#pragma checksum "F:\Dev\Windows8\DrumKit\DrumKit\UI\DrumPlayUI.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "DFE0FE31C13F1BEC5EB23C7E1B5F48C5" //------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace DrumKit { partial class DrumPlayUI : global::Windows.UI.Xaml.Controls.UserControl, global::Windows.UI.Xaml.Markup.IComponentConnector { [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] public void Connect(int connectionId, object target) { switch(connectionId) { case 1: #line 13 "..\..\UI\DrumPlayUI.xaml" ((global::Windows.UI.Xaml.UIElement)(target)).PointerPressed += this.Grid_PointerPressed; #line default #line hidden break; } this._contentLoaded = true; } } }