34 lines
890 B
C#
34 lines
890 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Xml.Serialization;
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namespace Assets.Scripts.Model.Config
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{
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[XmlRoot("terrgenConfig")]
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public class TerrainGeneratorConfig
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{
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[XmlElement("noiseOctaves")]
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public int NoiseOctaves { get; set; }
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[XmlElement("noiseNonLinearPower")]
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public float NoiseNonLinearPower { get; set; }
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[XmlElement("elevationScale")]
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public float ElevationScale { get; set; }
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[XmlElement("waterNonLinearPower")]
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public float WaterNonLinearPower { get; set; }
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[XmlElement("erodePoints")]
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public int ErodePoints { get; set; }
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[XmlElement("erodeIterations")]
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public int ErodeIterations { get; set; }
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[XmlElement("erodeAmountPercent")]
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public float ErodeAmountPercent { get; set; }
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}
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}
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