Rendering player and tiles now works.

This commit is contained in:
2016-11-27 13:53:18 +02:00
parent 914ae0de0d
commit 8173937797
35 changed files with 1160 additions and 230 deletions

View File

@ -32,10 +32,14 @@ namespace model {
Cell cell(size_t layer, size_t row, size_t col) const;
void setCell(size_t layer, size_t row, size_t col, Cell value);
int texture(size_t layer) const;
void setTexture(size_t layer, int textureId) const;
size_t m_cellWidth, m_cellHeight;
private:
Cell* m_cells;
int* m_textures;
size_t m_layers;
size_t m_rows;
size_t m_columns;