Build 121209
46
DrumKit.sln
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 2012
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DrumKit", "DrumKit\DrumKit.csproj", "{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Debug|ARM = Debug|ARM
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
Release|ARM = Release|ARM
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|x64.Deploy.0 = Debug|x64
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|x86.ActiveCfg = Debug|x86
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|x86.Build.0 = Debug|x86
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Debug|x86.Deploy.0 = Debug|x86
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|ARM.Deploy.0 = Release|ARM
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|x64.Build.0 = Release|x64
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|x64.Deploy.0 = Release|x64
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|x86.ActiveCfg = Release|x86
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|x86.Build.0 = Release|x86
|
||||||
|
{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}.Release|x86.Deploy.0 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
BIN
DrumKit.v11.suo
Normal file
20
DrumKit/App.xaml
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
<Application
|
||||||
|
x:Class="DrumKit.App"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:local="using:DrumKit">
|
||||||
|
|
||||||
|
<Application.Resources>
|
||||||
|
<ResourceDictionary>
|
||||||
|
<ResourceDictionary.MergedDictionaries>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Styles that define common aspects of the platform look and feel
|
||||||
|
Required by Visual Studio project and item templates
|
||||||
|
-->
|
||||||
|
<ResourceDictionary Source="Common/StandardStyles.xaml"/>
|
||||||
|
</ResourceDictionary.MergedDictionaries>
|
||||||
|
|
||||||
|
</ResourceDictionary>
|
||||||
|
</Application.Resources>
|
||||||
|
</Application>
|
90
DrumKit/App.xaml.cs
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using Windows.ApplicationModel;
|
||||||
|
using Windows.ApplicationModel.Activation;
|
||||||
|
using Windows.Foundation;
|
||||||
|
using Windows.Foundation.Collections;
|
||||||
|
using Windows.UI.Xaml;
|
||||||
|
using Windows.UI.Xaml.Controls;
|
||||||
|
using Windows.UI.Xaml.Controls.Primitives;
|
||||||
|
using Windows.UI.Xaml.Data;
|
||||||
|
using Windows.UI.Xaml.Input;
|
||||||
|
using Windows.UI.Xaml.Media;
|
||||||
|
using Windows.UI.Xaml.Navigation;
|
||||||
|
|
||||||
|
// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227
|
||||||
|
|
||||||
|
namespace DrumKit
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Provides application-specific behavior to supplement the default Application class.
|
||||||
|
/// </summary>
|
||||||
|
sealed partial class App : Application
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes the singleton application object. This is the first line of authored code
|
||||||
|
/// executed, and as such is the logical equivalent of main() or WinMain().
|
||||||
|
/// </summary>
|
||||||
|
public App()
|
||||||
|
{
|
||||||
|
this.InitializeComponent();
|
||||||
|
this.Suspending += OnSuspending;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when the application is launched normally by the end user. Other entry points
|
||||||
|
/// will be used when the application is launched to open a specific file, to display
|
||||||
|
/// search results, and so forth.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="args">Details about the launch request and process.</param>
|
||||||
|
protected override void OnLaunched(LaunchActivatedEventArgs args)
|
||||||
|
{
|
||||||
|
Frame rootFrame = Window.Current.Content as Frame;
|
||||||
|
|
||||||
|
// Do not repeat app initialization when the Window already has content,
|
||||||
|
// just ensure that the window is active
|
||||||
|
if (rootFrame == null)
|
||||||
|
{
|
||||||
|
// Create a Frame to act as the navigation context and navigate to the first page
|
||||||
|
rootFrame = new Frame();
|
||||||
|
|
||||||
|
if (args.PreviousExecutionState == ApplicationExecutionState.Terminated)
|
||||||
|
{
|
||||||
|
//TODO: Load state from previously suspended application
|
||||||
|
}
|
||||||
|
|
||||||
|
// Place the frame in the current Window
|
||||||
|
Window.Current.Content = rootFrame;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rootFrame.Content == null)
|
||||||
|
{
|
||||||
|
// When the navigation stack isn't restored navigate to the first page,
|
||||||
|
// configuring the new page by passing required information as a navigation
|
||||||
|
// parameter
|
||||||
|
if (!rootFrame.Navigate(typeof(MainPage), args.Arguments))
|
||||||
|
{
|
||||||
|
