drumkit-old/DrumKit/Recorder.cs

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C#
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2013-11-18 18:03:00 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DrumKit
{
class Recorder
{
private SortedDictionary<double, Uri> hits;
private DateTime begin;
public bool IsRecording { get; private set; }
public Recorder()
{
this.IsRecording = false;
this.begin = new DateTime();
this.hits = new SortedDictionary<double, Uri>();
}
public void Start()
{
this.IsRecording = true;
begin = DateTime.Now;
}
public void Add(Uri uri)
{
if (!IsRecording)
return;
var time = DateTime.Now - this.begin;
this.hits.Add(time.TotalMilliseconds, uri);
}
public void Stop()
{
this.IsRecording = false;
}
public void Play()
{
SoundPlayer player = new SoundPlayer();
var sounduris = this.hits.Values.Distinct();
foreach (var i in sounduris)
player.AddWave(i.AbsolutePath, i.AbsolutePath);
}
}
}