Implemented some tools. Also, implemented inventory.
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Sprite name="Player"
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anchorX="0.5" anchorY="1">
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anchorX="0.5" anchorY="0.95">
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<State name="Idle right">
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<Frame tileSet="tilesets/PlayerTiles.png" cell="0" w="1" h="2" duration="1" />
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10
assets/sprites/items/RustyWateringCan.sprite
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10
assets/sprites/items/RustyWateringCan.sprite
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Sprite name="RustyWateringCan"
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anchorX="0" anchorY="1">
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<State name="Normal">
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<Frame tileSet="sprites/items/wateringCan.png" cell="0" w="1" h="1" duration="1" />
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</State>
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<State name="Attack">
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<Frame tileSet="sprites/items/wateringCan.png" cell="1" w="1" h="1" duration="1" />
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</State>
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</Sprite>
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BIN
assets/sprites/items/wateringCan.png
Normal file
BIN
assets/sprites/items/wateringCan.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 289 B |
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