />
<Collider x="0" y="0.5"
w="1" h="0.5"
solid="true" />
<MovingNpcController />
</GameObject>
<GameObject name="something">
<Transform x="130.5" y="100.3" />
<Sprite w="5" h="3"
anchorX="0" anchorY="0">
<State name="Normal">
<Frame tileSet="tilesets/Ground.png" cell="15" duration="1" />
</State>
</Sprite>
<SpriteRenderer />
<Collider solid="true"
x="0" y="0.5"
w="1" h="0.5" />
</GameObject>
</Scene>