drumkit-old/DrumKit/obj/Release/UI/DrumPlayUI.g.i.cs

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2013-11-18 18:11:53 +00:00

#pragma checksum "F:\Dev\Windows8\DrumKit\DrumKit\UI\DrumPlayUI.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "DFE0FE31C13F1BEC5EB23C7E1B5F48C5"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DrumKit
{
partial class DrumPlayUI : global::Windows.UI.Xaml.Controls.UserControl
{
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
private global::Windows.UI.Xaml.Controls.Grid grid;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
private global::Windows.UI.Xaml.VisualStateGroup DrumGroups;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
private global::Windows.UI.Xaml.VisualState DrumNormal;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
private global::Windows.UI.Xaml.VisualState DrumHit;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
private global::Windows.UI.Xaml.Controls.Image image;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
private global::Windows.UI.Xaml.Controls.Image imagePressed;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
private bool _contentLoaded;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent()
{
if (_contentLoaded)
return;
_contentLoaded = true;
global::Windows.UI.Xaml.Application.LoadComponent(this, new global::System.Uri("ms-appx:///UI/DrumPlayUI.xaml"), global::Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application);
grid = (global::Windows.UI.Xaml.Controls.Grid)this.FindName("grid");
DrumGroups = (global::Windows.UI.Xaml.VisualStateGroup)this.FindName("DrumGroups");
DrumNormal = (global::Windows.UI.Xaml.VisualState)this.FindName("DrumNormal");
DrumHit = (global::Windows.UI.Xaml.VisualState)this.FindName("DrumHit");
image = (global::Windows.UI.Xaml.Controls.Image)this.FindName("image");
imagePressed = (global::Windows.UI.Xaml.Controls.Image)this.FindName("imagePressed");
}
}
}