drumkit-old/DrumKit/obj/Debug/UI/DrumPlayUI.g.cs

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2013-11-18 18:11:53 +00:00

#pragma checksum "F:\Dev\Windows8\DrumKit\DrumKit\UI\DrumPlayUI.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "DFE0FE31C13F1BEC5EB23C7E1B5F48C5"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DrumKit
{
partial class DrumPlayUI : global::Windows.UI.Xaml.Controls.UserControl, global::Windows.UI.Xaml.Markup.IComponentConnector
{
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void Connect(int connectionId, object target)
{
switch(connectionId)
{
case 1:
#line 13 "..\..\UI\DrumPlayUI.xaml"
((global::Windows.UI.Xaml.UIElement)(target)).PointerPressed += this.Grid_PointerPressed;
#line default
#line hidden
break;
}
this._contentLoaded = true;
}
}
}