106 lines
2.2 KiB
C++
106 lines
2.2 KiB
C++
#ifndef PROJECTITEM_H
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#define PROJECTITEM_H
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#include <string>
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#include <boost/filesystem.hpp>
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namespace Ember
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{
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class Project;
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class ProjectItem
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{
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public:
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enum ProjectItemType
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{
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UNKNOWN,
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MISSING,
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DIRECTORY,
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IMAGE,
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AUDIO,
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VIDEO,
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SUBTITLES,
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PROJECT,
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COMPOSITION,
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SEQUENCE
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};
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/**
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* @brief ProjectItem constructor
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* @param name Name corresponding to file on disk
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* @param parent Parent project item
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* @param project Assigned project
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*/
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ProjectItem(boost::filesystem::path path, ProjectItem* parent, Project* project);
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// Getters
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/**
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* @brief Gets the name of the item
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* @return Name
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*/
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std::string name() const;
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/**
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* @brief Gets the type of the item.
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* @return Type of item
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*/
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ProjectItemType type();
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/**
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* @brief Gets the parent project item.
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* @return Parent item
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*/
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ProjectItem *parent() const;
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/**
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* @brief Gets the parent project
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* @return Parent project
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*/
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Project *project() const;
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/**
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* @brief Gets a list of children. If not a directory, the list will be empty.
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* @return Vector of children.
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*/
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const std::vector<ProjectItem *>& children();
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/**
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* @brief Gets the path of this project item
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* @return
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*/
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boost::filesystem::path path() const;
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// Action
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/**
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* @brief Sets the name of the item. Will result in a disk rename.
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* @param name New name
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*/
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void rename(const std::string &name);
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/**
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* @brief Sets the parent project item. Will result in a disk move.
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* @param newParent New parent
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*/
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void move(ProjectItem *newParent);
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/**
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* @brief Delete from the disk. 'this' object is DELETED!
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* TODO: recycle bin or permanent delete?
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*/
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void unlink();
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private:
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ProjectItem* unparentChild(ProjectItem* child);
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boost::filesystem::path m_path;
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ProjectItemType m_type;
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bool m_typeLoaded;
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ProjectItem* m_parent;
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std::vector<ProjectItem*> m_children;
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bool m_childrenLoaded;
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Project* m_project;
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};
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}
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#endif // PROJECTITEM_H
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