drumkit-old/DrumKit/UI/SettingsPage.xaml.cs

124 lines
4.1 KiB
C#
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2013-11-18 18:11:53 +00:00
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;
// The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=234238
namespace DrumKit
{
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class SettingsPage : Page
{
string currentTabName;
public SettingsPage()
{
this.InitializeComponent();
currentTabName = null;
radioLogs.Visibility = (DataController.Settings.DebugMode) ? Visibility.Visible : Visibility.Collapsed;
//radioExperiments.Visibility = (DataController.Settings.DebugMode) ? Visibility.Visible : Visibility.Collapsed;
}
/// <summary>
/// Invoked when this page is about to be displayed in a Frame.
/// </summary>
/// <param name="e">Event data that describes how this page was reached. The Parameter
/// property is typically used to configure the page.</param>
protected override void OnNavigatedTo(NavigationEventArgs e)
{
// Get parameter
string parameter = e.Parameter as string;
// Coming back? Probably from the editor. We should go to layouts.
if (e.NavigationMode == NavigationMode.Back)
parameter = "layouts";
// Log
Log.Write("Navigated to settings page.");
// Check parameter
switch (parameter)
{
case "general": radioGeneral.IsChecked = true; break;
case "drumkits": radioDrumkit.IsChecked = true; break;
case "drums": radioDrums.IsChecked = true; break;
case "layouts": radioLayouts.IsChecked = true; break;
case "logs": radioLogs.IsChecked = true; break;
}
// Load content
LoadContent();
}
private void buttonBack_Click_1(object sender, RoutedEventArgs e)
{
if (Frame.CanGoBack)
Frame.GoBack();
}
bool IsTrue(bool? value)
{
return value.HasValue && value.Value;
}
void LoadContent()
{
if (IsTrue(radioGeneral.IsChecked) && currentTabName != radioGeneral.Name)
{
currentTabName = radioGeneral.Name;
this.contentControl.Content = new GeneralSettingsControl();
}
else if (IsTrue(radioDrumkit.IsChecked) && currentTabName != radioDrumkit.Name)
{
currentTabName = radioDrumkit.Name;
this.contentControl.Content = new DrumkitsSettingsControl();
}
else if (IsTrue(radioDrums.IsChecked) && currentTabName != radioDrums.Name)
{
currentTabName = radioDrums.Name;
this.contentControl.Content = new DrumsSettingsControl();
}
else if (IsTrue(radioLayouts.IsChecked) && currentTabName != radioLayouts.Name)
{
currentTabName = radioLayouts.Name;
this.contentControl.Content = new LayoutsSettingsControl();
}
else if (IsTrue(radioLogs.IsChecked) && currentTabName != radioLogs.Name)
{
currentTabName = radioLogs.Name;
this.contentControl.Content = new DrumKit.LogControl();
}
//else if (IsTrue(radioExperiments.IsChecked) && currentTabName != radioExperiments.Name)
//{
// currentTabName = radioExperiments.Name;
// this.contentControl.Content = new DrumKit.ExperimentsSettingsControl();
//}
}
private void radioGeneral_Click_1(object sender, RoutedEventArgs e)
{
LoadContent();
}
}
}