Large refactoring. Also, reimplemented resource manager to use parsers. Changed from json to xml (it allows comments!!!).

This commit is contained in:
2016-12-01 21:08:28 +02:00
parent 9c8cbf8518
commit 0b6a988184
71 changed files with 1608 additions and 923 deletions

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@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8" ?>
<Sprite name="Player"
anchorX="0.5" anchorY="1">
<State name="Idle right">
<Frame tileSet="tilesets/PlayerTiles.png" cell="0" w="1" h="2" duration="1" />
</State>
<State name="Idle up">
<Frame tileSet="tilesets/PlayerTiles.png" cell="2" w="1" h="2" duration="1" />
</State>
<State name="Idle left">
<Frame tileSet="tilesets/PlayerTiles.png" cell="4" w="1" h="2" duration="1" />
</State>
<State name="Idle down">
<Frame tileSet="tilesets/PlayerTiles.png" cell="6" w="1" h="2" duration="1" />
</State>
<State name="Walking right">
<Frame tileSet="tilesets/PlayerTiles.png" cell="0" w="1" h="2" duration="7" />
<Frame tileSet="tilesets/PlayerTiles.png" cell="1" w="1" h="2" duration="7" />
</State>
<State name="Walking up">
<Frame tileSet="tilesets/PlayerTiles.png" cell="2" w="1" h="2" duration="7" />
<Frame tileSet="tilesets/PlayerTiles.png" cell="3" w="1" h="2" duration="7" />
</State>
<State name="Walking left">
<Frame tileSet="tilesets/PlayerTiles.png" cell="4" w="1" h="2" duration="7" />
<Frame tileSet="tilesets/PlayerTiles.png" cell="5" w="1" h="2" duration="7" />
</State>
<State name="Walking down">
<Frame tileSet="tilesets/PlayerTiles.png" cell="6" w="1" h="2" duration="7" />
<Frame tileSet="tilesets/PlayerTiles.png" cell="7" w="1" h="2" duration="7" />
</State>
</Sprite>

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@ -0,0 +1,36 @@
{
"name" : "Level 1 sword",
"anchorX" : 0,
"anchorY" : 1,
"states" :
[
{
"name" : "Normal",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 0,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
},
{
"name" : " Attack",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 2,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
}
]
}

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@ -0,0 +1,36 @@
{
"name" : "Stone pickaxe",
"anchorX" : 0,
"anchorY" : 1,
"states" :
[
{
"name" : "Normal",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 0,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
},
{
"name" : "Attack",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 2,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
}
]
}

View File

@ -1,148 +0,0 @@
{
"name" : "Player",
"anchorX" : 0.5,
"anchorY" : 1,
"states" :
[
{
"name" : "Idle right",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 0,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
},
{
"name" : "Idle up",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 2,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
},
{
"name" : "Idle left",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 4,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
},
{
"name" : "Idle down",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 6,
"width" : 1,
"height" : 2,
"duration" : 1
}
]
},
{
"name" : "Walking right",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 0,
"width" : 1,
"height" : 2,
"duration" : 7
},
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 1,
"width" : 1,
"height" : 2,
"duration" : 7
}
]
},
{
"name" : "Walking up",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 2,
"width" : 1,
"height" : 2,
"duration" : 7
},
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 3,
"width" : 1,
"height" : 2,
"duration" : 7
}
]
},
{
"name" : "Walking left",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 4,
"width" : 1,
"height" : 2,
"duration" : 7
},
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 5,
"width" : 1,
"height" : 2,
"duration" : 7
}
]
},
{
"name" : "Walking down",
"frames" :
[
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 6,
"width" : 1,
"height" : 2,
"duration" : 7
},
{
"tileSet" : "tilesets/PlayerTiles.png",
"cell" : 7,
"width" : 1,
"height" : 2,
"duration" : 7
}
]
}
]
}