throw new Exception("Failed to create initial page");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Ensure the current window is active
|
||||||
|
Window.Current.Activate();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when application execution is being suspended. Application state is saved
|
||||||
|
/// without knowing whether the application will be terminated or resumed with the contents
|
||||||
|
/// of memory still intact.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender">The source of the suspend request.</param>
|
||||||
|
/// <param name="e">Details about the suspend request.</param>
|
||||||
|
private void OnSuspending(object sender, SuspendingEventArgs e)
|
||||||
|
{
|
||||||
|
var deferral = e.SuspendingOperation.GetDeferral();
|
||||||
|
//TODO: Save application state and stop any background activity
|
||||||
|
deferral.Complete();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
BIN
DrumKit/Assets/Drums/big_drum_of.png
Normal file
After Width: | Height: | Size: 40 KiB |
BIN
DrumKit/Assets/Drums/big_drum_on.png
Normal file
After Width: | Height: | Size: 37 KiB |
BIN
DrumKit/Assets/Drums/drum_of.png
Normal file
After Width: | Height: | Size: 230 KiB |
BIN
DrumKit/Assets/Drums/drum_on.png
Normal file
After Width: | Height: | Size: 228 KiB |
BIN
DrumKit/Assets/Drums/plate_off.png
Normal file
After Width: | Height: | Size: 515 KiB |
BIN
DrumKit/Assets/Drums/plate_on.png
Normal file
After Width: | Height: | Size: 372 KiB |
BIN
DrumKit/Assets/Logos/Logo.png
Normal file
After Width: | Height: | Size: 801 B |
BIN
DrumKit/Assets/Logos/SmallLogo.png
Normal file
After Width: | Height: | Size: 329 B |
BIN
DrumKit/Assets/Logos/SplashScreen.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
DrumKit/Assets/Logos/StoreLogo.png
Normal file
After Width: | Height: | Size: 429 B |
BIN
DrumKit/Assets/Sounds/Crash05.wav
Normal file
BIN
DrumKit/Assets/Sounds/Floor04.wav
Normal file
BIN
DrumKit/Assets/Sounds/Hat04.WAV
Normal file
BIN
DrumKit/Assets/Sounds/HiHatOpen04.wav
Normal file
BIN
DrumKit/Assets/Sounds/Kick07.wav
Normal file
BIN
DrumKit/Assets/Sounds/Ride04.wav
Normal file
BIN
DrumKit/Assets/Sounds/Snare08.wav
Normal file
BIN
DrumKit/Assets/Sounds/TomHigh04.wav
Normal file
BIN
DrumKit/Assets/Sounds/TomLow04.wav
Normal file
BIN
DrumKit/Assets/bg.png
Normal file
After Width: | Height: | Size: 838 KiB |
40
DrumKit/Assets/default
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
[Kick]
|
||||||
|
position=.41,.2
|
||||||
|
size=.3
|
||||||
|
image=ms-appx:///Assets/Drums/big_drum_of.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/Kick07.wav
|
||||||
|
[Snare]
|
||||||
|
position=.16,.34
|
||||||
|
size=.25
|
||||||
|
image=ms-appx:///Assets/Drums/drum_of.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/Snare08.wav
|
||||||
|
[High Tom]
|
||||||
|
position=.33,.05
|
||||||
|
size=.22
|
||||||
|
image=ms-appx:///Assets/Drums/drum_of.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/TomHigh04.wav
|
||||||
|
[Low Tom]
|
||||||
|
position=.55,.05
|
||||||
|
size=.22
|
||||||
|
image=ms-appx:///Assets/Drums/drum_of.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/TomLow04.wav
|
||||||
|
[Floor Tom]
|
||||||
|
position=.66,.44
|
||||||
|
size=.29
|
||||||
|
image=ms-appx:///Assets/Drums/drum_of.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/Floor04.wav
|
||||||
|
[HiHat]
|
||||||
|
position=.03,.55
|
||||||
|
size=.21
|
||||||
|
image=ms-appx:///Assets/Drums/plate_off.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/HiHatOpen04.wav
|
||||||
|
[Crash]
|
||||||
|
position=.1,.02
|
||||||
|
size=.25
|
||||||
|
image=ms-appx:///Assets/Drums/plate_off.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/Crash05.wav
|
||||||
|
[Ride]
|
||||||
|
position=.72,.04
|
||||||
|
size=.25
|
||||||
|
image=ms-appx:///Assets/Drums/plate_off.png
|
||||||
|
sound,0=ms-appx:///Assets/Sounds/Ride04.wav
|
1833
DrumKit/Common/StandardStyles.xaml
Normal file
107
DrumKit/Drum.cs
Normal file
@ -0,0 +1,107 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Windows.Foundation;
|
||||||
|
using Windows.Foundation.Collections;
|
||||||
|
using Windows.UI.Xaml;
|
||||||
|
using Windows.UI.Xaml.Controls;
|
||||||
|
using Windows.UI.Xaml.Controls.Primitives;
|
||||||
|
using Windows.UI.Xaml.Data;
|
||||||
|
using Windows.UI.Xaml.Input;
|
||||||
|
using Windows.UI.Xaml.Media;
|
||||||
|
using Windows.UI.Xaml.Media.Imaging;
|
||||||
|
using Windows.UI.Xaml.Navigation;
|
||||||
|
|
||||||
|
namespace DrumKit
|
||||||
|
{
|
||||||
|
class Drum
|
||||||
|
{
|
||||||
|
#region Attributes
|
||||||
|
private Uri imageSource;
|
||||||
|
private Point position;
|
||||||
|
private double size;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Public properties
|
||||||
|
/// <summary>
|
||||||
|
/// Gets or sets the name of the drum.
