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metadata
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
ScriptAssemblies
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
ShaderCache
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
UnityAssemblies
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
AnnotationManager
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Initial commit
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2015-03-03 18:47:18 +02:00 |
assetDatabase3
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
AssetImportState
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
AssetServerCacheV3
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
AssetVersioning.db
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Initial commit
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2015-03-03 18:47:18 +02:00 |
BuildPlayer.prefs
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Initial commit
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2015-03-03 18:47:18 +02:00 |
BuildSettings.asset
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Initial commit
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2015-03-03 18:47:18 +02:00 |
CurrentLayout.dwlt
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
CurrentMaximizeLayout.dwlt
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Initial commit
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2015-03-03 18:47:18 +02:00 |
EditorUserBuildSettings.asset
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
EditorUserSettings.asset
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Initial commit
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2015-03-03 18:47:18 +02:00 |
expandedItems
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
FailedAssetImports.txt
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Initial commit
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2015-03-03 18:47:18 +02:00 |
guidmapper
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
InspectorExpandedItems.asset
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
LibraryFormatVersion.txt
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Work on architecture. A lot of refractoring. Updated to unity 5.
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2015-03-12 10:44:44 +02:00 |
MonoManager.asset
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Initial commit
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2015-03-03 18:47:18 +02:00 |
ProjectSettings.asset
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
ScriptMapper
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
ShaderCache.db
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Initial commit
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2015-03-03 18:47:18 +02:00 |
shadercompiler-1.log
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
shadercompiler-2.log
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Initial commit
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2015-03-03 18:47:18 +02:00 |
shadercompiler-32bit-1.log
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
shadercompiler-64bit-1.log
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |