mirror of
https://github.com/chibicitiberiu/drumkit.git
synced 2024-02-24 10:53:32 +00:00
54 lines
2.9 KiB
C#
54 lines
2.9 KiB
C#
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#pragma checksum "F:\Dev\Windows8\DrumKit\DrumKit\UI\DrumPlayUI.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "DFE0FE31C13F1BEC5EB23C7E1B5F48C5"
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace DrumKit
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{
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partial class DrumPlayUI : global::Windows.UI.Xaml.Controls.UserControl
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{
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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private global::Windows.UI.Xaml.Controls.Grid grid;
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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private global::Windows.UI.Xaml.VisualStateGroup DrumGroups;
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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private global::Windows.UI.Xaml.VisualState DrumNormal;
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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private global::Windows.UI.Xaml.VisualState DrumHit;
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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private global::Windows.UI.Xaml.Controls.Image image;
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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private global::Windows.UI.Xaml.Controls.Image imagePressed;
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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private bool _contentLoaded;
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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public void InitializeComponent()
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{
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if (_contentLoaded)
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return;
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_contentLoaded = true;
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global::Windows.UI.Xaml.Application.LoadComponent(this, new global::System.Uri("ms-appx:///UI/DrumPlayUI.xaml"), global::Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application);
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grid = (global::Windows.UI.Xaml.Controls.Grid)this.FindName("grid");
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DrumGroups = (global::Windows.UI.Xaml.VisualStateGroup)this.FindName("DrumGroups");
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DrumNormal = (global::Windows.UI.Xaml.VisualState)this.FindName("DrumNormal");
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DrumHit = (global::Windows.UI.Xaml.VisualState)this.FindName("DrumHit");
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image = (global::Windows.UI.Xaml.Controls.Image)this.FindName("image");
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imagePressed = (global::Windows.UI.Xaml.Controls.Image)this.FindName("imagePressed");
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}
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}
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}
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