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets or sets the image uri. If enabled, the image is loaded.
|
||||||
|
/// </summary>
|
||||||
|
public Uri ImageSource {
|
||||||
|
get { return this.imageSource; }
|
||||||
|
set { this.SetImageSource(value); }
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets or sets the position of the element on the screen.
|
||||||
|
/// </summary>
|
||||||
|
public Point Position {
|
||||||
|
get { return this.position; }
|
||||||
|
set { this.SetPosition(value); }
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the size of the image displayed on the screen.
|
||||||
|
/// </summary>
|
||||||
|
public double Size {
|
||||||
|
get { return this.size; }
|
||||||
|
set { this.size = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Sound sources
|
||||||
|
/// </summary>
|
||||||
|
public Dictionary<int, Uri> SoundSources
|
||||||
|
{
|
||||||
|
get;
|
||||||
|
private set;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Constructor
|
||||||
|
public Drum()
|
||||||
|
{
|
||||||
|
// Initialize sources
|
||||||
|
this.SoundSources = new Dictionary<int, Uri>();
|
||||||
|
this.imageSource = null;
|
||||||
|
|
||||||
|
// Set up other vars
|
||||||
|
this.position = new Point(0, 0);
|
||||||
|
this.size = 0;
|
||||||
|
this.Name = "<unnamed>";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Setters
|
||||||
|
public void SetImageSource(Uri imagesrc)
|
||||||
|
{
|
||||||
|
// Set property
|
||||||
|
this.imageSource = imagesrc;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetPosition(Point location)
|
||||||
|
{
|
||||||
|
// Set property
|
||||||
|
this.position = location;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetSoundSource(int intensity, Uri source)
|
||||||
|
{
|
||||||
|
// Set up sound source
|
||||||
|
if (this.SoundSources.ContainsKey(intensity))
|
||||||
|
this.SoundSources[intensity] = source;
|
||||||
|
|
||||||
|
else this.SoundSources.Add(intensity, source);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
181
DrumKit/DrumKit.csproj
Normal file
@ -0,0 +1,181 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{9A5D3F55-DFD5-45DB-99FF-C82EFCC3294D}</ProjectGuid>
|
||||||
|
<OutputType>AppContainerExe</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>DrumKit</RootNamespace>
|
||||||
|
<AssemblyName>DrumKit</AssemblyName>
|
||||||
|
<DefaultLanguage>en-US</DefaultLanguage>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
|
<PackageCertificateKeyFile>DrumKit_TemporaryKey.pfx</PackageCertificateKeyFile>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\ARM\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>ARM</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
|
||||||
|
<OutputPath>bin\ARM\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>ARM</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||||
|
<OutputPath>bin\x64\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||||
|
<OutputPath>bin\x86\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="App.xaml.cs">
|
||||||
|
<DependentUpon>App.xaml</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Drum.cs" />
|
||||||
|
<Compile Include="MainPage.xaml.cs">
|
||||||
|
<DependentUpon>MainPage.xaml</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Recorder.cs" />
|
||||||
|
<Compile Include="Repository\DrumRepository.cs" />
|
||||||
|
<Compile Include="SoundPlayer.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="SoundPool.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<AppxManifest Include="Package.appxmanifest">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</AppxManifest>
|
||||||
|
<None Include="DrumKit_TemporaryKey.pfx" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="Assets\bg.png" />
|
||||||
|
<Content Include="Assets\Drums\big_drum_of.png" />
|
||||||
|
<Content Include="Assets\Drums\big_drum_on.png" />
|
||||||
|
<Content Include="Assets\Drums\drum_of.png" />
|
||||||
|
<Content Include="Assets\Drums\drum_on.png" />
|
||||||
|
<Content Include="Assets\Sounds\Crash05.wav" />
|
||||||
|
<Content Include="Assets\Sounds\Hat04.WAV" />
|
||||||
|
<Content Include="Assets\Sounds\HiHatOpen04.wav" />
|
||||||
|
<Content Include="Assets\Sounds\Kick07.wav" />
|
||||||
|
<Content Include="Assets\default">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</Content>
|
||||||
|
<Content Include="Assets\Logos\Logo.png" />
|
||||||
|
<Content Include="Assets\Logos\SmallLogo.png" />
|
||||||
|
<Content Include="Assets\Logos\SplashScreen.png" />
|
||||||
|
