city-generation/Game/Library/UnityAssemblies/UnityEngine.xml
2015-03-03 18:47:18 +02:00

12138 lines
431 KiB
XML

<?xml version="1.0"?>
<doc>
<assembly>
<name>UnityEngine</name>
</assembly>
<members>
<member name="T:UnityEngine.RuntimePlatform">
<summary></summary>
</member>
<member name="T:UnityEngine.ThreadSafeAttribute">
<summary></summary>
</member>
<member name="T:UnityEngine.CanvasRenderer">
<summary></summary>
</member>
<member name="T:UnityEngine.CanvasGroup">
<summary></summary>
</member>
<member name="T:UnityEngine.UIVertex">
<summary></summary>
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<member name="T:UnityEngine.AssetBundleRequest">
<summary></summary>
</member>
<member name="T:UnityEngine.AssemblyIsEditorAssembly">
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</member>
<member name="T:UnityEngine.AndroidJavaProxy">
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</member>
<member name="T:UnityEngine.AssetBundleCreateRequest">
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</member>
<member name="T:UnityEngine.AndroidJavaException">
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</member>
<member name="T:UnityEngine.AssetBundle">
<summary></summary>
</member>
<member name="T:UnityEngine.TooltipAttribute">
<summary></summary>
</member>
<member name="T:UnityEngine.MissingReferenceException">
<summary></summary>
</member>
<member name="T:UnityEngine.ImplementedInActionScriptAttribute">
<summary></summary>
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<summary></summary>
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<member name="T:UnityEngine.PropertyAttribute">
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<member name="T:UnityEngine.Types">
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<member name="T:UnityEngine.Social">
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<member name="T:UnityEngine.Security">
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<member name="P:UnityEngine.iPhone.vendorIdentifier">
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<member name="M:UnityEngine.Security.GetChainOfTrustValue(System.String)">
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<member name="P:UnityEngine.Physics.minPenetrationForPenalty">
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<member name="P:UnityEngine.Physics.bounceThreshold">
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