Added plants. Added game time management.
This commit is contained in:
@@ -38,7 +38,7 @@ namespace assets {
|
||||
inline bool groundIsDirt(int cell) { return cell >= Ground::Dirt && cell <= Ground::DirtVariation8; }
|
||||
inline bool groundIsDrySoil(int cell) { return cell == Ground::SoilDry; }
|
||||
inline bool groundIsWetSoil(int cell) { return cell == Ground::SoilWet; }
|
||||
|
||||
inline bool groundIsSoil(int cell) { return cell == Ground::SoilDry || cell == Ground::SoilWet; }
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user