<Content Include="Assets\Logos\StoreLogo.png" />
|
||||||
|
<Content Include="Assets\Drums\plate_off.png" />
|
||||||
|
<Content Include="Assets\Drums\plate_on.png" />
|
||||||
|
<Content Include="Assets\Sounds\Ride04.wav" />
|
||||||
|
<Content Include="Assets\Sounds\Snare08.wav" />
|
||||||
|
<Content Include="Assets\Sounds\TomHigh04.wav" />
|
||||||
|
<Content Include="Assets\Sounds\Floor04.wav" />
|
||||||
|
<Content Include="Assets\Sounds\TomLow04.wav" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ApplicationDefinition Include="App.xaml">
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</ApplicationDefinition>
|
||||||
|
<Page Include="Common\StandardStyles.xaml">
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</Page>
|
||||||
|
<Page Include="MainPage.xaml">
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</Page>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="SharpDX">
|
||||||
|
<HintPath>C:\Users\Tiberiu\Downloads\SharpDX\Bin\Standard-winrt\SharpDX.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="SharpDX.XAudio2">
|
||||||
|
<HintPath>C:\Users\Tiberiu\Downloads\SharpDX\Bin\Standard-winrt\SharpDX.XAudio2.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup />
|
||||||
|
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '11.0' ">
|
||||||
|
<VisualStudioVersion>11.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
</Project>
|
6
DrumKit/DrumKit.csproj.user
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
|
||||||
|
<UseSimulator>False</UseSimulator>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
73
DrumKit/MainPage.xaml
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
<Page
|
||||||
|
x:Class="DrumKit.MainPage"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:local="using:DrumKit"
|
||||||
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
|
mc:Ignorable="d">
|
||||||
|
|
||||||
|
<Grid
|
||||||
|
Background="{StaticResource ApplicationPageBackgroundThemeBrush}">
|
||||||
|
|
||||||
|
<Image Source="ms-appx:///Assets/bg.png"
|
||||||
|
Stretch="UniformToFill"/>
|
||||||
|
|
||||||
|
<Canvas
|
||||||
|
Name="myCanvas" >
|
||||||
|
|
||||||
|
</Canvas>
|
||||||
|
|
||||||
|
<Grid>
|
||||||
|
<Border Margin="7"
|
||||||
|
CornerRadius="10"
|
||||||
|
BorderBrush="Red"
|
||||||
|
BorderThickness="5" />
|
||||||
|
|
||||||
|
<Canvas Name="recCanvas">
|
||||||
|
<Ellipse Width="18" Height="18" Fill="Red"
|
||||||
|
Canvas.Left="20"
|
||||||
|
Canvas.Top="20"/>
|
||||||
|
<TextBlock
|
||||||
|
FontFamily="Consolas"
|
||||||
|
FontSize="16"
|
||||||
|
Foreground="Red"
|
||||||
|
Canvas.Left="42"
|
||||||
|
Canvas.Top="19">REC
|
||||||
|
</TextBlock>
|
||||||
|
|
||||||
|
<Canvas.Triggers>
|
||||||
|
<EventTrigger RoutedEvent="Canvas.Loaded">
|
||||||
|
<BeginStoryboard>
|
||||||
|
<Storyboard RepeatBehavior="Forever" >
|
||||||
|
<DoubleAnimation
|
||||||
|
Storyboard.TargetName="recCanvas"
|
||||||
|
Storyboard.TargetProperty="Opacity"
|
||||||
|
Duration="0:0:1" BeginTime="0:0:1" From="1" To="0.1" />
|
||||||
|
</Storyboard>
|
||||||
|
</BeginStoryboard>
|
||||||
|
</EventTrigger>
|
||||||
|
</Canvas.Triggers>
|
||||||
|
</Canvas>
|
||||||
|
<!--<StackPanel Orientation="Horizontal"
|
||||||
|
HorizontalAlignment="Left"
|
||||||
|
VerticalAlignment="Top">
|
||||||
|
<Button>Record</Button>
|
||||||
|
<Button>Stop</Button>
|
||||||
|
</StackPanel>-->
|
||||||
|
</Grid>
|
||||||
|
|
||||||
|
</Grid>
|
||||||
|
|
||||||
|
|
||||||
|
<Page.BottomAppBar>
|
||||||
|
<AppBar>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<ToggleButton
|
||||||
|
Name="buttonEditMode"
|
||||||
|
Click="buttonEditMode_Click_1"
|
||||||
|
Style="{StaticResource EditAppBarButtonStyle}" />
|
||||||
|
</StackPanel>
|
||||||
|
</AppBar>
|
||||||
|
</Page.BottomAppBar>
|
||||||
|
</Page>
|
201
DrumKit/MainPage.xaml.cs
Normal file
@ -0,0 +1,201 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using Windows.Foundation;
|
||||||
|
using Windows.Foundation.Collections;
|
||||||
|
using Windows.UI.Xaml;
|
||||||
|
using Windows.UI.Xaml.Controls;
|
||||||
|
using Windows.UI.Xaml.Controls.Primitives;
|
||||||
|
using Windows.UI.Xaml.Data;
|
||||||
|
using Windows.UI.Xaml.Input;
|
||||||
|
using Windows.UI.Xaml.Media;
|
||||||
|
using Windows.UI.Xaml.Navigation;
|
||||||
|
|
||||||
|
// The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=234238
|
||||||
|
|
||||||
|
namespace DrumKit
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// An empty page that can be used on its own or navigated to within a Frame.
|
||||||
|
/// </summary>
|
||||||
|
public sealed partial class MainPage : Page
|
||||||
|
{
|
||||||
|
DrumRepository drumRepo;
|
||||||
|
SoundPlayer player = new SoundPlayer();
|
||||||
|
List<Image> uiImages;
|
||||||
|
List<Button> uiButtons;
|
||||||
|
List<Thumb> uiThumbs;
|
||||||
|
|
||||||
|
public MainPage()
|
||||||
|
{
|
||||||
|
this.InitializeComponent();
|
||||||
|
|
||||||
|
drumRepo = new DrumRepository();
|
||||||
|
|
||||||
|
uiImages = new List<Image>();
|
||||||
|
uiButtons = new List<Button>();
|
||||||
|
uiThumbs = new List<Thumb>();
|
||||||
|
|
||||||
|
this.InitializeResources();
|
||||||
|
this.KeyDown += MainPage_KeyDown;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainPage_KeyDown(object sender, KeyRoutedEventArgs e)
|
||||||
|
{
|
||||||
|
string key = Enum.GetName(typeof(Windows.System.VirtualKey), e.Key);
|
||||||
|
|
||||||
|
if (key != null && key.Length == 1)
|
||||||
|
{
|
||||||
|
int index = Convert.ToInt32(key.ToLower()[0] - 'a');
|
||||||
|
if (this.uiButtons.Count > index)
|
||||||
|
this.DrumClicked(this.uiButtons[index], new RoutedEventArgs());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Image CreateImage(int index, Drum drum)
|
||||||
|
{
|
||||||
|
var img = new Image();
|
||||||
|
var bitmap = new Windows.UI.Xaml.Media.Imaging.BitmapImage(drum.ImageSource);
|
||||||
|
img.Tag = index.ToString();
|
||||||
|
img.Source = bitmap;
|
||||||
|
img.Width = drum.Size * this.ActualWidth;
|
||||||
|
img.Height = drum.Size * this.ActualWidth;
|
||||||
|
|
||||||
|
return img;
|
||||||
|
}
|
||||||
|
|
||||||
|
Button CreateButton(int index, Drum drum)
|
||||||
|
{
|
||||||
|
var button = new Button();
|
||||||
|
button.Tag = index.ToString();
|
||||||
|
button.Click += DrumClicked;
|
||||||
|
button.Width = drum.Size * this.ActualWidth;
|
||||||
|
button.Height = drum.Size * this.ActualWidth;
|
||||||
|
button.Background = new SolidColorBrush(Windows.UI.Colors.Orange);
|
||||||
|
button.Opacity = 0;
|
||||||
|
|
||||||
|
return button;
|
||||||
|
}
|
||||||
|
|
||||||
|
Thumb CreateThumb(int index, Drum drum)
|
||||||
|
{
|
||||||
|
var thumb = new Thumb();
|
||||||
|
thumb.Tag = index.ToString();
|
||||||
|
thumb.DragDelta += DrumMoved;
|
||||||
|
thumb.Width = drum.Size * this.ActualWidth;
|
||||||
|
thumb.Height = drum.Size * this.ActualWidth;
|
||||||
|
thumb.Opacity = .3;
|
||||||
|
thumb.Background = new SolidColorBrush(Windows.UI.Colors.Green);
|
||||||
|
thumb.Visibility = Windows.UI.Xaml.Visibility.Collapsed;
|
||||||
|
|
||||||
|
return thumb;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
async void InitializeResources()
|
||||||
|
{
|
||||||
|
await drumRepo.LoadFile(new Uri("ms-appx:///Assets/default"));
|
||||||
|
|
||||||
|
for (int i = 0; i < drumRepo.Drums.Count; i++)
|
||||||
|
{
|
||||||
|
var drum = drumRepo.Drums[i];
|
||||||
|
|
||||||
|
// Get ui objects
|
||||||
|
var img = CreateImage(i, drum);
|
||||||
|
var button = CreateButton(i, drum);
|
||||||
|
var thumb = CreateThumb(i, drum);
|
||||||
|
|
||||||
|
// Set up layout
|
||||||
|
this.myCanvas.Children.Add(img);
|
||||||
|
this.myCanvas.Children.Add(button);
|
||||||
|
this.myCanvas.Children.Add(thumb);
|
||||||
|
|
||||||
|
Canvas.SetLeft(img, drum.Position.X * this.ActualWidth);
|
||||||
|
Canvas.SetLeft(button, drum.Position.X * this.ActualWidth);
|
||||||
|
Canvas.SetLeft(thumb, drum.Position.X * this.ActualWidth);
|
||||||
|
Canvas.SetTop(img, drum.Position.Y * this.ActualHeight);
|
||||||
|
Canvas.SetTop(button, drum.Position.Y * this.ActualHeight);
|
||||||
|
Canvas.SetTop(thumb, drum.Position.Y * this.ActualHeight);
|
||||||
|
Canvas.SetZIndex(img, 0);
|
||||||
|
Canvas.SetZIndex(button, 1);
|
||||||
|
Canvas.SetZIndex(thumb, 2);
|
||||||
|
|
||||||
|
// Add to our list
|
||||||
|
this.uiImages.Add(img);
|
||||||
|
this.uiButtons.Add(button);
|
||||||
|
this.uiThumbs.Add(thumb);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add drums
