city-generation/Game/ProjectSettings
2015-06-10 11:49:43 +03:00
..
AudioManager.asset Initial commit 2015-03-03 18:47:18 +02:00
DynamicsManager.asset Initial commit 2015-03-03 18:47:18 +02:00
EditorBuildSettings.asset Initial commit 2015-03-03 18:47:18 +02:00
EditorSettings.asset Initial commit 2015-03-03 18:47:18 +02:00
GraphicsSettings.asset Generated buildings 2015-06-10 11:49:43 +03:00
InputManager.asset Initial commit 2015-03-03 18:47:18 +02:00
NavMeshAreas.asset Work on architecture. A lot of refractoring. Updated to unity 5. 2015-03-12 10:44:44 +02:00
NavMeshLayers.asset Initial commit 2015-03-03 18:47:18 +02:00
NetworkManager.asset Initial commit 2015-03-03 18:47:18 +02:00
Physics2DSettings.asset Initial commit 2015-03-03 18:47:18 +02:00
ProjectSettings.asset Generated buildings 2015-06-10 11:49:43 +03:00
ProjectVersion.txt Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
QualitySettings.asset Implemented population center generator 2015-05-22 11:26:29 +03:00
TagManager.asset Initial commit 2015-03-03 18:47:18 +02:00
TimeManager.asset Initial commit 2015-03-03 18:47:18 +02:00