city-generation/Game/Library
2015-05-08 11:09:28 +03:00
..
metadata Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
ScriptAssemblies Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
ShaderCache Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
UnityAssemblies Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
AnnotationManager Initial commit 2015-03-03 18:47:18 +02:00
assetDatabase3 Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
AssetImportState Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
AssetServerCacheV3 Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
AssetVersioning.db Initial commit 2015-03-03 18:47:18 +02:00
BuildPlayer.prefs Initial commit 2015-03-03 18:47:18 +02:00
BuildSettings.asset Initial commit 2015-03-03 18:47:18 +02:00
CurrentLayout.dwlt Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
CurrentMaximizeLayout.dwlt Initial commit 2015-03-03 18:47:18 +02:00
EditorUserBuildSettings.asset Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
EditorUserSettings.asset Initial commit 2015-03-03 18:47:18 +02:00
expandedItems Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
FailedAssetImports.txt Initial commit 2015-03-03 18:47:18 +02:00
guidmapper Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
InspectorExpandedItems.asset Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
LibraryFormatVersion.txt Work on architecture. A lot of refractoring. Updated to unity 5. 2015-03-12 10:44:44 +02:00
MonoManager.asset Initial commit 2015-03-03 18:47:18 +02:00
ProjectSettings.asset Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
ScriptMapper Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
ShaderCache.db Initial commit 2015-03-03 18:47:18 +02:00
shadercompiler-1.log Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
shadercompiler-2.log Initial commit 2015-03-03 18:47:18 +02:00
shadercompiler-32bit-1.log Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
shadercompiler-64bit-1.log Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00