|
||||||
|
this.player.AddDrums(this.drumRepo.Drums);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrumClicked(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
var button = sender as Button;
|
||||||
|
if (button == null) return;
|
||||||
|
|
||||||
|
var tag = button.Tag as string;
|
||||||
|
if (tag == null) return;
|
||||||
|
|
||||||
|
int index = int.Parse(tag);
|
||||||
|
this.player.Play(this.drumRepo.Drums[index].Name + "0");
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrumMoved(object sender, DragDeltaEventArgs e)
|
||||||
|
{
|
||||||
|
var thumb = sender as Thumb;
|
||||||
|
if (thumb == null) return;
|
||||||
|
|
||||||
|
var tag = thumb.Tag as string;
|
||||||
|
if (tag == null) return;
|
||||||
|
|
||||||
|
int index = int.Parse(tag);
|
||||||
|
Canvas.SetLeft(uiImages[index], Canvas.GetLeft(uiImages[index]) + e.HorizontalChange);
|
||||||
|
Canvas.SetLeft(uiButtons[index], Canvas.GetLeft(uiButtons[index]) + e.HorizontalChange);
|
||||||
|
Canvas.SetLeft(uiThumbs[index], Canvas.GetLeft(uiThumbs[index]) + e.HorizontalChange);
|
||||||
|
Canvas.SetTop(uiImages[index], Canvas.GetTop(uiImages[index]) + e.VerticalChange);
|
||||||
|
Canvas.SetTop(uiButtons[index], Canvas.GetTop(uiButtons[index]) + e.VerticalChange);
|
||||||
|
Canvas.SetTop(uiThumbs[index], Canvas.GetTop(uiThumbs[index]) + e.VerticalChange);
|
||||||
|
drumRepo.Drums[index].Position = new Point(drumRepo.Drums[index].Position.X + e.HorizontalChange, drumRepo.Drums[index].Position.Y + e.VerticalChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when this page is about to be displayed in a Frame.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="e">Event data that describes how this page was reached. The Parameter
|
||||||
|
/// property is typically used to configure the page.</param>
|
||||||
|
protected override void OnNavigatedTo(NavigationEventArgs e)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void mybutton_Click_1(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
var picker = new Windows.Storage.Pickers.FileOpenPicker();
|
||||||
|
picker.SuggestedStartLocation = Windows.Storage.Pickers.PickerLocationId.MusicLibrary;
|
||||||
|
picker.FileTypeFilter.Add("*");
|
||||||
|
var file = await picker.PickSingleFileAsync();
|
||||||
|
|
||||||
|
//blabla.Source = new Uri(file.Path);
|
||||||
|
//blabla.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonEditMode_Click_1(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
var button = sender as ToggleButton;
|
||||||
|
if (button == null) return;
|
||||||
|
|
||||||
|
// Fix togglebuton style bug
|
||||||
|
VisualStateManager.GoToState(button, button.IsChecked.Value ? "Checked" : "Unchecked", false);
|
||||||
|
|
||||||
|
// Change visibility of thumbs
|
||||||
|
bool visible = (buttonEditMode.IsChecked.HasValue && buttonEditMode.IsChecked.Value);
|
||||||
|
|
||||||
|
foreach (var i in this.uiThumbs)
|
||||||
|
if (visible) i.Visibility = Windows.UI.Xaml.Visibility.Visible;
|
||||||
|
else i.Visibility = Windows.UI.Xaml.Visibility.Collapsed;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
35
DrumKit/Package.appxmanifest
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
|
||||||
|
<Identity Name="9e797bd6-ff19-4416-8ec8-f371d6d86244" Publisher="CN=Tiberiu" Version="1.0.0.0" />
|
||||||
|
<Properties>
|
||||||
|
<DisplayName>DrumKit</DisplayName>
|
||||||
|
<PublisherDisplayName>Tiberiu</PublisherDisplayName>
|
||||||
|
<Logo>Assets\StoreLogo.png</Logo>
|
||||||
|
</Properties>
|
||||||
|
<Prerequisites>
|
||||||
|
<OSMinVersion>6.2.1</OSMinVersion>
|
||||||
|
<OSMaxVersionTested>6.2.1</OSMaxVersionTested>
|
||||||
|
</Prerequisites>
|
||||||
|
<Resources>
|
||||||
|
<Resource Language="x-generate" />
|
||||||
|
</Resources>
|
||||||
|
<Applications>
|
||||||
|
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="DrumKit.App">
|
||||||
|
<VisualElements DisplayName="DrumKit" Logo="Assets\Logos\Logo.png" SmallLogo="Assets\Logos\SmallLogo.png" Description="DrumKit" ForegroundText="light" BackgroundColor="#464646">
|
||||||
|
<DefaultTile ShowName="allLogos" />
|
||||||
|
<SplashScreen Image="Assets\Logos\SplashScreen.png" />
|
||||||
|
<InitialRotationPreference>
|
||||||
|
<Rotation Preference="landscape" />
|
||||||
|
<Rotation Preference="landscapeFlipped" />
|
||||||
|
</InitialRotationPreference>
|
||||||
|
</VisualElements>
|
||||||
|
<Extensions>
|
||||||
|
<Extension Category="windows.backgroundTasks" EntryPoint="DrumKit">
|
||||||
|
<BackgroundTasks>
|
||||||
|
<Task Type="audio" />
|
||||||
|
</BackgroundTasks>
|
||||||
|
</Extension>
|
||||||
|
</Extensions>
|
||||||
|
</Application>
|
||||||
|
</Applications>
|
||||||
|
</Package>
|
29
DrumKit/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("DrumKit")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("DrumKit")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2012")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||||
|
[assembly: ComVisible(false)]
|
55
DrumKit/Recorder.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace DrumKit
|
||||||
|
{
|
||||||
|
class Recorder
|
||||||
|
{
|
||||||
|
private SortedDictionary<double, Uri> hits;
|
||||||
|
private DateTime begin;
|
||||||
|
|
||||||
|
public bool IsRecording { get; private set; }
|
||||||
|
|
||||||
|
public Recorder()
|
||||||
|
{
|
||||||
|
this.IsRecording = false;
|
||||||
|
this.begin = new DateTime();
|
||||||
|
this.hits = new SortedDictionary<double, Uri>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
this.IsRecording = true;
|
||||||
|
begin = DateTime.Now;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(Uri uri)
|
||||||
|
{
|
||||||
|
if (!IsRecording)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var time = DateTime.Now - this.begin;
|
||||||
|
this.hits.Add(time.TotalMilliseconds, uri);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Stop()
|
||||||
|
{
|
||||||
|
this.IsRecording = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Play()
|
||||||
|
{
|
||||||
|
SoundPlayer player = new SoundPlayer();
|
||||||
|
|
||||||
|
var sounduris = this.hits.Values.Distinct();
|
||||||
|
foreach (var i in sounduris)
|
||||||
|
player.AddWave(i.AbsolutePath, i.AbsolutePath);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
76
DrumKit/Repository/DrumRepository.cs
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Windows.Storage;
|
||||||
|
|
||||||
|
namespace DrumKit
|
||||||
|
{
|
||||||
|
class DrumRepository
|
||||||
|
{
|
||||||
|
public List<Drum> Drums { get; private set; }
|
||||||
|
|
||||||
|
public DrumRepository()
|
||||||
|
{
|
||||||
|
this.Drums = new List<Drum>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public async Task LoadFile(Uri path)
|
||||||
|
{
|
||||||
|
StorageFile file = await StorageFile.GetFileFromApplicationUriAsync(path);
|
||||||
|
IList<string> lines = await FileIO.ReadLinesAsync(file);
|
||||||
|
|
||||||
|
Drum drum = null;
|
||||||
|
double x, y;
|
||||||
|
|
||||||
|
foreach (var i in lines)
|
||||||
|
{
|
||||||
|
var clean = i.Trim(' ', '\t', '\r', '\n');
|
||||||
|
|
||||||
|
// New drum
|
||||||
|
if (clean[0] == '[')
|
||||||
|
{
|
||||||
|
if (drum != null)
|
||||||
|
this.Drums.Add(drum);
|
||||||
|
|
||||||
|
drum = new Drum();
|
||||||
|
drum.Name = clean.Substring(1, clean.Length - 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Attribute
|
||||||
|
else if (drum != null)
|
||||||
|
{
|
||||||
|
var split = clean.Split(new char[] { '=', ',', ';' }, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
|
||||||
|
switch (split[0])
|
||||||
|
{
|
||||||
|
case "position":
|
||||||
|
x = double.Parse(split[1]);
|
||||||
|
y = double.Parse(split[2]);
|
||||||
|
drum.Position = new Windows.Foundation.Point(x, y);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "size":
|
||||||
|
x = double.Parse(split[1]);
|
||||||
|
drum.Size = x;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "image":
|
||||||
|
drum.ImageSource = new Uri(split[1]);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "sound":
|
||||||
|
if (split.Length == 2)
|
||||||
|
drum.SetSoundSource(0, new Uri(split[1]));
|
||||||
|
else drum.SetSoundSource(int.Parse(split[1]), new Uri(split[2]));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (drum != null)
|
||||||
|
this.Drums.Add(drum);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
72
DrumKit/SoundPlayer.cs
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using SharpDX;
|
||||||
|
using SharpDX.XAudio2;
|
||||||
|
using SharpDX.IO;
|
||||||
|
using SharpDX.Multimedia;
|
||||||
|
|
||||||
|
namespace DrumKit
|
||||||
|
{
|
||||||
|
class SoundPlayer
|
||||||
|
{
|
||||||
|
private XAudio2 xaudio;
|
||||||
|
private MasteringVoice mvoice;
|
||||||
|
Dictionary<string, MyWave> sounds;
|
||||||
|
SoundPool pool;
|
||||||
|
|
||||||
|
public SoundPlayer()
|
||||||
|
{
|
||||||
|
xaudio = new XAudio2();
|
||||||
|
xaudio.StartEngine();
|
||||||
|
mvoice = new MasteringVoice(xaudio);
|
||||||
|
sounds = new Dictionary<string, MyWave>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddWave(string key, string filepath)
|
||||||
|
{
|
||||||
|
MyWave wave = new MyWave();
|
||||||
|
|
||||||
|
var nativeFileStream = new NativeFileStream(filepath, NativeFileMode.Open, NativeFileAccess.Read, NativeFileShare.Read);
|
||||||
|
var soundStream = new SoundStream(nativeFileStream);
|
||||||
|
var buffer = new AudioBuffer() { Stream = soundStream, AudioBytes = (int)soundStream.Length, Flags = BufferFlags.EndOfStream };
|
||||||
|
|
||||||
|
wave.Buffer = buffer;
|
||||||
|
wave.DecodedPacketsInfo = soundStream.DecodedPacketsInfo;
|
||||||
|
wave.WaveFormat = soundStream.Format;
|
||||||
|
|
||||||
|
this.sounds.Add(key, wave);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddDrums(IEnumerable<Drum> drums)
|
||||||
|
{
|
||||||
|
foreach (var d in drums)
|
||||||
|
foreach (var s in d.SoundSources)
|
||||||
|
{
|
||||||
|
string key = d.Name + s.Key.ToString();
|
||||||
|
string path = s.Value.AbsolutePath.TrimStart('\\', '/');
|
||||||
|
this.AddWave(key, path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Play(string key)
|
||||||
|
{
|
||||||
|
if (!this.sounds.ContainsKey(key)) return;
|
||||||
|
MyWave w = this.sounds[key];
|
||||||
|
|
||||||
|
if (pool == null)
|
||||||
|
pool = new SoundPool(xaudio, w.WaveFormat);
|
||||||
|
|
||||||
|
pool.PlayBuffer(w.Buffer, w.DecodedPacketsInfo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class MyWave
|
||||||
|
{
|
||||||
|
public AudioBuffer Buffer { get; set; }
|
||||||
|
public uint[] DecodedPacketsInfo { get; set; }
|
||||||
|
public WaveFormat WaveFormat { get; set; }
|
||||||
|
}
|
||||||
|
}
|
41
DrumKit/SoundPool.cs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using SharpDX;
|
||||||
|
using SharpDX.XAudio2;
|
||||||
|
using SharpDX.Multimedia;
|
||||||
|
|
||||||
|
namespace DrumKit
|
||||||
|
{
|
||||||
|
class SoundPool
|
||||||
|
{
|
||||||
|
List<SourceVoice> voices;
|
||||||
|
|
||||||
|
public SoundPool(XAudio2 device, WaveFormat format)
|
||||||
|
{
|
||||||
|
voices = new List<SourceVoice>();
|
||||||
|
|
||||||
|
for (int i = 0; i < 64; i++)
|
||||||
|
voices.Add(new SourceVoice(device, format, true));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void PlayBuffer(AudioBuffer buffer, uint[] packetinfo)
|
||||||
|
{
|
||||||
|
int preferred = -1;
|
||||||
|
|
||||||
|
for (int i = 0; i < voices.Count; i++)
|
||||||
|
if (voices[i].State.BuffersQueued == 0)
|
||||||
|
preferred = i;
|
||||||
|
|
||||||
|
if (preferred != -1)
|
||||||
|
{
|
||||||
|
// voices[preferred].FlushSourceBuffers();
|
||||||
|
voices[preferred].SubmitSourceBuffer(buffer, packetinfo);
|
||||||
|
voices[preferred].Start();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|